Player Matchup

Osiris
Osiris
RFX-BlackOut37
Osiris
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 156L
1,317 Elo+
Party 2
Ymir
Ymir
Sir foods a lot
Ymir
Level 25
God Stats
2W - 1L
1,747 SR
Queue Stats
132W - 154L
1,293 Elo+
Party 2
Neith
Neith
Zediach
Neith
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 26L
1,649 Elo+
Party 1
Ganesha
Ganesha
felipe08121
Ganesha
Level 106
God Stats
6W - 7L
1,624 SR
Queue Stats
217W - 184L
1,548 Elo+
Party 1
Skadi
Skadi
gafunser
Skadi
Level 67
God Stats
3W - 4L
1,529 SR
Queue Stats
212W - 180L
1,548 Elo+
Party 1
Team Averages
Level 65
1,580 SR
1,471 Elo+

VS

Team Averages
Level 38
1,505 SR
1,443 Elo+
Sol
Sol
DamnitSHOTGUN
Sol
Level 39
God Stats
1W - 6L
1,403 SR
Queue Stats
160W - 157L
1,450 Elo+
Party 3
Thoth
Thoth
GalacticDeer618
Thoth
Level 26
God Stats
3W - 1L
1,743 SR
Queue Stats
130W - 113L
1,498 Elo+
Party 3
The Morrigan
The Morrigan
Ysn x Papi
The Morrigan
Level 86
God Stats
1W - 4L
1,377 SR
Queue Stats
115W - 107L
1,541 Elo+
Party 3
Set
Set
davinshki
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,388 Elo+
Solo
Hera
Hera
mixeldisbulcurg
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 15
10,937
781
7,754
16,201
17,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 4 / 22
10,755
768
6,082
18,149
22,614
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
Zediach
Neith
18
11 / 3 / 12
11,229
802
17,138
13,726
7,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Ganesha
felipe08121
Ganesha
17
0 / 2 / 26
10,731
767
9,276
27,328
28,407
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
gafunser
Skadi
20
14 / 4 / 13
12,270
876
21,851
16,058
9,926
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 5
10,023
716
20,133
13,072
5,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
2 / 6 / 6
9,244
660
18,552
11,635
4,374
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Ysn x Papi
The Morrigan
19
4 / 7 / 6
11,150
796
13,854
9,924
4,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 9 / 4
8,215
587
6,584
17,786
8,789
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 9 / 4
10,687
763
5,928
14,061
11,066
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
37
36
Kills
12
16
Deaths
36
88
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
L
2
6
6
0.83
W
8
3
15
5.17
W
3
4
22
3.5
L
The Morrigan
Ysn x Papi
The Morrigan
4
7
6
1
W
Neith
Zediach
Neith
11
3
12
5.67
L
0
9
4
0.22
W
Ganesha
felipe08121
Ganesha
0
2
26
6.5
W
Skadi
gafunser
Skadi
14
4
13
5.13
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,101
Damage
65,051
91,462
Taken
66,478
85,251
Mitigated
34,141
32,254
Healing
9,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,133
7,825
483
2,272
13,072
5,499
472
3,432
9,640
33,598
0
L
18,552
575
1,133
1,364
11,635
4,374
0
2,385
9,250
32,258
0
W
7,754
1,558
0
2,599
16,201
17,240
1,442
11,533
4,668
0
20,147
W
6,082
914
1,330
1,005
18,149
22,614
482
11,691
6,458
15,394
0
L
The Morrigan
Ysn x Papi
The Morrigan
13,854
1,749
898
903
9,924
4,413
350
2,253
7,641
33,691
2,364
W
Neith
Zediach
Neith
17,138
4,832
1,293
4,420
13,726
7,064
633
9,409
4,317
0
36,981
L
6,584
2,091
246
1,640
17,786
8,789
590
4,039
13,747
0
10,680
W
Ganesha
felipe08121
Ganesha
9,276
424
2,797
11,388
27,328
28,407
799
15,390
11,938
22,264
0
W
Skadi
gafunser
Skadi
21,851
9,301
3,636
3,786
16,058
9,926
5,476
9,552
6,506
0
67,138
L
5,928
1,856
67
0
14,061
11,066
324
3,249
10,812
9,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,922
Gold Earned
49,319
165
Minions Killed
127
0
Camps Cleared
0
1,298,633
Distance Traveled
1,055,262
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,023
716
27
2
0
226,245
0
L
Thoth
9,244
660
27
2
0
234,068
1
W
Osiris
10,937
781
26
2
0
283,162
0
W
Ymir
10,755
768
37
3
0
252,960
0
L
The Morrigan
11,150
796
48
3
0
205,585
1
W
Neith
11,229
802
37
3
0
246,197
0
L
Set
8,215
587
12
1
0
184,684
4
W
Ganesha
10,731
767
0
0
0
263,025
0
W
Skadi
12,270
876
65
5
0
253,289
0
L
Hera
10,687
763
13
1
0
204,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role