Player Matchup

Hou Yi
Hou Yi
Gold V
GGDoctorGrave
Hou Yi
Gold V
Level 153
God Stats
4W - 4L
1,607 SR
Queue Stats
12W - 12L
1,508 MMR
Party 1
Cabrakan
Cabrakan
Silver II
GGThingOne
Cabrakan
Silver II
Level 125
God Stats
6W - 4L
1,822 SR
Queue Stats
12W - 12L
1,515 MMR
Party 1
Merlin
Merlin
Silver II
VibesFuneral
Merlin
Silver II
Level 107
God Stats
1W - 0L
1,851 SR
Queue Stats
12W - 12L
1,515 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,760 SR
1,513 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,557 SR
1,502 MMR
Cthulhu
Cthulhu
Silver I
Cameronn D
Cthulhu
Silver I
Level 148
God Stats
3W - 3L
1,712 SR
Queue Stats
24W - 27L
1,502 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
Josh Republic
Sun Wukong
Silver I
Level 159
God Stats
0W - 1L
1,382 SR
Queue Stats
45W - 41L
1,502 MMR
Party 2
Nox
Nox
Silver I
LemonadeLI
Nox
Silver I
Level 125
God Stats
7W - 3L
1,579 SR
Queue Stats
45W - 39L
1,502 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 2
14,273
751
18,507
17,771
9,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
GGThingOne
Cabrakan
17
0 / 2 / 12
13,060
687
6,466
26,791
42,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
17
2 / 5 / 8
12,044
634
18,488
14,088
6,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ShivaBastetBaron SamediBacchusAh Muzen Cab

VS

Bans
ThothZeusThanatosHeraMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cameronn D
Cthulhu
15
0 / 5 / 7
10,814
569
15,896
22,025
30,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Josh Republic
Sun Wukong
16
5 / 6 / 3
12,249
645
14,968
25,956
28,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 2 / 5
12,120
638
14,378
10,820
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
12
Kills
9
9
Deaths
13
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cameronn D
Cthulhu
0
5
7
0.7
W
10
2
2
5.5
W
Cabrakan
GGThingOne
Cabrakan
0
2
12
3
L
Sun Wukong
Josh Republic
Sun Wukong
5
6
3
1.08
L
4
2
5
3.25
W
Merlin
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,461
Damage
45,242
58,650
Taken
58,801
58,908
Mitigated
64,971
16,764
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cameronn D
Cthulhu
15,896
426
528
1,567
22,025
30,586
95
8,822
13,203
39,404
0
W
18,507
11,788
0
3,824
17,771
9,222
2,772
9,019
7,981
0
78,675
W
Cabrakan
GGThingOne
Cabrakan
6,466
1,285
0
8,939
26,791
42,716
271
13,333
12,319
11,489
0
L
Sun Wukong
Josh Republic
Sun Wukong
14,968
2,070
0
3,730
25,956
28,790
541
10,718
15,238
311
44,974
L
14,378
566
0
1,235
10,820
5,595
828
5,806
5,014
54,470
0
W
Merlin
18,488
1,386
0
4,001
14,088
6,970
500
7,363
6,217
65,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,377
Gold Earned
35,183
190
Minions Killed
170
10
Camps Cleared
6
976,958
Distance Traveled
1,016,184
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,814
569
43
2
1
323,648
2
W
Hou Yi
14,273
751
107
6
4
328,186
2
W
Cabrakan
13,060
687
6
0
1
347,422
1
L
Sun Wukong
12,249
645
49
3
2
324,639
1
L
Nox
12,120
638
78
4
3
367,897
2
W
Merlin
12,044
634
77
4
5
301,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role