Player Matchup

Zeus
Zeus
Eclipzes--
Zeus
Level 64
God Stats
1W - 1L
1,631 SR
Queue Stats
10W - 7L
1,490 Elo+
Solo
Guan Yu
Guan Yu
Solar Ellusion
Guan Yu
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 69L
1,514 Elo+
Party 2
Skadi
Skadi
Solar Fallus
Skadi
Level 22
God Stats
16W - 14L
1,667 SR
Queue Stats
51W - 57L
1,426 Elo+
Party 2
Team Averages
Level 58
1,599 SR
1,477 Elo+

VS

Team Averages
Level 86
1,508 SR
1,382 Elo+
Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
QuickStrikeRyan
Hachiman
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 175L
1,339 Elo+
Party 1
Geb
Geb
TaeGall
Geb
Level 24
God Stats
12W - 9L
1,525 SR
Queue Stats
105W - 144L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,994
642
16,352
10,217
4,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 1
8,337
596
5,657
16,916
13,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 4 / 1
8,081
577
7,554
10,859
4,536
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
7 / 0 / 4
10,626
759
11,288
13,075
6,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
15
4 / 1 / 6
9,948
711
12,636
10,001
5,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
15
0 / 1 / 10
10,346
739
8,221
19,706
21,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
11
11
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
0
4
9
L
1
5
1
0.3
W
Hachiman
4
1
6
7
L
1
2
1
0.75
L
0
4
1
0.13
W
Geb
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,563
Damage
32,145
37,992
Taken
42,782
21,712
Mitigated
33,095
9,945
Healing
20,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,288
855
6,347
7,615
13,075
6,601
109
4,089
8,948
50,765
0
L
16,352
784
0
0
10,217
4,062
30
5,448
4,769
46,827
0
W
Hachiman
12,636
4,202
0
1,234
10,001
5,479
1,841
6,507
3,392
0
33,845
L
5,657
399
3,166
6,039
16,916
13,114
0
8,516
8,400
0
21,716
L
7,554
3,838
0
740
10,859
4,536
207
5,727
5,132
0
24,297
W
Geb
8,221
1,056
0
5,323
19,706
21,015
345
6,398
12,974
22,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,412
Gold Earned
30,920
152
Minions Killed
157
6
Camps Cleared
5
721,565
Distance Traveled
761,681
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,626
759
93
7
3
277,741
5
L
Zeus
8,994
642
66
5
2
209,398
2
W
Hachiman
9,948
711
37
3
2
224,967
0
L
Guan Yu
8,337
596
36
3
3
284,912
2
L
Skadi
8,081
577
50
4
1
227,255
5
W
Geb
10,346
739
27
2
0
258,973
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role