Player Matchup

Olorun
Olorun
McGongShow
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,464 Elo+
Party 2
Geb
Geb
Nodeletta
Geb
Level 88
God Stats
2W - 5L
1,371 SR
Queue Stats
221W - 236L
1,481 Elo+
Party 2
Bastet
Bastet
UnToastedToast69
Bastet
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,575 Elo+
Party 2
Team Averages
Level 36
1,457 SR
1,507 Elo+

VS

Team Averages
Level 63
1,453 SR
1,546 Elo+
Cthulhu
Cthulhu
ACrabNamedHermit
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 67L
1,567 Elo+
Party 1
Hel
Hel
Santiagogc15
Hel
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 71L
1,439 Elo+
Solo
Scylla
Scylla
WitchOfWonder
Scylla
Level 107
God Stats
8W - 5L
1,358 SR
Queue Stats
131W - 126L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
McGongShow
Olorun
12
1 / 7 / 1
7,884
563
6,819
11,984
5,011
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 1
9,231
659
12,071
19,592
23,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 6 / 4
8,314
594
7,637
15,071
6,513
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 9
10,035
717
8,248
18,103
22,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 2 / 12
9,821
702
8,230
12,170
7,202
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
13 / 0 / 3
11,534
824
23,727
11,298
5,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
16
16
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
L
Olorun
McGongShow
Olorun
1
7
1
0.21
L
3
3
1
1.17
W
1
2
12
3.5
L
1
6
4
0.5
W
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,527
Damage
40,205
46,647
Taken
41,571
34,573
Mitigated
35,730
8,534
Healing
16,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,248
561
390
1,625
18,103
22,639
0
8,030
10,073
14,388
0
L
Olorun
McGongShow
Olorun
6,819
4,108
663
1,681
11,984
5,011
0
10,938
802
24,012
0
L
12,071
1,962
262
4,498
19,592
23,049
0
16,653
2,549
27,522
0
W
8,230
900
6,252
7,483
12,170
7,202
145
5,331
6,839
40,248
0
L
7,637
1,755
0
1,430
15,071
6,513
0
11,807
2,974
0
21,935
W
23,727
2,945
0
500
11,298
5,889
1,783
6,136
5,162
54,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,429
Gold Earned
31,390
91
Minions Killed
163
1
Camps Cleared
8
674,782
Distance Traveled
693,016
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,035
717
10
1
1
225,765
1
L
Olorun
7,884
563
35
3
0
171,745
0
L
Geb
9,231
659
24
2
1
243,540
2
W
Hel
9,821
702
85
6
0
234,322
0
L
Bastet
8,314
594
32
2
0
259,497
1
W
Scylla
11,534
824
68
5
7
232,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role