Player Matchup

Nemesis
Nemesis
CIXD1
Nemesis
Level 8
God Stats
1W - 1L
1,264 SR
Queue Stats
2W - 2L
1,167 Elo+
Party 2
Persephone
Persephone
CollinX2521
Persephone
Level 98
God Stats
24W - 28L
1,451 SR
Queue Stats
363W - 403L
1,444 Elo+
Party 3
Thanatos
Thanatos
Metric55
Thanatos
Level 25
God Stats
5W - 12L
1,258 SR
Queue Stats
87W - 97L
1,393 Elo+
Party 3
Artemis
Artemis
Suaave_K
Artemis
Level 137
God Stats
10W - 9L
1,576 SR
Queue Stats
425W - 457L
1,548 Elo+
Party 2
Xing Tian
Xing Tian
theDevilsArmpit
Xing Tian
Level 67
God Stats
57W - 67L
1,393 SR
Queue Stats
199W - 233L
1,388 Elo+
Party 3
Team Averages
Level 67
1,389 SR
1,388 Elo+

VS

Team Averages
Level 62
1,488 SR
1,414 Elo+
Achilles
Achilles
Dr4k3n22
Achilles
Level 47
God Stats
0W - 4L
1,419 SR
Queue Stats
38W - 65L
1,249 Elo+
Party 4
Kali
Kali
EvryNgrBgnsWithN
Kali
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,546 Elo+
Party 1
Hera
Hera
Gremgle
Hera
Level 76
God Stats
0W - 1L
1,424 SR
Queue Stats
32W - 14L
1,747 Elo+
Party 1
Medusa
Medusa
elektriknachos
Medusa
Level 31
God Stats
7W - 6L
1,428 SR
Queue Stats
18W - 35L
1,258 Elo+
Party 4
Bacchus
Bacchus
zammgoose
Bacchus
Level 99
God Stats
6W - 1L
1,671 SR
Queue Stats
40W - 69L
1,271 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CIXD1
Nemesis
16
6 / 0 / 5
10,610
589
10,448
10,258
7,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
CollinX2521
Persephone
16
7 / 4 / 6
10,481
582
14,283
11,724
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
Metric55
Thanatos
14
3 / 3 / 10
9,084
505
4,224
16,439
7,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Suaave_K
Artemis
16
9 / 1 / 4
10,387
577
13,925
8,698
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
theDevilsArmpit
Xing Tian
13
0 / 1 / 14
9,322
518
8,596
15,212
15,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dr4k3n22
Achilles
15
0 / 4 / 0
8,772
487
3,871
13,061
9,805
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 6 / 3
9,189
511
6,313
16,332
7,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hera
Gremgle
Hera
16
6 / 6 / 3
10,248
569
12,408
16,280
6,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 1
7,314
406
6,347
15,170
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
zammgoose
Bacchus
10
1 / 4 / 0
7,056
392
6,079
16,894
16,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
25
Kills
10
9
Deaths
26
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CIXD1
Nemesis
6
0
5
8.5
W
Persephone
CollinX2521
Persephone
7
4
6
2.5
L
Achilles
Dr4k3n22
Achilles
0
4
0
0
L
3
6
3
0.75
L
Hera
Gremgle
Hera
6
6
3
1.25
W
Thanatos
Metric55
Thanatos
3
3
10
2.67
W
Artemis
Suaave_K
Artemis
9
1
4
11
L
0
6
1
0.08
W
Xing Tian
theDevilsArmpit
Xing Tian
0
1
14
7
L
Bacchus
zammgoose
Bacchus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,476
Damage
35,018
62,331
Taken
77,737
38,791
Mitigated
46,290
26,448
Healing
15,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CIXD1
Nemesis
10,448
3,572
193
5,088
10,258
7,531
500
2,243
8,015
0
64,839
W
Persephone
CollinX2521
Persephone
14,283
1,123
0
3,122
11,724
4,877
810
5,851
5,869
93,849
0
L
Achilles
Dr4k3n22
Achilles
3,871
709
0
2,170
13,061
9,805
0
1,045
12,016
0
59,001
L
6,313
3,299
0
1,556
16,332
7,919
0
4,939
11,393
0
59,550
L
Hera
Gremgle
Hera
12,408
2,210
127
4,581
16,280
6,029
195
7,326
8,954
80,106
0
W
Thanatos
Metric55
Thanatos
4,224
961
0
13,061
16,439
7,024
212
3,579
12,860
0
47,897
W
Artemis
Suaave_K
Artemis
13,925
8,625
124
1,036
8,698
3,702
3,049
3,135
5,563
0
75,013
L
6,347
3,796
0
5,198
15,170
5,653
0
4,077
11,093
0
51,592
W
Xing Tian
theDevilsArmpit
Xing Tian
8,596
1,140
0
3,824
15,212
15,657
553
3,889
11,323
31,663
0
L
Bacchus
zammgoose
Bacchus
6,079
669
0
1,776
16,894
16,884
0
5,492
11,402
27,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,884
Gold Earned
42,579
467
Minions Killed
465
0
Camps Cleared
0
1,872,162
Distance Traveled
1,678,657
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,610
589
126
7
0
412,223
6
W
Persephone
10,481
582
128
7
0
359,363
2
L
Achilles
8,772
487
122
7
0
342,497
2
L
Kali
9,189
511
100
6
0
392,122
0
L
Hera
10,248
569
134
7
0
326,047
4
W
Thanatos
9,084
505
77
4
0
404,643
1
W
Artemis
10,387
577
125
7
0
336,004
1
L
Medusa
7,314
406
77
4
0
295,636
5
W
Xing Tian
9,322
518
11
1
0
359,929
1
L
Bacchus
7,056
392
32
2
0
322,355
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role