Player Matchup

Bakasura
Bakasura
AlexisQueenBean
Bakasura
Level 83
God Stats
16W - 10L
1,724 SR
Queue Stats
79W - 70L
1,482 Elo+
Solo
Izanami
Izanami
DragonNight1233
Izanami
Level 108
God Stats
50W - 35L
1,348 SR
Queue Stats
155W - 154L
1,393 Elo+
Solo
Kuzenbo
Kuzenbo
Kabdcos
Kuzenbo
Level 135
God Stats
13W - 18L
1,344 SR
Queue Stats
434W - 502L
1,372 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nagging19
Ah Muzen Cab
Level 103
God Stats
8W - 11L
1,310 SR
Queue Stats
234W - 260L
1,374 Elo+
Party 1
Sol
Sol
Stink Mahu
Sol
Level 113
God Stats
8W - 3L
1,613 SR
Queue Stats
31W - 21L
1,574 Elo+
Solo
Team Averages
Level 108
1,468 SR
1,439 Elo+

VS

Team Averages
Level 70
1,335 SR
1,333 Elo+
Kukulkan
Kukulkan
HeftyMeat
Kukulkan
Level 117
God Stats
3W - 3L
1,445 SR
Queue Stats
28W - 27L
1,392 Elo+
Solo
Nemesis
Nemesis
Kelzsin
Nemesis
Level 49
God Stats
5W - 16L
1,129 SR
Queue Stats
41W - 55L
1,267 Elo+
Party 2
Cernunnos
Cernunnos
Theredninja420
Cernunnos
Level 104
God Stats
1W - 4L
1,410 SR
Queue Stats
424W - 440L
1,459 Elo+
Solo
Ares
Ares
WeaponX310
Ares
Level 16
God Stats
0W - 3L
1,136 SR
Queue Stats
1W - 4L
1,101 Elo+
Party 2
Chronos
Chronos
Whole n tie
Chronos
Level 64
God Stats
2W - 5L
1,555 SR
Queue Stats
213W - 217L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
10 / 7 / 9
14,354
513
13,967
33,536
15,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 5 / 8
15,068
538
27,144
24,470
12,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Kabdcos
Kuzenbo
19
7 / 1 / 13
14,026
501
12,784
32,052
57,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Nagging19
Ah Muzen Cab
20
10 / 2 / 11
15,820
565
38,508
19,968
11,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8
1 / 0 / 2
9,544
341
2,930
2,564
773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HeftyMeat
Kukulkan
20
4 / 6 / 3
13,150
470
20,253
20,495
12,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
Kelzsin
Nemesis
20
6 / 8 / 2
13,017
465
11,818
29,566
17,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
Theredninja420
Cernunnos
17
0 / 8 / 3
10,837
387
17,117
24,636
12,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 5 / 3
9,347
334
2,801
23,120
23,178
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Whole n tie
Chronos
18
5 / 6 / 3
12,254
438
15,490
29,226
14,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
33
Kills
15
15
Deaths
33
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
10
7
9
2.07
W
5
5
8
1.8
L
Kukulkan
HeftyMeat
Kukulkan
4
6
3
0.92
W
Kuzenbo
Kabdcos
Kuzenbo
7
1
13
13.5
L
Nemesis
Kelzsin
Nemesis
6
8
2
0.88
W
Ah Muzen Cab
Nagging19
Ah Muzen Cab
10
2
11
7.75
W
1
0
2
2
L
Cernunnos
Theredninja420
Cernunnos
0
8
3
0.19
L
0
5
3
0.3
L
Chronos
Whole n tie
Chronos
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,333
Damage
67,479
112,590
Taken
127,043
96,841
Mitigated
79,405
29,968
Healing
25,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
13,967
8,333
0
7,230
33,536
15,405
999
12,018
21,080
0
89,274
W
27,144
15,588
37
8,997
24,470
12,145
8,019
9,071
15,399
0
140,197
L
Kukulkan
HeftyMeat
Kukulkan
20,253
1,553
168
3,544
20,495
12,156
2,460
1,138
18,846
123,770
0
W
Kuzenbo
Kabdcos
Kuzenbo
12,784
4,570
682
6,610
32,052
57,136
346
10,462
21,590
39,494
0
L
Nemesis
Kelzsin
Nemesis
11,818
5,500
0
6,260
29,566
17,214
0
3,837
25,319
0
98,067
W
Ah Muzen Cab
Nagging19
Ah Muzen Cab
38,508
17,772
0
5,158
19,968
11,382
1,143
6,439
13,529
0
165,589
W
2,930
1,544
0
1,254
2,564
773
1,436
1,090
1,474
21,776
0
L
Cernunnos
Theredninja420
Cernunnos
17,117
7,450
0
5,796
24,636
12,446
1,830
2,469
21,606
0
115,452
L
2,801
657
0
1,680
23,120
23,178
42
4,074
18,796
19,352
0
L
Chronos
Whole n tie
Chronos
15,490
3,782
0
8,237
29,226
14,411
0
4,196
24,436
97,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,812
Gold Earned
58,605
577
Minions Killed
718
0
Camps Cleared
0
2,198,386
Distance Traveled
2,410,763
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,354
513
114
4
0
538,809
1
W
Izanami
15,068
538
204
7
0
470,298
3
L
Kukulkan
13,150
470
219
8
0
475,997
4
W
Kuzenbo
14,026
501
23
1
0
567,626
12
L
Nemesis
13,017
465
115
4
0
540,908
0
W
Ah Muzen Cab
15,820
565
200
7
0
522,048
3
W
Sol
9,544
341
36
1
0
99,605
1
L
Cernunnos
10,837
387
176
6
0
458,397
5
L
Ares
9,347
334
44
2
0
494,243
0
L
Chronos
12,254
438
164
6
0
441,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role