Player Matchup

Yemoja
Yemoja
CosmicBanana
Yemoja
Level 160
God Stats
1W - 3L
1,290 SR
Queue Stats
208W - 164L
1,582 Elo+
Party 3
Mulan
Mulan
Dozenka
Mulan
Level 160
God Stats
6W - 5L
1,759 SR
Queue Stats
176W - 169L
1,606 Elo+
Solo
Chang'e
Chang'e
Flettuce
Chang'e
Level 154
God Stats
1W - 1L
1,756 SR
Queue Stats
220W - 178L
1,600 Elo+
Party 1
Hun Batz
Hun Batz
LebronsAxe
Hun Batz
Level 155
God Stats
10W - 9L
1,438 SR
Queue Stats
384W - 366L
1,566 Elo+
Party 3
Apollo
Apollo
Roosevelt Puppy
Apollo
Level 146
God Stats
8W - 4L
1,827 SR
Queue Stats
182W - 163L
1,582 Elo+
Party 1
Team Averages
Level 155
1,614 SR
1,587 Elo+

VS

Team Averages
Level 135
1,698 SR
1,632 Elo+
Shiva
Shiva
HABonobo
Shiva
Level 155
God Stats
3W - 2L
1,692 SR
Queue Stats
148W - 110L
1,636 Elo+
Party 2
Nox
Nox
LazyConch
Nox
Level 112
God Stats
5W - 6L
1,900 SR
Queue Stats
74W - 51L
1,563 Elo+
Solo
Atlas
Atlas
kuushu
Atlas
Level 127
God Stats
27W - 34L
1,499 SR
Queue Stats
517W - 478L
1,592 Elo+
Solo
Da Ji
Da Ji
oreotega
Da Ji
Level 125
God Stats
3W - 4L
1,784 SR
Queue Stats
201W - 122L
1,689 Elo+
Party 2
Anhur
Anhur
stephen17
Anhur
Level 156
God Stats
7W - 6L
1,614 SR
Queue Stats
242W - 132L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
1 / 2 / 7
11,526
678
13,599
21,588
31,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Dozenka
Mulan
20
4 / 5 / 4
12,612
742
16,501
20,916
14,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Flettuce
Chang'e
18
1 / 3 / 6
11,340
667
19,334
18,066
8,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
LebronsAxe
Hun Batz
18
5 / 9 / 3
12,157
715
17,842
28,903
13,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 8 / 4
11,098
653
5,424
19,054
8,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
HABonobo
Shiva
19
3 / 1 / 14
12,540
738
18,094
14,714
11,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
3 / 5 / 8
12,600
741
8,345
14,963
10,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
kuushu
Atlas
18
0 / 3 / 18
11,654
686
10,788
26,502
34,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
oreotega
Da Ji
20
11 / 1 / 8
14,098
829
23,275
21,806
15,935
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
stephen17
Anhur
20
9 / 2 / 11
14,503
853
33,555
22,010
11,877
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
85
11
Kills
26
27
Deaths
12
24
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
2
7
2.25
L
Mulan
Dozenka
Mulan
4
5
4
1.2
L
Chang'e
Flettuce
Chang'e
1
3
6
1.33
W
Shiva
HABonobo
Shiva
3
1
14
10
W
3
5
8
1.4
L
Hun Batz
LebronsAxe
Hun Batz
5
9
3
0.72
L
0
8
4
0.25
W
Atlas
kuushu
Atlas
0
3
18
3
W
Da Ji
oreotega
Da Ji
11
1
8
15
W
Anhur
stephen17
Anhur
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,700
Damage
94,057
108,527
Taken
99,995
76,216
Mitigated
84,741
19,923
Healing
23,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
13,599
3,000
1,915
1,565
21,588
31,675
0
4,458
17,130
33,217
0
L
Mulan
Dozenka
Mulan
16,501
1,540
0
2,117
20,916
14,128
0
3,526
17,390
0
65,486
L
Chang'e
Flettuce
Chang'e
19,334
729
4,811
7,285
18,066
8,261
382
4,249
13,817
52,735
0
W
Shiva
HABonobo
Shiva
18,094
4,320
1,821
4,245
14,714
11,968
529
6,947
7,767
0
43,622
W
8,345
1,459
0
941
14,963
10,080
1,669
4,213
10,750
48,832
0
L
Hun Batz
LebronsAxe
Hun Batz
17,842
4,639
0
2,054
28,903
13,349
181
5,925
22,978
0
35,844
L
5,424
3,200
0
176
19,054
8,803
3,603
975
18,079
0
32,523
W
Atlas
kuushu
Atlas
10,788
4,157
0
4,869
26,502
34,881
192
8,840
17,662
26,939
0
W
Da Ji
oreotega
Da Ji
23,275
5,402
0
2,296
21,806
15,935
282
5,785
16,021
0
62,859
W
Anhur
stephen17
Anhur
33,555
26,980
0
9,714
22,010
11,877
7,847
7,148
14,862
0
97,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,733
Gold Earned
65,395
320
Minions Killed
363
0
Camps Cleared
0
1,669,129
Distance Traveled
1,711,801
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,526
678
43
3
0
333,711
0
L
Mulan
12,612
742
91
5
0
348,567
2
L
Chang'e
11,340
667
76
4
0
367,107
3
W
Shiva
12,540
738
52
3
0
326,170
2
W
Nox
12,600
741
87
5
0
317,191
0
L
Hun Batz
12,157
715
47
3
0
336,012
3
L
Apollo
11,098
653
63
4
0
283,732
0
W
Atlas
11,654
686
18
1
0
342,258
4
W
Da Ji
14,098
829
78
5
0
383,152
6
W
Anhur
14,503
853
128
8
0
343,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role