Player Matchup

Arachne
Arachne
AKD_JBlis31
Arachne
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 181L
1,428 Elo+
Solo
King Arthur
King Arthur
Odonosenshi
King Arthur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,215 Elo+
Party 2
Zhong Kui
Zhong Kui
SAGE9898
Zhong Kui
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 190L
1,410 Elo+
Party 2
Neith
Neith
WorthyArcher609
Neith
Level 79
God Stats
1W - 1L
1,551 SR
Queue Stats
88W - 104L
1,486 Elo+
Party 2
Sobek
Sobek
rain762
Sobek
Level 68
God Stats
1W - 1L
1,471 SR
Queue Stats
111W - 146L
1,407 Elo+
Party 2
Team Averages
Level 85
1,504 SR
1,389 Elo+

VS

Team Averages
Level 96
1,621 SR
1,611 Elo+
Sobek
Sobek
 
Sobek
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Awesomejake400
Raijin
Level 48
God Stats
1W - 0L
1,386 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
CHKNODLESOUP
Izanami
Level 49
God Stats
23W - 16L
1,718 SR
Queue Stats
29W - 20L
1,608 Elo+
Party 3
Osiris
Osiris
Conokah
Osiris
Level 155
God Stats
1W - 1L
1,729 SR
Queue Stats
56W - 18L
1,831 Elo+
Party 1
Awilix
Awilix
NUMBER39UTOPIA
Awilix
Level 79
God Stats
6W - 2L
1,771 SR
Queue Stats
27W - 19L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AKD_JBlis31
Arachne
14
0 / 6 / 2
8,815
882
7,914
14,484
7,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Odonosenshi
King Arthur
15
0 / 8 / 2
9,119
912
8,567
20,681
15,638
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
SAGE9898
Zhong Kui
15
2 / 8 / 1
9,874
987
10,804
20,604
14,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 4 / 2
9,251
925
9,952
15,155
7,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
rain762
Sobek
15
1 / 7 / 1
9,347
935
3,026
26,274
30,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

70

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
5 / 0 / 16
11,465
1,147
6,028
8,931
11,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 0 / 20
12,486
1,249
24,115
8,019
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
CHKNODLESOUP
Izanami
18
9 / 0 / 19
11,738
1,174
22,945
8,626
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Conokah
Osiris
17
3 / 1 / 21
10,833
1,083
15,819
11,299
16,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
6 / 2 / 18
11,307
1,131
20,701
8,510
4,290
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
127
3
Kills
33
33
Deaths
3
8
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
0
16
13
L
Arachne
AKD_JBlis31
Arachne
0
6
2
0.17
W
10
0
20
20
W
Izanami
CHKNODLESOUP
Izanami
9
0
19
18.5
W
Osiris
Conokah
Osiris
3
1
21
13.5
W
6
2
18
7.5
L
King Arthur
Odonosenshi
King Arthur
0
8
2
0.13
L
Zhong Kui
SAGE9898
Zhong Kui
2
8
1
0.31
L
0
4
2
0.25
L
Sobek
rain762
Sobek
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,263
Damage
89,608
97,198
Taken
45,385
76,050
Mitigated
41,330
10,879
Healing
9,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,028
309
0
2,286
8,931
11,616
0
1,677
7,254
16,652
0
L
Arachne
AKD_JBlis31
Arachne
7,914
5,183
0
1,888
14,484
7,405
0
5,691
8,793
0
13,918
W
24,115
3,433
0
0
8,019
4,368
0
1,760
6,259
45,755
0
W
Izanami
CHKNODLESOUP
Izanami
22,945
18,853
0
6,281
8,626
4,423
0
2,965
5,661
0
65,414
W
Osiris
Conokah
Osiris
15,819
4,877
0
245
11,299
16,633
0
3,185
8,114
0
25,721
W
20,701
8,592
0
398
8,510
4,290
0
4,243
4,267
0
27,368
L
King Arthur
Odonosenshi
King Arthur
8,567
1,674
0
1,608
20,681
15,638
0
6,540
14,141
0
21,091
L
Zhong Kui
SAGE9898
Zhong Kui
10,804
841
0
3,765
20,604
14,942
0
6,691
13,913
37,250
0
L
9,952
4,216
0
1,542
15,155
7,341
0
4,566
10,589
0
36,027
L
Sobek
rain762
Sobek
3,026
192
183
1,893
26,274
30,724
0
6,655
19,619
9,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,406
Gold Earned
57,829
169
Minions Killed
231
5
Camps Cleared
10
811,820
Distance Traveled
931,744
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,465
1,147
20
2
1
193,740
0
L
Arachne
8,815
882
7
1
1
160,325
1
W
Raijin
12,486
1,249
53
5
2
176,847
0
W
Izanami
11,738
1,174
123
12
1
178,364
0
W
Osiris
10,833
1,083
16
2
5
201,001
0
W
Awilix
11,307
1,131
19
2
1
181,792
0
L
King Arthur
9,119
912
33
3
0
182,426
1
L
Zhong Kui
9,874
987
72
7
1
150,340
0
L
Neith
9,251
925
49
5
3
151,765
0
L
Sobek
9,347
935
8
1
0
166,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role