Player Matchup

Zeus
Zeus
 
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
DeadShot x17
Mulan
Level 129
God Stats
2W - 2L
1,577 SR
Queue Stats
117W - 48L
1,673 Elo+
Party 1
Anhur
Anhur
Ev zKnight
Anhur
Level 134
God Stats
2W - 0L
1,818 SR
Queue Stats
78W - 35L
1,711 Elo+
Party 1
Team Averages
Level 128
1,631 SR
1,628 Elo+

VS

Team Averages
Level 155
1,610 SR
1,497 Elo+
Tyr
Tyr
Hip-HopForLife7
Tyr
Level 158
God Stats
1W - 1L
1,624 SR
Queue Stats
3W - 8L
1,406 Elo+
Party 2
Discordia
Discordia
Ragnar_King26
Discordia
Level 149
God Stats
1W - 1L
1,705 SR
Queue Stats
81W - 106L
1,552 Elo+
Party 2
Anhur
Anhur
Zero_Geass26
Anhur
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 0 / 8
7,085
709
6,838
5,568
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 1 / 7
7,519
752
8,912
8,160
6,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
13
6 / 1 / 5
8,428
843
8,812
6,867
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,244
624
4,660
11,684
10,295
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Ragnar_King26
Discordia
10
0 / 4 / 1
6,330
633
5,050
8,776
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 3 / 1
6,173
617
3,464
8,362
2,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
0
8
5
W
4
1
7
7.5
W
Anhur
6
1
5
8.5
L
1
4
0
0.25
L
Discordia
Ragnar_King26
Discordia
0
4
1
0.13
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,562
Damage
13,174
20,595
Taken
28,822
10,982
Mitigated
14,956
4,566
Healing
4,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,838
206
31
1,677
5,568
1,961
385
2,212
3,356
19,713
0
W
8,912
1,498
0
1,922
8,160
6,548
0
1,577
6,583
325
20,474
W
Anhur
8,812
4,582
0
936
6,867
2,473
1,023
1,670
5,197
0
31,884
L
4,660
418
0
1,322
11,684
10,295
0
2,824
8,340
0
15,461
L
Discordia
Ragnar_King26
Discordia
5,050
96
0
2,670
8,776
2,190
0
2,075
6,233
19,265
0
L
3,464
1,632
0
310
8,362
2,471
0
1,964
6,072
0
16,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,032
Gold Earned
18,747
128
Minions Killed
86
6
Camps Cleared
4
559,173
Distance Traveled
529,332
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,085
709
23
2
1
205,831
3
W
Mulan
7,519
752
32
3
4
189,721
2
W
Anhur
8,428
843
73
7
1
163,621
2
L
Tyr
6,244
624
25
3
0
193,391
3
L
Discordia
6,330
633
26
3
2
166,443
2
L
Anhur
6,173
617
35
4
2
169,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role