Player Matchup

Artio
Artio
DrBOOMER98
Artio
Level 9
God Stats
0W - 4L
1,320 SR
Queue Stats
1W - 15L
1,003 Elo+
Party 2
Merlin
Merlin
Jiveturk3y26x
Merlin
Level 78
God Stats
56W - 59L
1,440 SR
Queue Stats
299W - 325L
1,386 Elo+
Solo
Amaterasu
Amaterasu
Kio27
Amaterasu
Level 65
God Stats
10W - 9L
1,534 SR
Queue Stats
87W - 127L
1,280 Elo+
Solo
Artemis
Artemis
Pred Phenom
Artemis
Level 41
God Stats
0W - 2L
1,320 SR
Queue Stats
13W - 26L
1,157 Elo+
Party 2
Loki
Loki
SphericGecko697
Loki
Level 36
God Stats
0W - 4L
1,160 SR
Queue Stats
26W - 41L
1,219 Elo+
Solo
Team Averages
Level 46
1,355 SR
1,209 Elo+

VS

Team Averages
Level 82
1,483 SR
1,397 Elo+
Skadi
Skadi
 
Skadi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
NocturnalOwl449
Guan Yu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,559 Elo+
Party 1
Atlas
Atlas
OmegaSlayer1023
Atlas
Level 62
God Stats
19W - 13L
1,536 SR
Queue Stats
35W - 36L
1,376 Elo+
Party 1
Ah Puch
Ah Puch
bonnysuga1997
Ah Puch
Level 60
God Stats
4W - 4L
1,434 SR
Queue Stats
139W - 146L
1,280 Elo+
Solo
Baron Samedi
Baron Samedi
mellowpanda420
Baron Samedi
Level 160
God Stats
14W - 16L
1,444 SR
Queue Stats
54W - 69L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
0 / 4 / 1
6,835
380
1,143
14,055
11,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 1 / 0
7,546
419
12,566
9,972
4,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Kio27
Amaterasu
1
0 / 0 / 0
3,327
185
0
0
0
Artemis
Pred Phenom
Artemis
11
1 / 5 / 1
6,547
364
6,859
13,463
5,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 5 / 0
7,793
433
3,378
14,651
4,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
3 / 1 / 4
9,892
550
11,416
11,323
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

14
7 / 0 / 2
9,661
537
8,385
10,986
11,153
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 0 / 0
8,336
463
3,009
10,536
9,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
14
2 / 0 / 3
8,850
492
8,169
13,312
5,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
mellowpanda420
Baron Samedi
13
2 / 2 / 6
8,664
481
5,606
9,136
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
15
15
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
4
5
L
Artio
0
4
1
0.13
L
2
1
0
2
L
Amaterasu
Kio27
Amaterasu
0
0
0
0
W
7
0
2
8
W
1
0
0
1
L
Artemis
Pred Phenom
Artemis
1
5
1
0.3
L
0
5
0
0
W
Ah Puch
2
0
3
3.5
W
Baron Samedi
mellowpanda420
Baron Samedi
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,946
Damage
36,585
52,141
Taken
55,293
25,928
Mitigated
34,610
11,626
Healing
23,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,416
5,100
0
5,223
11,323
4,280
1,856
692
10,545
0
99,760
L
Artio
1,143
542
0
1,029
14,055
11,689
0
4,891
9,084
12,143
0
L
12,566
147
0
684
9,972
4,357
0
5,414
4,188
53,743
0
L
Amaterasu
Kio27
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
8,385
488
314
2,013
10,986
11,153
744
2,708
8,136
0
49,517
W
3,009
1,486
127
2,368
10,536
9,513
1,120
1,791
8,539
30,610
0
L
Artemis
Pred Phenom
Artemis
6,859
1,580
0
5,236
13,463
5,045
0
4,322
9,053
0
45,145
L
3,378
1,361
0
4,677
14,651
4,837
0
1,601
13,032
0
53,937
W
Ah Puch
8,169
1,699
0
8,789
13,312
5,198
1,671
5,449
7,301
64,354
0
W
Baron Samedi
mellowpanda420
Baron Samedi
5,606
495
879
3,323
9,136
4,466
941
1,913
7,063
42,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,048
Gold Earned
45,403
269
Minions Killed
432
0
Camps Cleared
0
1,243,350
Distance Traveled
1,653,858
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,892
550
154
9
0
333,106
2
L
Artio
6,835
380
16
1
0
311,946
0
L
Merlin
7,546
419
88
5
0
331,866
3
L
Amaterasu
3,327
185
0
0
0
0
0
W
Guan Yu
9,661
537
91
5
0
371,999
1
W
Atlas
8,336
463
42
2
0
337,340
0
L
Artemis
6,547
364
60
3
0
275,083
0
L
Loki
7,793
433
105
6
0
324,455
1
W
Ah Puch
8,850
492
85
5
0
294,722
6
W
Baron Samedi
8,664
481
60
3
0
316,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role