Player Matchup

Eset
Eset
 
Eset
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
GuaridanOwl
Geb
Level 101
God Stats
3W - 0L
1,606 SR
Queue Stats
17W - 11L
1,675 Elo+
Party 4
Kumbhakarna
Kumbhakarna
heattheweeb
Kumbhakarna
Level 119
God Stats
1W - 1L
1,439 SR
Queue Stats
18W - 20L
1,563 Elo+
Party 4
Ah Puch
Ah Puch
magictoasty
Ah Puch
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,333 Elo+
Party 4
Bellona
Bellona
warhero196
Bellona
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,281 Elo+
Party 3
Team Averages
Level 88
1,509 SR
1,471 Elo+

VS

Team Averages
Level 132
1,531 SR
1,503 Elo+
Nike
Nike
DarkXtm
Nike
Level 122
God Stats
0W - 2L
1,306 SR
Queue Stats
94W - 80L
1,546 Elo+
Solo
Charybdis
Charybdis
DrKoin
Charybdis
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 82L
1,567 Elo+
Party 1
Tiamat
Tiamat
Dr__Air
Tiamat
Level 69
God Stats
2W - 3L
1,732 SR
Queue Stats
336W - 335L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
IIIGUMBOIII
Cthulhu
Level 156
God Stats
15W - 10L
1,510 SR
Queue Stats
1,197W - 1,227L
1,448 Elo+
Party 2
Hercules
Hercules
OlSwampNads
Hercules
Level 160
God Stats
9W - 8L
1,610 SR
Queue Stats
746W - 775L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
5 / 2 / 19
12,686
705
32,377
20,535
13,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 2 / 25
12,952
720
11,990
29,711
33,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kumbhakarna
heattheweeb
Kumbhakarna
20
7 / 2 / 17
13,816
768
10,895
33,314
43,771
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
magictoasty
Ah Puch
20
11 / 3 / 13
13,055
725
33,082
26,972
17,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
warhero196
Bellona
20
7 / 5 / 20
13,249
736
29,562
36,745
40,171
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
DarkXtm
Nike
18
2 / 7 / 10
11,109
617
11,150
21,217
28,675
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
DrKoin
Charybdis
19
5 / 6 / 5
12,235
680
34,013
23,679
14,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Dr__Air
Tiamat
16
2 / 8 / 5
10,442
580
18,673
19,836
14,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
IIIGUMBOIII
Cthulhu
19
4 / 6 / 8
12,018
668
26,397
23,353
33,006
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
OlSwampNads
Hercules
17
1 / 6 / 8
11,120
618
18,286
43,753
42,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
50
33
Kills
14
14
Deaths
33
94
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
2
19
7.25
L
Nike
DarkXtm
Nike
2
7
10
1
L
Charybdis
DrKoin
Charybdis
5
6
5
1.25
L
Tiamat
Dr__Air
Tiamat
2
8
5
0.56
W
3
2
25
7.75
L
Cthulhu
IIIGUMBOIII
Cthulhu
4
6
8
1.33
L
Hercules
OlSwampNads
Hercules
1
6
8
0.83
W
Kumbhakarna
heattheweeb
Kumbhakarna
7
2
17
7.75
W
Ah Puch
magictoasty
Ah Puch
11
3
13
5.83
W
Bellona
warhero196
Bellona
7
5
20
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,906
Damage
108,519
147,277
Taken
131,838
148,135
Mitigated
133,017
60,494
Healing
50,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
32,377
3,428
7,755
4,853
20,535
13,568
2,303
7,428
13,107
59,715
0
L
Nike
DarkXtm
Nike
11,150
1,413
2,834
2,476
21,217
28,675
98
12,809
8,408
0
17,797
L
Charybdis
DrKoin
Charybdis
34,013
15,364
1,178
8,459
23,679
14,156
1,270
16,223
7,456
0
55,269
L
Tiamat
Dr__Air
Tiamat
18,673
1,231
1,587
4,885
19,836
14,821
0
14,492
5,344
36,751
0
W
11,990
2,076
5,781
6,859
29,711
33,088
1,164
10,155
19,556
21,552
0
L
Cthulhu
IIIGUMBOIII
Cthulhu
26,397
154
2,096
4,244
23,353
33,006
66
16,883
6,470
49,139
0
L
Hercules
OlSwampNads
Hercules
18,286
4,560
3,392
19,135
43,753
42,359
254
31,597
12,156
483
28,173
W
Kumbhakarna
heattheweeb
Kumbhakarna
10,895
1,036
3,765
6,461
33,314
43,771
1,120
9,788
23,526
18,404
0
W
Ah Puch
magictoasty
Ah Puch
33,082
4,266
3,146
8,630
26,972
17,537
1,592
9,624
17,348
59,787
0
W
Bellona
warhero196
Bellona
29,562
8,560
5,448
7,796
36,745
40,171
2,055
8,422
28,323
5,921
42,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,758
Gold Earned
56,924
179
Minions Killed
183
0
Camps Cleared
0
1,652,918
Distance Traveled
1,447,654
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,686
705
57
3
0
359,502
0
L
Nike
11,109
617
21
1
0
302,678
0
L
Charybdis
12,235
680
67
4
0
257,197
0
L
Tiamat
10,442
580
44
2
0
264,127
0
W
Geb
12,952
720
13
1
0
336,944
0
L
Cthulhu
12,018
668
38
2
0
332,973
0
L
Hercules
11,120
618
13
1
0
290,679
0
W
Kumbhakarna
13,816
768
14
1
0
338,842
0
W
Ah Puch
13,055
725
68
4
0
298,162
1
W
Bellona
13,249
736
27
2
0
319,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role