Player Matchup

Cupid
Cupid
BoiNova
Cupid
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Geb
Geb
REVOLUTIONBRAY
Geb
Level 62
God Stats
2W - 0L
1,548 SR
Queue Stats
15W - 28L
1,243 Elo+
Party 2
Ah Puch
Ah Puch
vonvalen
Ah Puch
Level 106
God Stats
2W - 0L
1,297 SR
Queue Stats
7W - 15L
1,472 Elo+
Party 2
Team Averages
Level 72
1,449 SR
1,405 Elo+

VS

Team Averages
Level 79
1,435 SR
1,448 Elo+
Hel
Hel
AKillerOmenTTV
Hel
Level 85
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
BrunoEcq
Chiron
Level 149
God Stats
0W - 2L
1,297 SR
Queue Stats
105W - 164L
1,343 Elo+
Solo
Cthulhu
Cthulhu
ChedyUwUSenpai
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BoiNova
Cupid
14
0 / 0 / 5
9,069
605
5,695
6,587
3,050
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 4
9,271
618
7,391
9,846
10,865
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
vonvalen
Ah Puch
16
4 / 1 / 2
10,287
686
12,707
9,903
5,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
9,121
608
2,529
8,806
4,302
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
BrunoEcq
Chiron
13
0 / 2 / 1
8,670
578
11,553
10,467
4,718
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 3 / 0
8,801
587
7,280
14,093
6,712
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Cupid
BoiNova
Cupid
0
0
5
2.5
L
Chiron
BrunoEcq
Chiron
0
2
1
0.25
L
1
3
0
0.33
W
2
0
4
4
W
Ah Puch
vonvalen
Ah Puch
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,793
Damage
21,362
26,336
Taken
33,366
18,936
Mitigated
15,732
5,537
Healing
11,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,529
235
3,510
3,296
8,806
4,302
0
5,811
2,995
36,943
0
W
Cupid
BoiNova
Cupid
5,695
2,621
92
2,562
6,587
3,050
575
2,032
4,555
0
22,668
L
Chiron
BrunoEcq
Chiron
11,553
2,296
669
3,156
10,467
4,718
0
7,621
2,846
0
34,097
L
7,280
522
47
858
14,093
6,712
0
7,528
6,565
24,293
0
W
7,391
892
0
0
9,846
10,865
162
4,812
5,034
25,381
0
W
Ah Puch
vonvalen
Ah Puch
12,707
1,282
0
2,883
9,903
5,021
350
3,054
6,849
45,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,627
Gold Earned
26,592
162
Minions Killed
198
3
Camps Cleared
7
798,716
Distance Traveled
793,415
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,121
608
104
7
1
282,034
1
W
Cupid
9,069
605
48
3
0
267,517
1
L
Chiron
8,670
578
56
4
5
279,510
3
L
Cthulhu
8,801
587
38
3
1
231,871
3
W
Geb
9,271
618
27
2
1
265,085
4
W
Ah Puch
10,287
686
87
6
2
266,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role