Player Matchup

Xing Tian
Xing Tian
Akio Gnat
Xing Tian
Level 75
God Stats
1W - 1L
1,557 SR
Queue Stats
61W - 80L
1,397 Elo+
Party 2
Susano
Susano
Akxma
Susano
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 142L
1,484 Elo+
Party 2
Ah Puch
Ah Puch
Dragkoniss6969
Ah Puch
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,455 Elo+
Party 2
King Arthur
King Arthur
Ishida Ken
King Arthur
Level 104
God Stats
5W - 16L
1,289 SR
Queue Stats
179W - 216L
1,481 Elo+
Party 2
Freya
Freya
marmaku
Freya
Level 152
God Stats
5W - 4L
1,753 SR
Queue Stats
186W - 224L
1,421 Elo+
Solo
Team Averages
Level 96
1,520 SR
1,448 Elo+

VS

Team Averages
Level 101
1,471 SR
1,412 Elo+
Izanami
Izanami
BT Jello
Izanami
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,428 Elo+
Party 1
Da Ji
Da Ji
ChupaMisNut
Da Ji
Level 68
God Stats
148W - 111L
1,518 SR
Queue Stats
461W - 469L
1,407 Elo+
Party 1
Ymir
Ymir
DamnHesGoodECC
Ymir
Level 118
God Stats
23W - 39L
1,303 SR
Queue Stats
97W - 103L
1,412 Elo+
Solo
Horus
Horus
FutaCream
Horus
Level 147
God Stats
3W - 1L
1,512 SR
Queue Stats
77W - 78L
1,454 Elo+
Solo
Nu Wa
Nu Wa
Mayrakiss
Nu Wa
Level 121
God Stats
98W - 91L
1,521 SR
Queue Stats
145W - 181L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Akio Gnat
Xing Tian
11
3 / 2 / 0
7,381
434
5,660
15,798
14,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Akxma
Susano
12
1 / 5 / 3
7,491
441
9,595
17,417
7,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 5 / 0
7,337
432
6,109
11,452
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
Ishida Ken
King Arthur
11
0 / 3 / 3
7,047
415
6,716
16,358
10,752
Freya
marmaku
Freya
12
1 / 3 / 0
7,140
420
8,118
13,594
5,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BT Jello
Izanami
12
4 / 2 / 2
8,105
477
11,556
9,851
4,125
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 2 / 1
8,682
511
6,030
12,680
6,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 9
8,546
503
8,900
16,726
10,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
FutaCream
Horus
16
5 / 0 / 0
9,414
554
7,262
12,338
9,796
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Mayrakiss
Nu Wa
14
2 / 1 / 5
8,362
492
16,220
8,171
3,139
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
18
18
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Akio Gnat
Xing Tian
3
2
0
1.5
L
Susano
Akxma
Susano
1
5
3
0.5
W
Izanami
BT Jello
Izanami
4
2
2
2.5
W
6
2
1
3.25
W
1
0
9
5.5
L
0
5
0
0
W
Horus
FutaCream
Horus
5
0
0
5
L
King Arthur
Ishida Ken
King Arthur
0
3
3
0.5
W
Nu Wa
Mayrakiss
Nu Wa
2
1
5
4.5
L
Freya
marmaku
Freya
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,198
Damage
49,968
74,619
Taken
59,766
41,813
Mitigated
34,267
14,471
Healing
20,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Akio Gnat
Xing Tian
5,660
618
808
1,714
15,798
14,180
0
7,058
8,740
18,840
0
L
Susano
Akxma
Susano
9,595
1,642
0
3,808
17,417
7,630
0
8,046
9,371
0
62,507
W
Izanami
BT Jello
Izanami
11,556
7,522
0
1,340
9,851
4,125
558
3,703
6,148
0
61,242
W
6,030
1,031
0
3,643
12,680
6,639
0
1,449
11,231
0
54,881
W
8,900
2,191
523
9,098
16,726
10,568
54
7,600
9,126
44,550
0
L
6,109
400
0
2,446
11,452
4,099
93
713
10,739
47,358
0
W
Horus
FutaCream
Horus
7,262
3,075
0
3,934
12,338
9,796
853
5,747
6,591
0
61,624
L
King Arthur
Ishida Ken
King Arthur
6,716
480
0
1,130
16,358
10,752
0
4,526
11,832
0
52,562
W
Nu Wa
Mayrakiss
Nu Wa
16,220
3,953
0
2,127
8,171
3,139
0
1,388
6,783
64,525
0
L
Freya
marmaku
Freya
8,118
3,788
0
4,565
13,594
5,152
0
4,777
8,817
53,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,396
Gold Earned
43,109
336
Minions Killed
418
0
Camps Cleared
0
1,543,113
Distance Traveled
1,520,583
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,381
434
17
1
0
331,649
1
L
Susano
7,491
441
83
5
0
319,502
7
W
Izanami
8,105
477
76
4
0
290,258
3
W
Da Ji
8,682
511
81
5
0
366,241
0
W
Ymir
8,546
503
70
4
0
264,564
3
L
Ah Puch
7,337
432
62
4
0
247,457
0
W
Horus
9,414
554
114
7
0
288,964
2
L
King Arthur
7,047
415
90
5
0
340,085
3
W
Nu Wa
8,362
492
77
5
0
310,556
2
L
Freya
7,140
420
84
5
0
304,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role