Player Matchup

Fenrir
Fenrir
ArcanjoGabrie212
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,067 Elo+
Solo
Olorun
Olorun
LittleWolf55
Olorun
Level 120
God Stats
3W - 3L
1,595 SR
Queue Stats
48W - 25L
1,568 Elo+
Solo
Chaac
Chaac
NIJIN-x
Chaac
Level 61
God Stats
3W - 3L
1,403 SR
Queue Stats
117W - 162L
1,393 Elo+
Solo
Ares
Ares
VigorousWolf114
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
manulek
Chang'e
Level 65
God Stats
4W - 3L
1,562 SR
Queue Stats
87W - 89L
1,449 Elo+
Solo
Team Averages
Level 57
1,512 SR
1,396 Elo+

VS

Team Averages
Level 63
1,449 SR
1,445 Elo+
Cerberus
Cerberus
Aceyalone1664
Cerberus
Level 7
God Stats
2W - 1L
1,331 SR
Queue Stats
7W - 6L
1,405 Elo+
Party 1
Anubis
Anubis
Captain Small55
Anubis
Level 103
God Stats
8W - 6L
1,588 SR
Queue Stats
33W - 54L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
Dakiddfrumdr
Kukulkan
Level 47
God Stats
3W - 2L
1,756 SR
Queue Stats
57W - 61L
1,554 Elo+
Solo
Ratatoskr
Ratatoskr
LaughingMantis
Ratatoskr
Level 93
God Stats
53W - 57L
1,564 SR
Queue Stats
385W - 427L
1,413 Elo+
Solo
Amaterasu
Amaterasu
keez2000
Amaterasu
Level 64
God Stats
1W - 3L
1,006 SR
Queue Stats
241W - 231L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 3
9,958
586
6,547
21,915
14,926
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
18
3 / 11 / 1
11,365
669
24,277
26,090
10,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
NIJIN-x
Chaac
17
1 / 4 / 4
10,487
617
13,618
23,395
17,680
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

15
0 / 16 / 3
9,465
557
6,048
29,566
13,209
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
manulek
Chang'e
18
1 / 9 / 2
11,161
657
13,144
21,915
8,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aceyalone1664
Cerberus
20
5 / 0 / 25
12,598
741
16,343
22,820
32,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 4 / 17
12,621
742
17,893
18,220
11,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Dakiddfrumdr
Kukulkan
20
11 / 1 / 19
13,493
794
27,959
13,117
7,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
LaughingMantis
Ratatoskr
20
14 / 1 / 19
13,820
813
22,571
15,869
18,471
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
keez2000
Amaterasu
20
10 / 0 / 19
12,962
762
14,234
19,159
15,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
145
5
Kills
46
46
Deaths
6
13
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aceyalone1664
Cerberus
5
0
25
17.5
L
0
6
3
0.25
W
6
4
17
3.63
W
Kukulkan
Dakiddfrumdr
Kukulkan
11
1
19
20.5
W
Ratatoskr
LaughingMantis
Ratatoskr
14
1
19
23.5
L
Olorun
3
11
1
0.32
L
Chaac
NIJIN-x
Chaac
1
4
4
0.75
L
0
16
3
0.09
W
Amaterasu
keez2000
Amaterasu
10
0
19
19.5
L
Chang'e
manulek
Chang'e
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,634
Damage
99,000
122,881
Taken
89,185
65,162
Mitigated
84,141
17,032
Healing
29,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aceyalone1664
Cerberus
16,343
1,103
0
6,409
22,820
32,078
123
9,155
13,091
34,410
0
L
6,547
2,923
161
1,058
21,915
14,926
0
9,629
11,941
0
17,797
W
17,893
1,498
0
6,897
18,220
11,165
588
7,777
10,009
61,810
0
W
Kukulkan
Dakiddfrumdr
Kukulkan
27,959
2,695
0
5,406
13,117
7,076
2,261
8,888
3,995
65,075
0
W
Ratatoskr
LaughingMantis
Ratatoskr
22,571
3,991
0
4,475
15,869
18,471
94
7,730
8,139
0
45,928
L
Olorun
24,277
13,474
429
4,700
26,090
10,870
351
15,937
9,601
60,351
0
L
Chaac
NIJIN-x
Chaac
13,618
2,786
0
4,841
23,395
17,680
0
9,687
13,146
0
35,454
L
6,048
880
0
457
29,566
13,209
0
14,246
14,824
15,916
0
W
Amaterasu
keez2000
Amaterasu
14,234
7,700
0
6,357
19,159
15,351
4,090
8,887
10,213
0
39,134
L
Chang'e
manulek
Chang'e
13,144
1,220
1,017
4,369
21,915
8,477
124
10,858
10,751
48,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,436
Gold Earned
65,494
216
Minions Killed
296
0
Camps Cleared
0
1,374,474
Distance Traveled
1,712,750
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,598
741
51
3
0
350,831
3
L
Fenrir
9,958
586
26
2
0
286,792
1
W
Anubis
12,621
742
70
4
0
280,776
1
W
Kukulkan
13,493
794
91
5
0
348,364
0
W
Ratatoskr
13,820
813
43
3
0
375,707
3
L
Olorun
11,365
669
52
3
0
248,424
1
L
Chaac
10,487
617
51
3
0
305,254
2
L
Ares
9,465
557
12
1
0
249,033
1
W
Amaterasu
12,962
762
41
2
0
357,072
0
L
Chang'e
11,161
657
75
4
0
284,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role