Player Matchup

King Arthur
King Arthur
Amno
King Arthur
Level 152
God Stats
3W - 2L
1,500 SR
Queue Stats
384W - 131L
1,757 Elo+
Party 2
Shiva
Shiva
BatsBats
Shiva
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
305W - 125L
1,767 Elo+
Party 2
Anubis
Anubis
Samchannn
Anubis
Level 12
God Stats
21W - 2L
1,884 SR
Queue Stats
338W - 71L
1,828 Elo+
Party 2
Team Averages
Level 84
1,628 SR
1,784 Elo+

VS

Team Averages
Level 54
1,548 SR
1,492 Elo+
Cliodhna
Cliodhna
Karma-_-Rouge
Cliodhna
Level 47
God Stats
16W - 16L
1,509 SR
Queue Stats
129W - 127L
1,378 Elo+
Party 1
The Morrigan
The Morrigan
TheRedGolem
The Morrigan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 29L
1,613 Elo+
Party 1
Cthulhu
Cthulhu
karnoking
Cthulhu
Level 89
God Stats
0W - 1L
1,635 SR
Queue Stats
125W - 90L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Amno
King Arthur
17
5 / 0 / 15
12,178
677
16,082
17,817
25,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
BatsBats
Shiva
18
5 / 0 / 17
13,737
763
23,119
18,470
19,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Samchannn
Anubis
19
14 / 1 / 9
13,962
776
19,993
14,747
9,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Karma-_-Rouge
Cliodhna
14
1 / 10 / 0
10,816
601
11,820
23,823
10,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
TheRedGolem
The Morrigan
13
0 / 9 / 0
9,404
522
5,797
13,156
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
karnoking
Cthulhu
14
0 / 5 / 0
10,329
574
16,222
29,285
27,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
1
24
Kills
1
1
Deaths
24
41
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Amno
King Arthur
5
0
15
12.5
W
Shiva
BatsBats
Shiva
5
0
17
13.5
L
Cliodhna
Karma-_-Rouge
Cliodhna
1
10
0
0.1
W
Anubis
Samchannn
Anubis
14
1
9
18.5
L
The Morrigan
TheRedGolem
The Morrigan
0
9
0
0
L
Cthulhu
karnoking
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,194
Damage
33,839
51,034
Taken
66,264
54,710
Mitigated
43,757
22,402
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Amno
King Arthur
16,082
1,998
0
660
17,817
25,593
292
5,674
12,143
0
41,040
W
Shiva
BatsBats
Shiva
23,119
4,905
749
12,502
18,470
19,658
576
8,855
9,615
0
59,209
L
Cliodhna
Karma-_-Rouge
Cliodhna
11,820
1,393
0
4,419
23,823
10,954
0
6,490
17,333
0
41,553
W
Anubis
Samchannn
Anubis
19,993
1,414
0
8,491
14,747
9,459
964
8,069
6,678
63,205
0
L
The Morrigan
TheRedGolem
The Morrigan
5,797
578
0
410
13,156
5,112
52
4,350
8,798
25,138
93
L
Cthulhu
karnoking
Cthulhu
16,222
1,426
89
5,942
29,285
27,691
0
9,727
19,558
37,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,877
Gold Earned
30,549
196
Minions Killed
175
9
Camps Cleared
6
948,603
Distance Traveled
839,312
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,178
677
51
3
0
330,351
2
W
Shiva
13,737
763
53
3
7
352,114
1
L
Cliodhna
10,816
601
80
4
3
289,462
2
W
Anubis
13,962
776
92
5
2
266,138
1
L
The Morrigan
9,404
522
53
3
3
257,874
1
L
Cthulhu
10,329
574
42
2
0
291,976
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role