Player Matchup

Nemesis
Nemesis
I Goly I
Nemesis
Level 51
God Stats
8W - 6L
1,534 SR
Queue Stats
165W - 158L
1,439 Elo+
Party 2
Apollo
Apollo
IThe Weekent
Apollo
Level 89
God Stats
3W - 3L
1,488 SR
Queue Stats
36W - 42L
1,420 Elo+
Solo
Ares
Ares
Il Chriz Il
Ares
Level 53
God Stats
11W - 6L
1,943 SR
Queue Stats
276W - 233L
1,547 Elo+
Party 2
Poseidon
Poseidon
SHAD0WDUD
Poseidon
Level 63
God Stats
11W - 22L
1,425 SR
Queue Stats
228W - 216L
1,506 Elo+
Party 2
Neith
Neith
fallsky54
Neith
Level 89
God Stats
43W - 41L
1,686 SR
Queue Stats
536W - 531L
1,492 Elo+
Solo
Team Averages
Level 69
1,615 SR
1,481 Elo+

VS

Team Averages
Level 107
1,416 SR
1,501 Elo+
Ymir
Ymir
 
Ymir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Mari 4PF
Atlas
Level 104
God Stats
3W - 3L
1,240 SR
Queue Stats
163W - 171L
1,433 Elo+
Party 1
Artemis
Artemis
PDX Cloud
Artemis
Level 72
God Stats
3W - 6L
1,289 SR
Queue Stats
50W - 61L
1,536 Elo+
Party 1
Ra
Ra
Psuee
Ra
Level 110
God Stats
5W - 8L
1,550 SR
Queue Stats
320W - 302L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
I Goly I
Nemesis
12
4 / 4 / 3
7,813
460
10,566
13,713
5,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
12
1 / 1 / 2
7,471
439
5,182
8,756
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 2 / 4
8,525
501
10,001
17,164
13,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
SHAD0WDUD
Poseidon
13
2 / 6 / 1
7,420
436
6,778
11,419
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
fallsky54
Neith
12
2 / 4 / 4
7,676
452
7,283
13,446
5,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 3 / 4
8,998
529
8,325
14,012
9,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
 
Sun Wukong
15
5 / 2 / 4
8,815
519
8,620
14,912
8,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
Mari 4PF
Atlas
12
4 / 3 / 5
8,244
485
10,441
16,667
12,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
PDX Cloud
Artemis
12
2 / 5 / 4
7,337
432
10,811
13,746
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
15
3 / 2 / 4
8,833
520
8,839
9,544
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
15
Kills
17
17
Deaths
15
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
3
4
1.67
W
Sun Wukong
 
Sun Wukong
5
2
4
3.5
L
Nemesis
I Goly I
Nemesis
4
4
3
1.38
L
Apollo
1
1
2
2
L
6
2
4
4
W
Atlas
Mari 4PF
Atlas
4
3
5
2.17
W
Artemis
PDX Cloud
Artemis
2
5
4
0.8
W
Ra
3
2
4
2.5
L
Poseidon
SHAD0WDUD
Poseidon
2
6
1
0.42
L
Neith
fallsky54
Neith
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,810
Damage
47,036
64,498
Taken
68,881
32,998
Mitigated
40,162
14,217
Healing
24,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,325
2,020
351
4,755
14,012
9,595
745
807
13,205
59,410
4,452
W
Sun Wukong
 
Sun Wukong
8,620
2,775
384
5,360
14,912
8,077
573
1,327
13,585
0
67,612
L
Nemesis
I Goly I
Nemesis
10,566
3,910
0
2,085
13,713
5,852
0
3,632
10,081
0
53,308
L
Apollo
5,182
2,740
0
2,987
8,756
3,646
0
4,357
4,399
0
46,454
L
10,001
613
90
5,192
17,164
13,835
0
6,641
10,523
22,240
0
W
Atlas
Mari 4PF
Atlas
10,441
4,698
0
5,702
16,667
12,459
346
3,955
12,712
33,929
0
W
Artemis
PDX Cloud
Artemis
10,811
4,437
0
3,753
13,746
5,682
0
5,458
8,288
0
41,062
W
Ra
8,839
850
997
2,932
9,544
4,349
0
5,399
4,145
74,357
0
L
Poseidon
SHAD0WDUD
Poseidon
6,778
875
0
676
11,419
4,566
605
7,161
4,258
59,324
0
L
Neith
fallsky54
Neith
7,283
1,471
0
3,187
13,446
5,099
0
5,545
7,901
0
50,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,905
Gold Earned
42,227
324
Minions Killed
440
0
Camps Cleared
0
1,519,243
Distance Traveled
1,610,559
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,998
529
130
8
0
326,703
4
W
Sun Wukong
8,815
519
106
6
0
359,206
0
L
Nemesis
7,813
460
77
5
0
356,803
2
L
Apollo
7,471
439
84
5
0
230,188
2
L
Ares
8,525
501
24
1
0
332,232
0
W
Atlas
8,244
485
39
2
0
307,861
0
W
Artemis
7,337
432
56
3
0
275,307
4
W
Ra
8,833
520
109
6
0
341,482
5
L
Poseidon
7,420
436
68
4
0
285,978
1
L
Neith
7,676
452
71
4
0
314,042
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role