Player Matchup

Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
MooCrew11
Hera
Level 124
God Stats
28W - 20L
1,595 SR
Queue Stats
234W - 206L
1,525 Elo+
Party 1
King Arthur
King Arthur
Quantum_Chaotic
King Arthur
Level 137
God Stats
33W - 39L
1,445 SR
Queue Stats
289W - 251L
1,538 Elo+
Party 1
Mercury
Mercury
TrustB4Treason
Mercury
Level 112
God Stats
10W - 7L
1,652 SR
Queue Stats
207W - 191L
1,562 Elo+
Party 1
Sylvanus
Sylvanus
batman12112Xx
Sylvanus
Level 144
God Stats
12W - 8L
1,545 SR
Queue Stats
309W - 318L
1,470 Elo+
Party 2
Team Averages
Level 129
1,547 SR
1,519 Elo+

VS

Team Averages
Level 91
1,599 SR
1,499 Elo+
Jing Wei
Jing Wei
AvariceReapz
Jing Wei
Level 65
God Stats
1W - 2L
1,520 SR
Queue Stats
86W - 103L
1,413 Elo+
Solo
Hun Batz
Hun Batz
Dusty858
Hun Batz
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,486 Elo+
Party 3
Sun Wukong
Sun Wukong
JamJamUltra
Sun Wukong
Level 105
God Stats
0W - 1L
1,742 SR
Queue Stats
3W - 3L
1,486 Elo+
Party 3
Horus
Horus
NorthernGrid
Horus
Level 84
God Stats
0W - 3L
1,429 SR
Queue Stats
80W - 95L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
ollymal
Baron Samedi
Level 117
God Stats
0W - 1L
1,804 SR
Queue Stats
4W - 2L
1,687 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
2 / 3 / 2
11,069
503
10,455
14,983
6,641
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
19
5 / 1 / 3
12,288
559
19,184
6,463
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Quantum_Chaotic
King Arthur
19
5 / 1 / 3
12,753
580
20,354
21,911
29,732
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
1 / 1 / 5
11,179
508
7,609
15,822
7,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
batman12112Xx
Sylvanus
17
2 / 0 / 6
10,536
479
8,055
16,586
19,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AvariceReapz
Jing Wei
18
2 / 3 / 0
11,023
501
9,310
14,025
5,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Dusty858
Hun Batz
14
3 / 2 / 1
9,325
424
6,622
15,777
6,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
JamJamUltra
Sun Wukong
16
0 / 4 / 2
9,603
437
10,007
23,112
17,710
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 3 / 1
8,799
400
5,156
23,347
19,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
ollymal
Baron Samedi
16
0 / 3 / 3
10,068
458
7,865
16,582
8,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
15
Kills
6
6
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
3
2
1
L
Jing Wei
AvariceReapz
Jing Wei
2
3
0
0.67
L
Hun Batz
Dusty858
Hun Batz
3
2
1
1.75
L
Sun Wukong
JamJamUltra
Sun Wukong
0
4
2
0.25
W
Hera
5
1
3
6.5
L
1
3
1
0.5
W
King Arthur
Quantum_Chaotic
King Arthur
5
1
3
6.5
W
1
1
5
3.5
W
Sylvanus
batman12112Xx
Sylvanus
2
0
6
5
L
Baron Samedi
ollymal
Baron Samedi
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,657
Damage
38,960
75,765
Taken
92,843
66,336
Mitigated
58,429
14,180
Healing
28,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,455
3,057
133
1,371
14,983
6,641
2,745
688
14,295
0
96,201
L
Jing Wei
AvariceReapz
Jing Wei
9,310
5,401
0
5,030
14,025
5,901
1,272
2,509
11,516
0
99,406
L
Hun Batz
Dusty858
Hun Batz
6,622
2,091
0
5,370
15,777
6,396
0
4,308
11,469
0
59,051
L
Sun Wukong
JamJamUltra
Sun Wukong
10,007
1,625
0
4,934
23,112
17,710
0
2,468
20,644
0
73,042
W
Hera
19,184
5,410
451
2,206
6,463
2,847
1,648
749
5,714
126,107
0
L
5,156
1,826
2,627
6,322
23,347
19,828
0
8,887
14,460
0
32,416
W
King Arthur
Quantum_Chaotic
King Arthur
20,354
2,025
0
2,880
21,911
29,732
141
1,133
20,778
0
102,232
W
7,609
976
0
490
15,822
7,137
330
3,180
12,642
0
118,026
W
Sylvanus
batman12112Xx
Sylvanus
8,055
2,654
1,757
4,892
16,586
19,979
509
2,364
14,222
41,488
14,813
L
Baron Samedi
ollymal
Baron Samedi
7,865
1,000
926
3,741
16,582
8,594
0
7,987
8,595
91,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,825
Gold Earned
48,818
722
Minions Killed
613
0
Camps Cleared
0
2,204,811
Distance Traveled
2,143,541
38
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,069
503
130
6
0
410,008
0
L
Jing Wei
11,023
501
177
8
0
410,277
2
L
Hun Batz
9,325
424
110
5
0
487,374
0
L
Sun Wukong
9,603
437
121
6
0
395,641
3
W
Hera
12,288
559
176
8
0
418,443
6
L
Horus
8,799
400
47
2
0
442,648
11
W
King Arthur
12,753
580
187
9
0
441,798
10
W
Mercury
11,179
508
149
7
0
555,094
8
W
Sylvanus
10,536
479
80
4
0
379,468
14
L
Baron Samedi
10,068
458
158
7
0
407,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role