Player Matchup

Skadi
Skadi
ItsTheGoldman
Skadi
Level 33
God Stats
3W - 9L
1,514 SR
Queue Stats
54W - 88L
1,238 Elo+
Party 2
Thor
Thor
Lavish_Knave
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Atlas
Atlas
Unicornz HD
Atlas
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,578 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxMookuxX
Morgan Le Fay
Level 61
God Stats
2W - 2L
1,577 SR
Queue Stats
2W - 7L
1,176 Elo+
Party 3
Cu Chulainn
Cu Chulainn
gohan144
Cu Chulainn
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,311 Elo+
Party 2
Team Averages
Level 31
1,518 SR
1,361 Elo+

VS

Team Averages
Level 59
1,448 SR
1,416 Elo+
Hades
Hades
DeviousSync
Hades
Level 68
God Stats
2W - 1L
1,502 SR
Queue Stats
3W - 4L
1,271 Elo+
Solo
Baron Samedi
Baron Samedi
Explicit19
Baron Samedi
Level 54
God Stats
8W - 5L
1,491 SR
Queue Stats
110W - 109L
1,432 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GoTouchGrass503
Kumbhakarna
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 18L
1,450 Elo+
Party 1
Xing Tian
Xing Tian
JoshieBizzle
Xing Tian
Level 48
God Stats
3W - 2L
1,434 SR
Queue Stats
131W - 140L
1,414 Elo+
Party 1
Odin
Odin
xJUSxLEGENDARY
Odin
Level 124
God Stats
5W - 7L
1,314 SR
Queue Stats
317W - 347L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 10 / 1
7,530
377
6,552
16,792
6,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 9 / 1
7,221
361
2,631
15,964
6,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 6 / 1
7,931
397
7,812
18,987
16,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
XxMookuxX
Morgan Le Fay
10
1 / 13 / 1
6,894
345
9,435
18,399
8,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
gohan144
Cu Chulainn
1
0 / 0 / 0
3,651
183
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 13
12,027
601
22,835
18,647
11,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Explicit19
Baron Samedi
15
7 / 1 / 6
10,626
531
9,455
10,699
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
GoTouchGrass503
Kumbhakarna
16
9 / 2 / 5
10,975
549
7,780
16,532
9,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
JoshieBizzle
Xing Tian
14
4 / 0 / 15
10,106
505
5,318
16,615
17,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 1 / 4
11,703
585
5,169
12,295
14,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
80
4
Kills
37
38
Deaths
6
4
Assists
43
Player
Kills
Deaths
Assists
KDA
W
11
2
13
8.75
W
Baron Samedi
Explicit19
Baron Samedi
7
1
6
10
W
Kumbhakarna
GoTouchGrass503
Kumbhakarna
9
2
5
5.75
L
2
10
1
0.25
W
Xing Tian
JoshieBizzle
Xing Tian
4
0
15
11.5
L
0
9
1
0.06
L
1
6
1
0.25
L
Morgan Le Fay
XxMookuxX
Morgan Le Fay
1
13
1
0.12
L
Cu Chulainn
gohan144
Cu Chulainn
0
0
0
0
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,430
Damage
50,557
70,142
Taken
74,788
37,206
Mitigated
58,792
8,776
Healing
25,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,835
3,947
547
10,978
18,647
11,982
2,541
6,633
12,014
88,422
0
W
Baron Samedi
Explicit19
Baron Samedi
9,455
1,443
1,772
3,553
10,699
5,051
3,747
3,637
7,062
76,303
0
W
Kumbhakarna
GoTouchGrass503
Kumbhakarna
7,780
1,140
0
4,559
16,532
9,852
1,068
5,397
11,135
67,946
13,410
L
6,552
2,893
297
2,801
16,792
6,525
0
11,340
5,452
0
35,295
W
Xing Tian
JoshieBizzle
Xing Tian
5,318
1,003
0
3,325
16,615
17,366
810
7,967
8,648
22,948
0
L
2,631
493
0
1,486
15,964
6,301
0
6,800
9,164
0
32,580
L
7,812
3,363
359
2,723
18,987
16,123
0
13,430
5,557
34,371
0
L
Morgan Le Fay
XxMookuxX
Morgan Le Fay
9,435
1,405
0
1,110
18,399
8,257
0
13,965
4,434
42,949
0
L
Cu Chulainn
gohan144
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
5,169
1,516
0
974
12,295
14,541
925
2,629
9,666
4,908
72,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,227
Gold Earned
55,437
206
Minions Killed
503
0
Camps Cleared
0
1,089,318
Distance Traveled
1,778,509
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,027
601
129
6
0
310,799
3
W
Baron Samedi
10,626
531
97
5
0
350,291
0
W
Kumbhakarna
10,975
549
101
5
0
412,253
0
L
Skadi
7,530
377
48
2
0
260,041
0
W
Xing Tian
10,106
505
31
2
0
356,886
7
L
Thor
7,221
361
67
3
0
271,313
0
L
Atlas
7,931
397
43
2
0
275,673
1
L
Morgan Le Fay
6,894
345
48
2
0
282,291
5
L
Cu Chulainn
3,651
183
0
0
0
0
0
W
Odin
11,703
585
145
7
0
348,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role