Player Matchup

Kali
Kali
Ashlizannlar
Kali
Level 144
God Stats
3W - 2L
1,715 SR
Queue Stats
389W - 377L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
CachitoDavila
Tsukuyomi
Level 149
God Stats
0W - 2L
1,290 SR
Queue Stats
43W - 39L
1,516 Elo+
Solo
Ne Zha
Ne Zha
KindaRaptor4992
Ne Zha
Level 86
God Stats
0W - 2L
1,279 SR
Queue Stats
246W - 253L
1,459 Elo+
Party 2
Mulan
Mulan
PresidenteLeche
Mulan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 277L
1,429 Elo+
Party 2
Sylvanus
Sylvanus
smashdaddie1
Sylvanus
Level 148
God Stats
3W - 2L
1,700 SR
Queue Stats
400W - 442L
1,440 Elo+
Solo
Team Averages
Level 123
1,497 SR
1,482 Elo+

VS

Team Averages
Level 84
1,541 SR
1,450 Elo+
Terra
Terra
Beers4yeers
Terra
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 110L
1,501 Elo+
Solo
Ullr
Ullr
C4juNKiLLeR
Ullr
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 142L
1,367 Elo+
Solo
Sol
Sol
Jaytonn
Sol
Level 52
God Stats
5W - 1L
1,479 SR
Queue Stats
45W - 35L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
RollerCodesters
Nu Wa
Level 71
God Stats
2W - 0L
1,473 SR
Queue Stats
126W - 125L
1,466 Elo+
Party 1
Scylla
Scylla
kellnozz96
Scylla
Level 53
God Stats
13W - 4L
1,755 SR
Queue Stats
328W - 302L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 5
8,818
735
9,739
14,613
14,497
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
CachitoDavila
Tsukuyomi
14
3 / 6 / 7
8,726
727
12,808
13,586
5,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 7 / 7
9,435
786
18,067
22,508
11,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

13
1 / 6 / 4
7,738
645
5,972
24,751
12,125
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
smashdaddie1
Sylvanus
17
3 / 4 / 7
9,782
815
11,450
20,000
10,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 23
10,269
856
7,596
25,309
31,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 3 / 20
9,190
766
11,696
14,939
7,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
19
18 / 4 / 6
12,189
1,016
29,154
20,202
9,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 2 / 18
10,173
848
15,712
7,342
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
kellnozz96
Scylla
16
1 / 3 / 17
9,561
797
19,814
9,925
4,268
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
110
14
Kills
26
26
Deaths
15
30
Assists
84
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
W
1
3
23
4.17
W
1
3
20
3.67
L
Tsukuyomi
CachitoDavila
Tsukuyomi
3
6
7
1.08
W
Sol
18
4
6
5.25
L
4
7
7
1.07
L
1
6
4
0.5
W
5
2
18
7
W
Scylla
kellnozz96
Scylla
1
3
17
3.17
L
Sylvanus
smashdaddie1
Sylvanus
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,036
Damage
83,972
95,458
Taken
77,717
53,939
Mitigated
55,762
39,861
Healing
33,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,739
2,128
1,292
3,737
14,613
14,497
0
9,902
4,711
0
25,446
W
7,596
1,290
7,672
8,323
25,309
31,820
380
6,071
19,238
14,638
0
W
11,696
7,237
986
3,733
14,939
7,198
1,799
1,841
13,098
0
25,427
L
Tsukuyomi
CachitoDavila
Tsukuyomi
12,808
1,728
920
979
13,586
5,938
0
9,659
3,927
0
29,368
W
Sol
29,154
16,272
2,193
9,009
20,202
9,346
5,551
1,727
18,475
51,672
0
L
18,067
1,852
584
7,459
22,508
11,302
0
15,725
6,783
0
32,727
L
5,972
841
991
5,772
24,751
12,125
0
20,284
4,467
0
9,062
W
15,712
3,994
0
319
7,342
3,130
396
572
6,770
24,411
0
W
Scylla
kellnozz96
Scylla
19,814
937
1,116
571
9,925
4,268
60
1,239
8,686
34,517
0
L
Sylvanus
smashdaddie1
Sylvanus
11,450
2,478
8,760
9,367
20,000
10,077
23
16,706
3,294
24,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,499
Gold Earned
51,382
104
Minions Killed
142
0
Camps Cleared
0
987,919
Distance Traveled
1,093,802
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,818
735
28
2
0
241,001
0
W
Terra
10,269
856
13
1
0
241,079
1
W
Ullr
9,190
766
28
2
0
195,363
0
L
Tsukuyomi
8,726
727
18
2
0
162,022
0
W
Sol
12,189
1,016
41
3
0
198,326
0
L
Ne Zha
9,435
786
22
2
0
219,823
0
L
Mulan
7,738
645
3
0
0
188,082
0
W
Nu Wa
10,173
848
24
2
0
230,081
0
W
Scylla
9,561
797
36
3
0
228,953
0
L
Sylvanus
9,782
815
33
3
0
176,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role