Player Matchup

Medusa
Medusa
CamSavage9
Medusa
Level 118
God Stats
1W - 0L
1,294 SR
Queue Stats
14W - 5L
1,750 Elo+
Party 1
Terra
Terra
Extra Feelings
Terra
Level 154
God Stats
4W - 0L
1,823 SR
Queue Stats
21W - 6L
1,722 Elo+
Party 1
Poseidon
Poseidon
Perfect Jougan
Poseidon
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 5L
1,829 Elo+
Party 1
Team Averages
Level 100
1,539 SR
1,767 Elo+

VS

Team Averages
Level 72
1,376 SR
1,529 Elo+
Heimdallr
Heimdallr
BoiNova
Heimdallr
Level 48
God Stats
0W - 1L
1,252 SR
Queue Stats
3W - 10L
1,702 Elo+
Party 2
Atlas
Atlas
REVOLUTIONBRAY
Atlas
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,318 Elo+
Party 2
Ra
Ra
vonvalen
Ra
Level 106
God Stats
0W - 1L
1,376 SR
Queue Stats
7W - 15L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CamSavage9
Medusa
15
5 / 1 / 11
10,089
841
12,068
9,346
3,908
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
7 / 2 / 10
9,854
821
12,920
16,278
10,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
14
6 / 1 / 10
9,913
826
8,947
8,605
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BoiNova
Heimdallr
11
1 / 6 / 2
7,692
641
5,233
10,958
4,217
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 6 / 1
7,867
656
6,410
15,643
11,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 6 / 1
8,177
681
4,493
11,436
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
18
Kills
3
4
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BoiNova
Heimdallr
1
6
2
0.33
W
Medusa
CamSavage9
Medusa
5
1
11
10.5
W
7
2
10
6
W
Poseidon
6
1
10
11
L
0
6
1
0.08
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,935
Damage
16,136
34,229
Taken
38,037
17,434
Mitigated
20,388
7,607
Healing
3,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BoiNova
Heimdallr
5,233
3,488
0
984
10,958
4,217
0
6,965
3,993
0
11,770
W
Medusa
CamSavage9
Medusa
12,068
4,997
0
1,304
9,346
3,908
880
3,406
5,940
0
43,092
W
12,920
5,011
1,492
4,114
16,278
10,504
0
5,472
10,806
21,814
3,611
W
Poseidon
8,947
1,557
0
697
8,605
3,022
909
2,551
6,054
46,146
0
L
6,410
1,498
0
432
15,643
11,602
0
8,764
6,879
16,246
0
L
4,493
451
365
1,222
11,436
4,569
0
5,008
6,428
32,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,856
Gold Earned
23,736
142
Minions Killed
104
8
Camps Cleared
4
740,064
Distance Traveled
575,800
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,692
641
25
2
0
189,647
3
W
Medusa
10,089
841
55
5
2
266,768
1
W
Terra
9,854
821
29
2
5
264,382
1
W
Poseidon
9,913
826
58
5
1
208,914
2
L
Atlas
7,867
656
20
2
0
193,945
2
L
Ra
8,177
681
59
5
4
192,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role