Player Matchup

Serqet
Serqet
DRUNKENMEXICAN2
Serqet
Level 147
God Stats
25W - 13L
1,573 SR
Queue Stats
224W - 153L
1,523 Elo+
Party 3
Thanatos
Thanatos
Empire Tyrant
Thanatos
Level 32
God Stats
18W - 16L
1,536 SR
Queue Stats
24W - 25L
1,334 Elo+
Party 3
Danzaburou
Danzaburou
MB TREYSKii
Danzaburou
Level 38
God Stats
28W - 12L
1,787 SR
Queue Stats
302W - 209L
1,567 Elo+
Party 3
Zhong Kui
Zhong Kui
Wet Voodoo
Zhong Kui
Level 66
God Stats
6W - 4L
1,603 SR
Queue Stats
210W - 162L
1,552 Elo+
Party 3
Sylvanus
Sylvanus
WiseLime221
Sylvanus
Level 39
God Stats
1W - 3L
1,404 SR
Queue Stats
1W - 3L
1,378 Elo+
Solo
Team Averages
Level 64
1,581 SR
1,471 Elo+

VS

Team Averages
Level 51
1,546 SR
1,490 Elo+
Kukulkan
Kukulkan
BarryMcack
Kukulkan
Level 41
God Stats
51W - 49L
1,306 SR
Queue Stats
51W - 55L
1,275 Elo+
Solo
King Arthur
King Arthur
Gone_so_soon
King Arthur
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 19L
1,529 Elo+
Party 1
Hachiman
Hachiman
Lastquez
Hachiman
Level 106
God Stats
30W - 26L
1,623 SR
Queue Stats
143W - 151L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
TeamTrini
Baron Samedi
Level 19
God Stats
50W - 37L
1,612 SR
Queue Stats
84W - 99L
1,450 Elo+
Party 2
Fenrir
Fenrir
ragtag_mall0
Fenrir
Level 25
God Stats
3W - 0L
1,690 SR
Queue Stats
9W - 1L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 10
17,750
1,044
34,472
38,820
26,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thanatos
Empire Tyrant
Thanatos
20
8 / 11 / 10
16,972
998
19,859
30,700
16,041
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
MB TREYSKii
Danzaburou
20
2 / 2 / 11
15,530
914
19,648
23,850
14,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Wet Voodoo
Zhong Kui
20
8 / 5 / 12
17,951
1,056
43,100
33,713
29,324
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
WiseLime221
Sylvanus
20
0 / 6 / 16
16,118
948
10,224
39,348
64,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BarryMcack
Kukulkan
20
6 / 3 / 15
17,255
1,015
29,415
13,844
6,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Gone_so_soon
King Arthur
20
6 / 8 / 17
17,201
1,012
39,318
39,037
52,849
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Lastquez
Hachiman
20
10 / 3 / 13
19,041
1,120
57,325
23,059
8,237
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
TeamTrini
Baron Samedi
20
4 / 7 / 14
16,013
942
16,723
26,860
11,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
20
2 / 7 / 18
15,729
925
15,471
32,238
18,804
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
105
28
Kills
28
28
Deaths
28
59
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BarryMcack
Kukulkan
6
3
15
4.5
L
10
4
10
3.75
L
Thanatos
Empire Tyrant
Thanatos
8
11
10
1.18
W
King Arthur
Gone_so_soon
King Arthur
6
8
17
1.81
W
Hachiman
Lastquez
Hachiman
10
3
13
5.5
L
Danzaburou
MB TREYSKii
Danzaburou
2
2
11
3.75
W
Baron Samedi
TeamTrini
Baron Samedi
4
7
14
1.57
L
Zhong Kui
Wet Voodoo
Zhong Kui
8
5
12
2.8
L
Sylvanus
WiseLime221
Sylvanus
0
6
16
1.33
W
Fenrir
2
7
18
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,303
Damage
158,252
166,431
Taken
135,038
151,015
Mitigated
97,398
44,961
Healing
17,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BarryMcack
Kukulkan
29,415
1,653
0
734
13,844
6,029
0
5,322
8,522
71,463
0
L
34,472
10,971
0
4,686
38,820
26,955
0
9,944
28,656
0
47,303
L
Thanatos
Empire Tyrant
Thanatos
19,859
7,792
0
9,711
30,700
16,041
0
10,735
19,923
0
28,690
W
King Arthur
Gone_so_soon
King Arthur
39,318
1,674
0
0
39,037
52,849
0
16,814
20,958
1,656
51,920
W
Hachiman
Lastquez
Hachiman
57,325
40,874
0
6,703
23,059
8,237
0
11,938
10,608
0
112,693
L
Danzaburou
MB TREYSKii
Danzaburou
19,648
11,924
0
3,020
23,850
14,254
0
6,472
17,228
0
53,106
W
Baron Samedi
TeamTrini
Baron Samedi
16,723
105
4,015
5,022
26,860
11,479
0
9,827
16,274
34,672
0
L
Zhong Kui
Wet Voodoo
Zhong Kui
43,100
5,775
646
11,044
33,713
29,324
0
7,999
25,410
85,843
0
L
Sylvanus
WiseLime221
Sylvanus
10,224
2,528
7,124
8,730
39,348
64,441
0
11,514
27,395
45,871
0
W
Fenrir
15,471
3,592
0
566
32,238
18,804
0
9,423
21,166
25
21,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,321
Gold Earned
85,239
325
Minions Killed
326
7
Camps Cleared
8
1,586,614
Distance Traveled
1,571,921
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,255
1,015
103
6
0
323,840
0
L
Serqet
17,750
1,044
48
3
0
394,657
0
L
Thanatos
16,972
998
17
1
1
349,703
0
W
King Arthur
17,201
1,012
26
2
1
306,822
1
W
Hachiman
19,041
1,120
137
8
2
300,655
0
L
Danzaburou
15,530
914
79
5
1
313,356
0
W
Baron Samedi
16,013
942
50
3
1
294,122
0
L
Zhong Kui
17,951
1,056
113
7
3
284,152
2
L
Sylvanus
16,118
948
68
4
2
244,746
0
W
Fenrir
15,729
925
10
1
4
346,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role