Player Matchup

Horus
Horus
LAGNNoobz
Horus
Level 129
God Stats
30W - 14L
1,614 SR
Queue Stats
363W - 328L
1,540 Elo+
Party 1
Sol
Sol
LAGNShotz
Sol
Level 120
God Stats
2W - 0L
1,648 SR
Queue Stats
102W - 83L
1,487 Elo+
Party 1
Vamana
Vamana
LAGNchickenz
Vamana
Level 66
God Stats
2W - 1L
1,353 SR
Queue Stats
174W - 178L
1,509 Elo+
Party 1
Team Averages
Level 105
1,538 SR
1,512 Elo+

VS

Team Averages
Level 136
1,488 SR
1,464 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
hk1466
Rama
Level 122
God Stats
13W - 20L
1,463 SR
Queue Stats
74W - 98L
1,344 Elo+
Party 2
Vulcan
Vulcan
prefixthesuffix
Vulcan
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LAGNNoobz
Horus
11
0 / 0 / 8
6,841
684
7,464
9,508
6,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
5 / 1 / 3
7,846
785
7,633
6,281
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
12
3 / 0 / 5
7,487
749
6,450
10,246
7,499

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 2 / 1
6,502
650
8,195
10,305
5,574
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
hk1466
Rama
9
0 / 4 / 1
6,268
627
4,493
8,203
2,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 2 / 0
6,434
643
7,213
7,001
2,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
1
0.25
W
Horus
LAGNNoobz
Horus
0
0
8
4
W
5
1
3
6.5
W
Vamana
3
0
5
5.5
L
Rama
hk1466
Rama
0
4
1
0.13
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,547
Damage
19,901
26,035
Taken
25,509
16,594
Mitigated
10,503
8,989
Healing
4,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,195
1,622
0
975
10,305
5,574
0
2,603
7,450
0
26,782
W
Horus
LAGNNoobz
Horus
7,464
3,000
780
2,270
9,508
6,435
0
2,885
6,623
0
19,197
W
7,633
2,710
0
2,631
6,281
2,660
68
1,078
5,203
27,432
2,467
W
Vamana
6,450
2,935
424
2,884
10,246
7,499
104
3,386
6,860
0
20,287
L
Rama
hk1466
Rama
4,493
3,691
434
696
8,203
2,876
1,046
2,809
5,274
0
17,038
L
7,213
1,773
553
1,862
7,001
2,053
0
2,024
4,840
20,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,174
Gold Earned
19,204
115
Minions Killed
103
6
Camps Cleared
4
645,805
Distance Traveled
567,038
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,502
650
45
5
1
211,108
0
W
Horus
6,841
684
17
2
2
222,397
1
W
Sol
7,846
785
64
6
2
196,047
1
W
Vamana
7,487
749
34
3
2
227,361
0
L
Rama
6,268
627
29
3
2
156,685
2
L
Vulcan
6,434
643
29
3
1
199,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role