Player Matchup

Chang'e
Chang'e
Gold V
FurmentedSox
Chang'e
Gold V
Level 155
God Stats
9W - 8L
1,561 SR
Queue Stats
139W - 161L
1,288 MMR
Solo
Chaac
Chaac
Silver V
NutBustinJustin
Chaac
Silver V
Level 49
God Stats
26W - 31L
1,487 SR
Queue Stats
298W - 331L
1,143 MMR
Party 1
Guan Yu
Guan Yu
Bronze IV
gokudragon1
Guan Yu
Bronze IV
Level 84
God Stats
1W - 2L
1,643 SR
Queue Stats
1W - 3L
1,448 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 96
1,564 SR
1,293 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 85
1,636 SR
1,249 MMR
Ymir
Ymir
Gold III
SwainGotGame
Ymir
Gold III
Level 123
God Stats
28W - 22L
1,489 SR
Queue Stats
112W - 121L
1,337 MMR
Solo
Olorun
Olorun
Silver III
Tribal Legend39
Olorun
Silver III
Level 55
God Stats
1W - 2L
1,861 SR
Queue Stats
34W - 44L
1,258 MMR
Party 2
Danzaburou
Danzaburou
Silver III
x HeavnZ
Danzaburou
Silver III
Level 76
God Stats
19W - 15L
1,559 SR
Queue Stats
65W - 62L
1,153 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FurmentedSox
Chang'e
16
2 / 5 / 7
11,207
659
12,831
17,784
6,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 3 / 4
11,850
697
13,989
18,987
15,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
gokudragon1
Guan Yu
15
2 / 4 / 8
10,781
634
12,641
21,050
17,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BastetArtioAtlasBaba Yaga

VS

Bans
ZeusGilgameshMedusaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 9
12,519
736
5,628
18,304
17,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 4 / 8
11,877
699
17,006
14,359
6,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
x HeavnZ
Danzaburou
18
6 / 5 / 4
13,051
768
19,994
16,939
6,739
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
11
Kills
12
12
Deaths
11
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
FurmentedSox
Chang'e
2
5
7
1.1
L
7
3
4
3
W
2
2
9
3.25
W
4
4
8
2
L
Guan Yu
gokudragon1
Guan Yu
2
4
8
1.5
W
Danzaburou
x HeavnZ
Danzaburou
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,461
Damage
42,628
57,821
Taken
49,602
38,871
Mitigated
30,625
15,645
Healing
14,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
FurmentedSox
Chang'e
12,831
228
3,012
5,267
17,784
6,444
271
6,967
10,817
61,064
0
L
13,989
2,828
0
4,330
18,987
15,297
335
7,686
11,301
0
38,524
W
5,628
757
620
3,049
18,304
17,553
150
3,400
14,506
23,643
0
W
17,006
11,533
1,771
2,756
14,359
6,333
1,400
5,049
8,894
42,379
0
L
Guan Yu
gokudragon1
Guan Yu
12,641
744
979
2,057
21,050
17,130
141
8,804
12,246
0
35,040
W
Danzaburou
x HeavnZ
Danzaburou
19,994
12,308
632
5,290
16,939
6,739
1,838
4,484
11,650
0
57,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,838
Gold Earned
37,447
211
Minions Killed
163
11
Camps Cleared
4
985,494
Distance Traveled
816,794
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,207
659
94
6
3
285,227
5
L
Chaac
11,850
697
66
4
3
363,735
3
W
Ymir
12,519
736
25
1
0
249,379
1
W
Olorun
11,877
699
56
3
1
270,998
1
L
Guan Yu
10,781
634
51
3
5
336,532
0
W
Danzaburou
13,051
768
82
5
3
296,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role