Player Matchup

Kukulkan
Kukulkan
Boxman210
Kukulkan
Level 15
God Stats
2W - 4L
1,489 SR
Queue Stats
9W - 8L
1,492 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jaysta65
Kumbhakarna
Level 18
God Stats
1W - 3L
1,312 SR
Queue Stats
16W - 26L
1,399 Elo+
Party 1
Fenrir
Fenrir
MasterKEEF117
Fenrir
Level 125
God Stats
0W - 4L
1,367 SR
Queue Stats
35W - 42L
1,528 Elo+
Party 1
Team Averages
Level 53
1,389 SR
1,473 Elo+

VS

Team Averages
Level 105
1,490 SR
1,567 Elo+
Cu Chulainn
Cu Chulainn
N3GATE
Cu Chulainn
Level 158
God Stats
2W - 0L
1,507 SR
Queue Stats
54W - 17L
1,912 Elo+
Party 2
Da Ji
Da Ji
mondank
Da Ji
Level 149
God Stats
3W - 2L
1,463 SR
Queue Stats
215W - 172L
1,557 Elo+
Party 2
Thanatos
Thanatos
mondankbuster
Thanatos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Boxman210
Kukulkan
10
1 / 8 / 4
6,857
686
6,357
9,512
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Jaysta65
Kumbhakarna
11
1 / 4 / 5
7,403
740
3,362
13,509
10,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
3 / 4 / 1
7,325
733
3,393
9,886
5,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
N3GATE
Cu Chulainn
15
10 / 0 / 6
9,153
915
11,237
10,979
6,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
mondank
Da Ji
10
1 / 4 / 11
7,635
764
5,012
9,578
5,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
mondankbuster
Thanatos
13
5 / 2 / 9
8,427
843
13,316
10,959
4,782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
5
Kills
16
16
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Boxman210
Kukulkan
1
8
4
0.38
L
Kumbhakarna
Jaysta65
Kumbhakarna
1
4
5
0.88
L
3
4
1
0.88
W
Cu Chulainn
N3GATE
Cu Chulainn
10
0
6
13
W
Da Ji
mondank
Da Ji
1
4
11
1.63
W
Thanatos
mondankbuster
Thanatos
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,112
Damage
29,565
32,907
Taken
31,516
20,334
Mitigated
16,613
2,978
Healing
10,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Boxman210
Kukulkan
6,357
1,073
0
111
9,512
3,460
0
238
9,274
24,345
0
L
Kumbhakarna
Jaysta65
Kumbhakarna
3,362
1,192
0
1,851
13,509
10,929
0
0
13,509
11,570
0
L
3,393
678
0
1,016
9,886
5,945
0
293
9,593
0
13,737
W
Cu Chulainn
N3GATE
Cu Chulainn
11,237
3,798
0
1,561
10,979
6,465
252
3,949
7,030
0
36,926
W
Da Ji
mondank
Da Ji
5,012
1,216
309
770
9,578
5,366
0
3,477
6,101
0
10,259
W
Thanatos
mondankbuster
Thanatos
13,316
3,215
0
7,709
10,959
4,782
0
2,641
8,318
0
29,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,585
Gold Earned
25,215
93
Minions Killed
106
3
Camps Cleared
7
528,818
Distance Traveled
600,344
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,857
686
54
5
2
143,661
2
L
Kumbhakarna
7,403
740
13
1
0
197,156
1
L
Fenrir
7,325
733
26
3
1
188,001
3
W
Cu Chulainn
9,153
915
59
6
4
232,290
1
W
Da Ji
7,635
764
16
2
0
157,277
4
W
Thanatos
8,427
843
31
3
3
210,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role