Player Matchup

Jormungandr
Jormungandr
AstroJugs
Jormungandr
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 182L
1,621 Elo+
Party 1
Ravana
Ravana
Prealcsa
Ravana
Level 141
God Stats
8W - 2L
1,957 SR
Queue Stats
239W - 165L
1,618 Elo+
Party 1
Merlin
Merlin
Sh3pherd
Merlin
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
219W - 136L
1,787 Elo+
Party 1
Team Averages
Level 146
1,652 SR
1,675 Elo+

VS

Team Averages
Level 158
1,573 SR
1,693 Elo+
Morgan Le Fay
Morgan Le Fay
AlmawT
Morgan Le Fay
Level 158
God Stats
3W - 0L
1,751 SR
Queue Stats
11W - 2L
1,775 Elo+
Party 2
Shiva
Shiva
NotlInarl
Shiva
Level 160
God Stats
1W - 1L
1,396 SR
Queue Stats
4W - 4L
1,540 Elo+
Party 2
Hou Yi
Hou Yi
thickunicorn
Hou Yi
Level 156
God Stats
5W - 4L
1,573 SR
Queue Stats
63W - 36L
1,765 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AstroJugs
Jormungandr
20
6 / 4 / 15
15,667
681
30,292
26,393
37,046
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ravana
Prealcsa
Ravana
20
9 / 10 / 9
16,264
707
20,578
26,603
11,916
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Sh3pherd
Merlin
19
7 / 12 / 9
15,328
666
17,207
26,495
9,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlmawT
Morgan Le Fay
20
10 / 4 / 11
18,389
800
30,142
21,206
8,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
NotlInarl
Shiva
20
9 / 6 / 11
16,871
734
23,337
36,570
53,311
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
20
7 / 14 / 10
16,430
714
20,299
31,720
15,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
58
22
Kills
26
26
Deaths
24
33
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AlmawT
Morgan Le Fay
10
4
11
3.88
L
Jormungandr
AstroJugs
Jormungandr
6
4
15
3.38
W
Shiva
NotlInarl
Shiva
9
6
11
2.42
L
Ravana
Prealcsa
Ravana
9
10
9
1.35
L
Merlin
Sh3pherd
Merlin
7
12
9
0.96
W
Hou Yi
7
14
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,077
Damage
73,778
79,491
Taken
89,496
58,715
Mitigated
77,626
8,141
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AlmawT
Morgan Le Fay
30,142
1,317
0
2,071
21,206
8,774
210
12,465
8,019
95,807
0
L
Jormungandr
AstroJugs
Jormungandr
30,292
3,926
0
3,795
26,393
37,046
0
8,975
15,871
64,013
0
W
Shiva
NotlInarl
Shiva
23,337
5,450
459
7,925
36,570
53,311
1,417
16,629
18,726
0
65,238
L
Ravana
Prealcsa
Ravana
20,578
4,221
0
1,573
26,603
11,916
0
10,067
15,567
0
46,327
L
Merlin
Sh3pherd
Merlin
17,207
801
0
2,773
26,495
9,753
0
11,348
14,432
62,258
0
W
Hou Yi
20,299
9,896
0
754
31,720
15,541
867
16,157
14,380
0
44,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,259
Gold Earned
51,690
218
Minions Killed
251
9
Camps Cleared
9
1,140,745
Distance Traveled
1,170,580
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
18,389
800
131
6
5
423,274
4
L
Jormungandr
15,667
681
67
3
2
422,961
5
W
Shiva
16,871
734
86
4
4
415,162
8
L
Ravana
16,264
707
51
2
6
370,013
2
L
Merlin
15,328
666
100
4
1
347,771
2
W
Hou Yi
16,430
714
34
1
0
332,144
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role