Player Matchup

Rama
Rama
GainsGretzky99
Rama
Level 160
God Stats
2W - 1L
1,563 SR
Queue Stats
63W - 88L
1,507 Elo+
Party 2
Ares
Ares
Kiiefz
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Purplewolfee
Arachne
Level 117
God Stats
15W - 20L
1,501 SR
Queue Stats
483W - 554L
1,406 Elo+
Solo
Ra
Ra
TWOISH
Ra
Level 108
God Stats
28W - 29L
1,485 SR
Queue Stats
77W - 83L
1,434 Elo+
Solo
Erlang Shen
Erlang Shen
zer0zero0
Erlang Shen
Level 103
God Stats
1W - 1L
1,466 SR
Queue Stats
146W - 174L
1,513 Elo+
Party 2
Team Averages
Level 103
1,503 SR
1,472 Elo+

VS

Team Averages
Level 74
1,462 SR
1,695 Elo+
Anhur
Anhur
 
Anhur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ButholeDevourer
Eset
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 33L
2,035 Elo+
Party 1
King Arthur
King Arthur
CatCakeV2
King Arthur
Level 18
God Stats
254W - 50L
1,762 SR
Queue Stats
684W - 156L
1,810 Elo+
Party 1
Thor
Thor
JarvoosTTV
Thor
Level 113
God Stats
4W - 3L
1,048 SR
Queue Stats
230W - 115L
1,631 Elo+
Party 1
Sobek
Sobek
iijobie
Sobek
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
8,069
734
5,757
10,565
4,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Kiiefz
Ares
12
0 / 4 / 1
7,189
654
3,719
12,004
12,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Purplewolfee
Arachne
14
1 / 0 / 1
7,489
681
4,742
9,544
5,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
15
0 / 2 / 0
7,713
701
6,098
4,885
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
zer0zero0
Erlang Shen
13
0 / 1 / 0
7,226
657
2,564
9,169
6,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
0 / 2 / 0
7,585
690
2,192
8,053
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 1 / 7
7,774
707
10,858
5,544
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
CatCakeV2
King Arthur
16
4 / 0 / 4
8,877
807
13,570
9,235
9,190
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 0 / 3
7,865
715
4,681
7,755
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
iijobie
Sobek
14
2 / 0 / 6
8,112
737
3,500
8,921
11,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
10
10
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
2
0
0
W
2
1
7
5.5
W
King Arthur
CatCakeV2
King Arthur
4
0
4
6
L
2
3
0
0.67
W
2
0
3
3.5
L
Ares
Kiiefz
Ares
0
4
1
0.13
L
Arachne
Purplewolfee
Arachne
1
0
1
1.5
L
Ra
0
2
0
0
W
Sobek
iijobie
Sobek
2
0
6
5
L
Erlang Shen
zer0zero0
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,880
Damage
34,801
46,167
Taken
39,508
30,680
Mitigated
31,608
8,140
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,192
1,320
0
1,863
8,053
3,677
780
731
7,322
0
25,788
W
10,858
755
762
941
5,544
3,010
0
2,355
3,189
37,268
0
W
King Arthur
CatCakeV2
King Arthur
13,570
1,688
0
375
9,235
9,190
0
3,264
5,971
0
45,254
L
5,757
5,441
0
2,485
10,565
4,123
763
1,685
8,880
0
40,972
W
4,681
644
0
1,256
7,755
4,072
0
1,391
6,364
0
24,806
L
Ares
Kiiefz
Ares
3,719
374
0
288
12,004
12,541
0
4,253
7,751
7,437
0
L
Arachne
Purplewolfee
Arachne
4,742
4,024
0
1,994
9,544
5,176
0
2,884
6,660
0
21,375
L
Ra
6,098
218
1,338
178
4,885
2,617
244
1,703
3,182
26,392
0
W
Sobek
iijobie
Sobek
3,500
389
0
2,259
8,921
11,659
13
2,076
6,845
18,260
0
L
Erlang Shen
zer0zero0
Erlang Shen
2,564
397
0
1,857
9,169
6,223
0
3,833
5,336
0
15,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,686
Gold Earned
40,213
202
Minions Killed
249
0
Camps Cleared
0
1,090,888
Distance Traveled
1,098,352
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,585
690
51
5
0
182,552
0
W
Eset
7,774
707
50
5
0
236,647
0
W
King Arthur
8,877
807
90
8
0
239,485
0
L
Rama
8,069
734
82
7
0
217,718
0
W
Thor
7,865
715
38
3
0
230,503
0
L
Ares
7,189
654
6
1
0
204,437
0
L
Arachne
7,489
681
26
2
0
239,419
1
L
Ra
7,713
701
57
5
0
209,244
3
W
Sobek
8,112
737
20
2
0
209,165
1
L
Erlang Shen
7,226
657
31
3
0
220,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role