Player Matchup

Thanatos
Thanatos
Karumaah
Thanatos
Level 160
God Stats
8W - 1L
1,539 SR
Queue Stats
704W - 410L
1,734 Elo+
Party 1
Cerberus
Cerberus
TranquilScorpion
Cerberus
Level 160
God Stats
1W - 0L
1,715 SR
Queue Stats
65W - 28L
1,720 Elo+
Party 1
Discordia
Discordia
Yienni
Discordia
Level 154
God Stats
15W - 4L
1,564 SR
Queue Stats
431W - 236L
1,684 Elo+
Party 1
Team Averages
Level 158
1,606 SR
1,713 Elo+

VS

Team Averages
Level 105
1,506 SR
1,472 Elo+
Artemis
Artemis
AngelEnoch
Artemis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 137L
1,647 Elo+
Solo
Nu Wa
Nu Wa
Giraldus117
Nu Wa
Level 145
God Stats
43W - 39L
1,644 SR
Queue Stats
73W - 80L
1,483 Elo+
Solo
Hercules
Hercules
crazyking137
Hercules
Level 89
God Stats
0W - 5L
1,373 SR
Queue Stats
5W - 18L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Karumaah
Thanatos
14
9 / 3 / 2
9,597
800
15,770
12,781
5,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 0 / 10
9,482
790
13,633
9,809
11,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Yienni
Discordia
13
2 / 2 / 8
8,823
735
9,045
8,035
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AngelEnoch
Artemis
13
1 / 7 / 4
8,144
679
7,556
15,941
5,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 4 / 2
8,151
679
8,600
10,729
1,682
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
crazyking137
Hercules
10
1 / 4 / 1
6,981
582
4,964
17,838
9,412
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
15
Kills
5
5
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
AngelEnoch
Artemis
1
7
4
0.43
L
3
4
2
1
W
Thanatos
Karumaah
Thanatos
9
3
2
3.33
W
4
0
10
9
W
Discordia
Yienni
Discordia
2
2
8
3
L
Hercules
crazyking137
Hercules
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,448
Damage
21,120
30,625
Taken
44,508
19,521
Mitigated
16,512
14,294
Healing
2,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AngelEnoch
Artemis
7,556
3,391
0
756
15,941
5,418
0
6,051
9,328
0
29,568
L
8,600
2,546
124
397
10,729
1,682
0
7,813
2,354
25,355
0
W
Thanatos
Karumaah
Thanatos
15,770
5,718
0
9,007
12,781
5,031
1,370
3,523
9,258
0
45,532
W
13,633
764
0
2,793
9,809
11,695
408
3,308
6,501
25,889
0
W
Discordia
Yienni
Discordia
9,045
355
0
2,494
8,035
2,795
560
2,581
5,454
34,492
0
L
Hercules
crazyking137
Hercules
4,964
1,383
0
1,190
17,838
9,412
56
7,129
10,079
0
11,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,902
Gold Earned
23,276
163
Minions Killed
90
9
Camps Cleared
1
679,080
Distance Traveled
599,725
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,144
679
56
5
0
173,479
2
L
Nu Wa
8,151
679
28
2
1
211,576
6
W
Thanatos
9,597
800
63
5
4
230,804
3
W
Cerberus
9,482
790
48
4
3
229,050
3
W
Discordia
8,823
735
52
4
2
219,226
3
L
Hercules
6,981
582
6
1
0
214,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role