Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
AwesomE10999
Heimdallr
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 124L
1,722 Elo+
Party 1
Kali
Kali
BearsFruit
Kali
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 20L
1,375 Elo+
Solo
Raijin
Raijin
NightlyBeast683
Raijin
Level 157
God Stats
3W - 0L
1,521 SR
Queue Stats
53W - 30L
1,715 Elo+
Party 1
Ao Kuang
Ao Kuang
cheekclapping
Ao Kuang
Level 158
God Stats
7W - 11L
1,486 SR
Queue Stats
381W - 312L
1,628 Elo+
Party 1
Team Averages
Level 104
1,502 SR
1,588 Elo+

VS

Team Averages
Level 20
1,414 SR
1,431 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Andromache06
Shiva
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,555 Elo+
Solo
Nike
Nike
Druciferising
Nike
Level 29
God Stats
0W - 4L
1,068 SR
Queue Stats
40W - 58L
1,410 Elo+
Solo
Bastet
Bastet
Lordpersy
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 72L
1,184 Elo+
Solo
Sol
Sol
SamuraiStoner
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 1 / 7
6,640
1,107
4,400
5,950
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heimdallr
AwesomE10999
Heimdallr
10
1 / 1 / 7
6,105
1,018
3,726
4,991
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 6
6,253
1,042
3,514
8,025
3,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 0 / 9
6,666
1,111
5,242
4,989
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
cheekclapping
Ao Kuang
13
5 / 0 / 6
7,649
1,275
4,791
8,301
6,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
0 / 1 / 0
4,452
742
626
1,513
964
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 3 / 3
5,285
881
2,228
7,429
6,481
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 1
5,162
860
3,579
5,536
5,495
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Lordpersy
Bastet
12
2 / 2 / 1
5,600
933
5,416
4,589
2,225
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 3 / 1
5,139
857
10,875
5,767
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
11
Kills
2
3
Deaths
11
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
7
5.5
L
Gilgamesh
 
Gilgamesh
0
1
0
0
L
0
3
3
0.5
W
Heimdallr
AwesomE10999
Heimdallr
1
1
7
4.5
W
2
1
6
5
L
0
2
1
0.25
L
Bastet
Lordpersy
Bastet
2
2
1
1.25
W
1
0
9
5.5
L
0
3
1
0.17
W
Ao Kuang
cheekclapping
Ao Kuang
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,673
Damage
22,724
32,256
Taken
24,834
18,965
Mitigated
17,678
14,792
Healing
5,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,400
391
3,920
1,840
5,950
3,593
438
1,096
4,731
10,893
0
L
Gilgamesh
 
Gilgamesh
626
0
138
127
1,513
964
0
856
657
0
626
L
2,228
511
493
1,092
7,429
6,481
0
4,135
3,294
0
6,753
W
Heimdallr
AwesomE10999
Heimdallr
3,726
1,418
225
458
4,991
2,491
1,705
2,404
2,523
0
5,632
W
3,514
1,751
0
2,723
8,025
3,874
0
1,293
6,669
0
4,832
L
3,579
226
477
1,368
5,536
5,495
0
3,472
2,064
0
7,913
L
Bastet
Lordpersy
Bastet
5,416
1,379
293
702
4,589
2,225
0
2,483
2,106
0
7,829
W
5,242
820
921
601
4,989
2,329
705
3,045
1,944
19,608
0
L
10,875
2,999
113
1,160
5,767
2,513
0
3,487
2,280
17,702
0
W
Ao Kuang
cheekclapping
Ao Kuang
4,791
757
462
3,642
8,301
6,678
1,016
3,037
5,140
6,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,313
Gold Earned
25,638
73
Minions Killed
39
0
Camps Cleared
0
571,802
Distance Traveled
470,230
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,640
1,107
23
4
0
111,185
1
L
Gilgamesh
4,452
742
0
0
0
12,761
0
L
Shiva
5,285
881
6
1
0
115,019
0
W
Heimdallr
6,105
1,018
5
1
0
122,135
0
W
Kali
6,253
1,042
4
1
0
122,388
2
L
Nike
5,162
860
8
1
0
100,634
1
L
Bastet
5,600
933
7
1
0
121,932
1
W
Raijin
6,666
1,111
39
7
0
109,161
0
L
Sol
5,139
857
18
3
0
119,884
0
W
Ao Kuang
7,649
1,275
2
0
0
106,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role