Player Matchup

Thoth
Thoth
 
Thoth
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
BlumpKing05
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
Centeroflife
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Estherous
Thanatos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
Slarpie
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 22
1,500 SR
1,500 Elo+

VS

Team Averages
Level 43
1,443 SR
1,459 Elo+
Hachiman
Hachiman
Beastshark59
Hachiman
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 33L
1,500 Elo+
Party 2
Achilles
Achilles
MannyKun2
Achilles
Level 98
God Stats
6W - 3L
1,356 SR
Queue Stats
353W - 375L
1,502 Elo+
Party 3
Pele
Pele
QuiteAGoodOne
Pele
Level 44
God Stats
5W - 5L
1,365 SR
Queue Stats
25W - 32L
1,375 Elo+
Solo
Sol
Sol
Slacxa
Sol
Level 17
God Stats
36W - 27L
1,496 SR
Queue Stats
222W - 228L
1,417 Elo+
Party 3
Atlas
Atlas
cmanultra
Atlas
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 34L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
0 / 3 / 2
5,258
376
3,398
6,437
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
BlumpKing05
Artemis
8
0 / 5 / 0
5,541
396
4,506
8,384
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Centeroflife
Charybdis
9
1 / 5 / 2
5,893
421
4,751
9,391
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Estherous
Thanatos
12
6 / 1 / 1
7,159
511
9,733
12,934
6,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Set
9
0 / 3 / 1
5,313
380
2,973
7,768
3,821
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Beastshark59
Hachiman
10
2 / 2 / 2
6,541
467
2,916
6,510
1,781
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
MannyKun2
Achilles
13
3 / 1 / 3
7,689
549
7,385
12,057
9,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
9 / 1 / 3
9,400
671
7,928
10,198
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Slacxa
Sol
12
0 / 2 / 3
7,567
541
5,843
8,304
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
cmanultra
Atlas
10
3 / 1 / 6
7,476
534
5,516
11,475
7,100
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
17
17
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
3
2
0.33
W
Hachiman
Beastshark59
Hachiman
2
2
2
1.5
L
Artemis
BlumpKing05
Artemis
0
5
0
0
L
Charybdis
Centeroflife
Charybdis
1
5
2
0.4
L
Thanatos
Estherous
Thanatos
6
1
1
6.5
W
Achilles
MannyKun2
Achilles
3
1
3
4.5
W
9
1
3
10.5
W
Sol
Slacxa
Sol
0
2
3
0.75
L
Set
0
3
1
0.17
W
Atlas
cmanultra
Atlas
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,361
Damage
29,588
44,914
Taken
48,544
18,194
Mitigated
25,467
12,605
Healing
16,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,398
496
0
120
6,437
2,535
0
4,142
2,295
17,780
0
W
Hachiman
Beastshark59
Hachiman
2,916
2,010
0
590
6,510
1,781
0
0
6,510
0
30,520
L
Artemis
BlumpKing05
Artemis
4,506
2,186
0
1,327
8,384
2,598
1,023
0
8,384
0
28,570
L
Charybdis
Centeroflife
Charybdis
4,751
2,463
0
1,048
9,391
3,181
0
3,049
6,342
0
21,219
L
Thanatos
Estherous
Thanatos
9,733
3,203
0
9,736
12,934
6,059
0
4,076
8,858
0
41,847
W
Achilles
MannyKun2
Achilles
7,385
1,742
0
5,102
12,057
9,787
476
0
12,057
0
44,172
W
7,928
2,708
0
4,035
10,198
3,963
580
754
9,444
0
88,139
W
Sol
Slacxa
Sol
5,843
1,964
0
3,643
8,304
2,836
3,929
1,208
7,096
58,893
0
L
Set
2,973
1,023
0
374
7,768
3,821
304
92
7,676
0
17,737
W
Atlas
cmanultra
Atlas
5,516
2,222
393
2,832
11,475
7,100
204
1,436
9,700
20,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,164
Gold Earned
38,673
182
Minions Killed
396
0
Camps Cleared
0
1,295,082
Distance Traveled
1,300,033
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,258
376
25
2
0
280,414
1
W
Hachiman
6,541
467
38
3
0
247,692
0
L
Artemis
5,541
396
51
4
0
206,687
1
L
Charybdis
5,893
421
26
2
0
252,880
1
L
Thanatos
7,159
511
54
4
0
305,676
0
W
Achilles
7,689
549
70
5
0
232,864
1
W
Pele
9,400
671
165
12
0
335,756
3
W
Sol
7,567
541
99
7
0
211,458
5
L
Set
5,313
380
26
2
0
249,425
3
W
Atlas
7,476
534
24
2
0
272,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role