Player Matchup

Agni
Agni
 
Agni
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Tincho88
Bellona
Level 23
God Stats
4W - 6L
1,444 SR
Queue Stats
124W - 113L
1,470 Elo+
Party 3
Anhur
Anhur
Yokomizo
Anhur
Level 160
God Stats
4W - 2L
1,354 SR
Queue Stats
248W - 138L
1,740 Elo+
Party 1
Nemesis
Nemesis
ZirenKun
Nemesis
Level 160
God Stats
2W - 2L
1,435 SR
Queue Stats
239W - 152L
1,650 Elo+
Party 1
Ares
Ares
fandevegeta
Ares
Level 77
God Stats
14W - 10L
1,522 SR
Queue Stats
350W - 283L
1,447 Elo+
Party 3
Team Averages
Level 112
1,451 SR
1,561 Elo+

VS

Team Averages
Level 62
1,435 SR
1,408 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ellanoteama_0
Pele
Level 65
God Stats
8W - 15L
1,422 SR
Queue Stats
127W - 147L
1,408 Elo+
Party 2
Chaac
Chaac
luchowx
Chaac
Level 29
God Stats
9W - 8L
1,527 SR
Queue Stats
38W - 70L
1,397 Elo+
Party 2
Ymir
Ymir
residentkratos2
Ymir
Level 28
God Stats
9W - 15L
1,439 SR
Queue Stats
35W - 67L
1,374 Elo+
Party 2
Medusa
Medusa
smoshy15
Medusa
Level 29
God Stats
3W - 7L
1,286 SR
Queue Stats
46W - 89L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
4 / 1 / 6
8,321
555
9,000
6,349
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Tincho88
Bellona
14
3 / 0 / 5
9,160
611
9,622
9,718
12,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Yokomizo
Anhur
16
7 / 0 / 3
10,016
668
12,292
11,566
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
ZirenKun
Nemesis
14
2 / 0 / 2
8,498
567
3,183
11,388
5,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 10
8,638
576
5,229
12,532
13,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
1 / 1 / 0
6,023
402
2,392
5,895
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 4 / 1
5,280
352
2,882
10,732
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
luchowx
Chaac
12
0 / 5 / 0
6,414
428
5,256
14,763
8,258
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 0
6,197
413
3,433
11,638
9,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
smoshy15
Medusa
7
0 / 8 / 0
4,958
331
4,013
11,002
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
21
Kills
2
2
Deaths
21
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
6
7
L
Yu Huang
 
Yu Huang
1
1
0
1
W
Bellona
Tincho88
Bellona
3
0
5
5.5
W
Anhur
Yokomizo
Anhur
7
0
3
8.5
W
Nemesis
ZirenKun
Nemesis
2
0
2
3
L
0
4
1
0.13
W
5
1
10
10
L
Chaac
luchowx
Chaac
0
5
0
0
L
1
3
0
0.33
L
Medusa
smoshy15
Medusa
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,326
Damage
17,976
51,553
Taken
54,030
39,680
Mitigated
25,398
23,948
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,000
967
0
2,696
6,349
2,531
896
1,301
5,048
65,324
0
L
Yu Huang
 
Yu Huang
2,392
234
0
750
5,895
2,196
0
1,497
4,264
38,431
0
W
Bellona
Tincho88
Bellona
9,622
3,963
0
4,526
9,718
12,555
843
180
9,538
0
61,215
W
Anhur
Yokomizo
Anhur
12,292
8,220
0
8,126
11,566
5,255
2,000
1,641
9,925
0
87,384
W
Nemesis
ZirenKun
Nemesis
3,183
1,625
0
6,561
11,388
5,769
0
519
10,869
0
71,280
L
2,882
652
0
1,940
10,732
3,152
0
2,652
7,974
0
22,810
W
5,229
335
0
2,039
12,532
13,570
175
2,778
9,754
21,969
0
L
Chaac
luchowx
Chaac
5,256
1,429
0
2,601
14,763
8,258
0
2,645
11,984
0
44,064
L
3,433
807
0
1,293
11,638
9,401
0
3,581
7,951
22,693
0
L
Medusa
smoshy15
Medusa
4,013
1,675
0
825
11,002
2,391
0
3,300
7,628
0
18,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,633
Gold Earned
28,872
526
Minions Killed
214
0
Camps Cleared
0
1,490,155
Distance Traveled
1,074,033
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,321
555
111
7
0
288,473
2
L
Yu Huang
6,023
402
60
4
0
200,503
4
W
Bellona
9,160
611
143
10
0
313,931
5
W
Anhur
10,016
668
139
9
0
249,137
1
W
Nemesis
8,498
567
109
7
0
346,239
4
L
Pele
5,280
352
36
2
0
198,829
0
W
Ares
8,638
576
24
2
0
292,375
0
L
Chaac
6,414
428
69
5
0
263,922
0
L
Ymir
6,197
413
26
2
0
218,764
5
L
Medusa
4,958
331
23
2
0
192,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role