Player Matchup

Persephone
Persephone
 
Persephone
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Collisiøn
Kuzenbo
Level 122
God Stats
2W - 1L
1,527 SR
Queue Stats
18W - 14L
1,538 Elo+
Party 1
Yemoja
Yemoja
Oxxxyyy
Yemoja
Level 106
God Stats
1W - 0L
1,794 SR
Queue Stats
66W - 70L
1,562 Elo+
Party 1
Charybdis
Charybdis
Unfazed3
Charybdis
Level 148
God Stats
3W - 2L
1,287 SR
Queue Stats
113W - 82L
1,580 Elo+
Party 1
Merlin
Merlin
UpTempo
Merlin
Level 156
God Stats
1W - 0L
1,492 SR
Queue Stats
58W - 25L
1,690 Elo+
Party 1
Team Averages
Level 134
1,520 SR
1,574 Elo+

VS

Team Averages
Level 129
1,638 SR
1,631 Elo+
Ares
Ares
Alemun99
Ares
Level 136
God Stats
1W - 1L
1,960 SR
Queue Stats
131W - 126L
1,571 Elo+
Solo
Apollo
Apollo
AyoVibez
Apollo
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,812 Elo+
Party 2
Loki
Loki
TheeToonz
Loki
Level 158
God Stats
2W - 2L
1,709 SR
Queue Stats
173W - 160L
1,578 Elo+
Party 2
Aphrodite
Aphrodite
TimTomTugger
Aphrodite
Level 114
God Stats
6W - 5L
1,747 SR
Queue Stats
237W - 219L
1,578 Elo+
Solo
Ne Zha
Ne Zha
WhyMikeyy
Ne Zha
Level 146
God Stats
0W - 2L
1,272 SR
Queue Stats
105W - 88L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
2 / 2 / 11
8,901
809
8,670
8,173
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Collisiøn
Kuzenbo
14
1 / 2 / 9
8,870
806
6,874
13,294
17,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
Oxxxyyy
Yemoja
15
3 / 3 / 9
9,352
850
6,755
15,248
14,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Unfazed3
Charybdis
14
5 / 2 / 5
8,899
809
8,811
9,795
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
UpTempo
Merlin
16
3 / 2 / 10
9,288
844
14,476
10,734
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
2 / 4 / 4
8,444
768
8,676
14,258
17,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
AyoVibez
Apollo
16
2 / 2 / 5
8,654
787
5,767
9,374
5,453
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
15
3 / 3 / 4
8,289
754
5,981
7,096
3,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
TimTomTugger
Aphrodite
16
3 / 3 / 7
8,776
798
8,004
12,984
8,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
WhyMikeyy
Ne Zha
14
1 / 3 / 3
7,679
698
6,736
7,765
4,675
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
14
Kills
11
11
Deaths
15
44
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
2
11
3.75
L
Ares
2
4
4
1
L
Apollo
AyoVibez
Apollo
2
2
5
2.25
W
Kuzenbo
Collisiøn
Kuzenbo
1
2
9
2.75
W
Yemoja
Oxxxyyy
Yemoja
3
3
9
2.5
L
Loki
3
3
4
1.67
L
Aphrodite
TimTomTugger
Aphrodite
3
3
7
2.17
W
Charybdis
Unfazed3
Charybdis
5
2
5
3.75
W
Merlin
UpTempo
Merlin
3
2
10
4
L
Ne Zha
WhyMikeyy
Ne Zha
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,586
Damage
35,164
57,244
Taken
51,477
46,551
Mitigated
39,551
19,308
Healing
19,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
8,670
207
1,212
1,576
8,173
3,718
918
2,034
6,095
20,147
0
L
Ares
8,676
299
111
1,495
14,258
17,506
60
8,621
5,637
14,357
0
L
Apollo
AyoVibez
Apollo
5,767
3,036
429
1,756
9,374
5,453
808
8,155
1,219
0
21,607
W
Kuzenbo
Collisiøn
Kuzenbo
6,874
2,592
567
2,079
13,294
17,620
231
5,160
7,878
11,004
0
W
Yemoja
Oxxxyyy
Yemoja
6,755
448
5,700
3,106
15,248
14,568
441
5,830
9,218
13,282
0
L
Loki
5,981
586
276
930
7,096
3,153
168
3,757
3,339
0
16,591
L
Aphrodite
TimTomTugger
Aphrodite
8,004
1,085
5,796
7,572
12,984
8,764
418
10,417
2,567
16,307
0
W
Charybdis
Unfazed3
Charybdis
8,811
5,109
999
1,812
9,795
4,936
5,187
1,558
8,221
0
14,587
W
Merlin
UpTempo
Merlin
14,476
440
830
1,427
10,734
5,709
2,009
1,545
9,151
38,730
0
L
Ne Zha
WhyMikeyy
Ne Zha
6,736
470
123
1,160
7,765
4,675
340
5,825
1,940
0
18,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,310
Gold Earned
41,842
118
Minions Killed
108
0
Camps Cleared
0
967,498
Distance Traveled
919,247
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,901
809
24
2
0
210,753
0
L
Ares
8,444
768
11
1
0
186,801
2
L
Apollo
8,654
787
42
4
0
207,010
1
W
Kuzenbo
8,870
806
10
1
0
210,554
0
W
Yemoja
9,352
850
8
1
0
187,432
0
L
Loki
8,289
754
20
2
0
179,383
2
L
Aphrodite
8,776
798
24
2
0
189,753
0
W
Charybdis
8,899
809
29
3
0
168,126
1
W
Merlin
9,288
844
47
4
0
190,633
1
L
Ne Zha
7,679
698
11
1
0
156,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role