Player Matchup

Ullr
Ullr
DanakinPL
Ullr
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 28L
1,527 Elo+
Solo
Ra
Ra
Supremeintro
Ra
Level 101
God Stats
1W - 1L
1,683 SR
Queue Stats
48W - 41L
1,621 Elo+
Party 2
Ganesha
Ganesha
TankFromSF
Ganesha
Level 95
God Stats
0W - 1L
1,876 SR
Queue Stats
4W - 6L
1,148 Elo+
Party 2
Team Averages
Level 85
1,686 SR
1,432 Elo+

VS

Team Averages
Level 109
1,402 SR
1,446 Elo+
Chaac
Chaac
Faded XII
Chaac
Level 118
God Stats
6W - 6L
1,513 SR
Queue Stats
168W - 185L
1,449 Elo+
Party 1
Ymir
Ymir
Kram Datty
Ymir
Level 82
God Stats
12W - 12L
1,380 SR
Queue Stats
223W - 262L
1,423 Elo+
Solo
Izanami
Izanami
Nebi Webi
Izanami
Level 128
God Stats
3W - 4L
1,314 SR
Queue Stats
136W - 154L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
2 / 11 / 3
9,825
614
12,898
18,824
6,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 9 / 2
11,663
729
21,988
18,577
6,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
TankFromSF
Ganesha
15
1 / 7 / 8
11,176
699
16,874
21,239
19,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Faded XII
Chaac
16
11 / 4 / 13
12,997
812
22,171
26,603
22,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 2 / 19
11,389
712
10,247
19,763
27,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Nebi Webi
Izanami
17
13 / 4 / 4
12,935
808
22,145
16,571
6,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
10
Kills
27
27
Deaths
10
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ullr
2
11
3
0.32
W
Chaac
Faded XII
Chaac
11
4
13
4.38
W
3
2
19
6.25
W
Izanami
Nebi Webi
Izanami
13
4
4
3.75
L
7
9
2
0.89
L
Ganesha
TankFromSF
Ganesha
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,760
Damage
54,563
58,640
Taken
62,937
32,880
Mitigated
56,823
8,101
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
12,898
7,653
0
213
18,824
6,848
0
3,356
15,127
0
22,410
W
Chaac
Faded XII
Chaac
22,171
6,854
726
7,866
26,603
22,299
30
15,345
10,181
0
48,192
W
10,247
1,663
0
916
19,763
27,575
164
11,301
8,009
17,187
0
W
Izanami
Nebi Webi
Izanami
22,145
12,965
0
493
16,571
6,949
618
10,859
5,330
0
65,500
L
21,988
2,976
1,767
3,753
18,577
6,656
0
2,536
15,799
45,483
0
L
Ganesha
TankFromSF
Ganesha
16,874
2,538
0
2,368
21,239
19,376
0
4,639
16,170
30,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,664
Gold Earned
37,321
108
Minions Killed
135
5
Camps Cleared
9
755,806
Distance Traveled
825,158
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,825
614
30
2
0
217,982
0
W
Chaac
12,997
812
46
3
3
286,013
1
W
Ymir
11,389
712
11
1
1
265,548
0
W
Izanami
12,935
808
78
5
5
273,597
5
L
Ra
11,663
729
70
4
5
273,525
2
L
Ganesha
11,176
699
8
1
0
264,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role