Player Matchup

Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Automatic818
Fafnir
Level 58
God Stats
2W - 4L
1,219 SR
Queue Stats
142W - 130L
1,438 Elo+
Party 2
Kukulkan
Kukulkan
FourthChris4589
Kukulkan
Level 67
God Stats
30W - 27L
1,546 SR
Queue Stats
189W - 202L
1,404 Elo+
Party 2
Poseidon
Poseidon
Vixnh
Poseidon
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 164L
1,484 Elo+
Solo
Arachne
Arachne
mr0d1045
Arachne
Level 78
God Stats
169W - 108L
1,667 SR
Queue Stats
392W - 370L
1,542 Elo+
Party 2
Team Averages
Level 75
1,486 SR
1,474 Elo+

VS

Team Averages
Level 114
1,466 SR
1,557 Elo+
Charybdis
Charybdis
HIFO KING
Charybdis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,821 Elo+
Solo
Discordia
Discordia
MVC_Raygarcia123
Discordia
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 111L
1,459 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OsmarGhost
Cu Chulainn
Level 122
God Stats
2W - 4L
1,444 SR
Queue Stats
129W - 124L
1,515 Elo+
Party 1
Awilix
Awilix
Sanchez_YurDaddy
Awilix
Level 128
God Stats
1W - 3L
1,358 SR
Queue Stats
162W - 153L
1,530 Elo+
Solo
Cthulhu
Cthulhu
TechnoRockr
Cthulhu
Level 96
God Stats
11W - 10L
1,525 SR
Queue Stats
71W - 70L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
0 / 3 / 2
9,462
451
8,734
11,774
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
14
1 / 2 / 4
9,781
466
4,512
20,526
25,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
18
4 / 0 / 5
11,543
550
18,259
11,472
7,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Vixnh
Poseidon
16
2 / 6 / 4
10,382
494
9,598
16,740
7,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
mr0d1045
Arachne
18
8 / 1 / 4
12,236
583
13,247
23,161
10,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HIFO KING
Charybdis
17
3 / 1 / 0
10,186
485
6,492
15,330
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
16
4 / 2 / 6
10,094
481
14,179
9,657
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
OsmarGhost
Cu Chulainn
14
0 / 6 / 0
9,455
450
9,199
21,543
20,510
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
4 / 3 / 5
10,112
482
12,223
16,790
7,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
TechnoRockr
Cthulhu
14
1 / 3 / 6
8,439
402
10,836
19,394
20,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
15
Kills
12
12
Deaths
15
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
3
2
0.33
W
Fafnir
1
2
4
1.5
W
Kukulkan
4
0
5
6.5
L
Charybdis
HIFO KING
Charybdis
3
1
0
3
L
Discordia
4
2
6
3.5
L
Cu Chulainn
OsmarGhost
Cu Chulainn
0
6
0
0
L
4
3
5
2.17
L
Cthulhu
TechnoRockr
Cthulhu
1
3
6
1.33
W
Poseidon
Vixnh
Poseidon
2
6
4
0.67
W
Arachne
mr0d1045
Arachne
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,350
Damage
52,929
83,673
Taken
82,714
56,539
Mitigated
58,994
19,848
Healing
20,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,734
3,426
849
2,775
11,774
5,062
1,230
2,521
9,130
0
69,488
W
Fafnir
4,512
1,388
0
4,817
20,526
25,852
212
7,648
12,304
21,930
0
W
Kukulkan
18,259
2,304
448
3,278
11,472
7,860
1,972
2,365
9,107
93,976
0
L
Charybdis
HIFO KING
Charybdis
6,492
2,722
0
8,318
15,330
6,032
0
3,393
11,779
0
89,967
L
Discordia
14,179
1,263
87
2,569
9,657
4,034
4
3,505
5,806
86,460
0
L
Cu Chulainn
OsmarGhost
Cu Chulainn
9,199
995
0
2,436
21,543
20,510
214
11,320
9,591
5,842
67,635
L
12,223
4,943
0
5,440
16,790
7,624
0
3,830
12,714
0
84,237
L
Cthulhu
TechnoRockr
Cthulhu
10,836
1,437
308
1,551
19,394
20,794
0
8,629
10,455
46,195
0
W
Poseidon
Vixnh
Poseidon
9,598
1,686
0
2,797
16,740
7,517
0
10,133
6,429
79,171
0
W
Arachne
mr0d1045
Arachne
13,247
9,900
0
4,884
23,161
10,248
3,734
3,961
19,111
0
110,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,404
Gold Earned
48,286
576
Minions Killed
615
0
Camps Cleared
0
1,988,290
Distance Traveled
1,914,701
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,462
451
117
6
0
374,932
3
W
Fafnir
9,781
466
22
1
0
412,426
0
W
Kukulkan
11,543
550
172
8
0
376,214
4
L
Charybdis
10,186
485
146
7
0
338,071
2
L
Discordia
10,094
481
144
7
0
377,873
1
L
Cu Chulainn
9,455
450
130
6
0
337,042
6
L
Awilix
10,112
482
132
6
0
445,123
1
L
Cthulhu
8,439
402
63
3
0
416,592
3
W
Poseidon
10,382
494
135
6
0
362,528
7
W
Arachne
12,236
583
130
6
0
462,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role