Player Matchup

Mercury
Mercury
BobtheMartyr
Mercury
Level 147
God Stats
19W - 11L
1,999 SR
Queue Stats
415W - 360L
1,629 Elo+
Party 3
Sun Wukong
Sun Wukong
Böhrt
Sun Wukong
Level 113
God Stats
27W - 30L
1,554 SR
Queue Stats
457W - 476L
1,394 Elo+
Party 1
Cabrakan
Cabrakan
CatOfSchrödinger
Cabrakan
Level 155
God Stats
4W - 1L
1,571 SR
Queue Stats
78W - 53L
1,552 Elo+
Party 1
Ah Puch
Ah Puch
Getsuga130060
Ah Puch
Level 123
God Stats
3W - 4L
1,391 SR
Queue Stats
550W - 624L
1,424 Elo+
Solo
Sol
Sol
kenobiwanz
Sol
Level 129
God Stats
2W - 0L
1,819 SR
Queue Stats
443W - 377L
1,634 Elo+
Party 3
Team Averages
Level 133
1,667 SR
1,526 Elo+

VS

Team Averages
Level 139
1,534 SR
1,527 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Ellø
Heimdallr
Level 160
God Stats
10W - 10L
1,664 SR
Queue Stats
89W - 55L
1,683 Elo+
Party 2
Kukulkan
Kukulkan
ajZaru
Kukulkan
Level 104
God Stats
41W - 37L
1,507 SR
Queue Stats
168W - 160L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BobtheMartyr
Mercury
6
1 / 0 / 0
3,741
624
967
3,961
1,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sun Wukong
Böhrt
Sun Wukong
7
0 / 0 / 0
4,039
673
1,465
4,343
1,974
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 1 / 1
3,867
645
1,547
4,280
2,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
6
0 / 1 / 2
3,361
560
3,788
3,417
858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

6
0 / 0 / 1
3,674
612
1,597
1,735
586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
7
0 / 0 / 0
4,170
695
2,699
2,862
850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
 
Da Ji
6
0 / 1 / 2
3,728
621
1,575
4,215
1,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
 
Ganesha
5
0 / 1 / 2
3,546
591
1,184
4,497
2,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Ellø
Heimdallr
7
2 / 0 / 0
4,086
681
4,308
3,971
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
ajZaru
Kukulkan
1
0 / 0 / 0
2,637
440
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
2
Kills
2
2
Deaths
2
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
0
0
0
L
Da Ji
 
Da Ji
0
1
2
1
L
Ganesha
 
Ganesha
0
1
2
1
W
Mercury
BobtheMartyr
Mercury
1
0
0
1
W
Sun Wukong
Böhrt
Sun Wukong
0
0
0
0
W
1
1
1
1.5
L
Heimdallr
Ellø
Heimdallr
2
0
0
2
W
Ah Puch
0
1
2
1
L
Kukulkan
ajZaru
Kukulkan
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,364
Damage
9,766
17,736
Taken
15,545
6,984
Mitigated
5,697
7,357
Healing
4,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,699
1,684
0
886
2,862
850
0
0
2,862
0
27,589
L
Da Ji
 
Da Ji
1,575
207
0
250
4,215
1,384
0
1,210
3,005
0
15,087
L
Ganesha
 
Ganesha
1,184
48
35
1,389
4,497
2,157
0
2,854
1,643
5,286
0
W
Mercury
BobtheMartyr
Mercury
967
450
0
630
3,961
1,070
0
105
3,856
0
20,392
W
Sun Wukong
Böhrt
Sun Wukong
1,465
296
0
1,799
4,343
1,974
0
0
4,343
0
24,701
W
1,547
124
354
1,882
4,280
2,496
0
222
4,058
9,854
0
L
Heimdallr
Ellø
Heimdallr
4,308
2,971
0
2,185
3,971
1,306
0
2,649
1,322
0
22,836
W
Ah Puch
3,788
685
0
1,744
3,417
858
96
409
3,008
14,829
0
L
Kukulkan
ajZaru
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
1,597
628
0
948
1,735
586
0
448
1,287
17,221
3,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,682
Gold Earned
18,167
178
Minions Killed
134
0
Camps Cleared
0
595,065
Distance Traveled
479,326
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,170
695
50
8
0
104,155
1
L
Da Ji
3,728
621
34
6
0
135,464
1
L
Ganesha
3,546
591
5
1
0
114,484
3
W
Mercury
3,741
624
44
7
0
145,100
1
W
Sun Wukong
4,039
673
51
9
0
127,846
2
W
Cabrakan
3,867
645
14
2
0
106,035
1
L
Heimdallr
4,086
681
45
8
0
125,223
0
W
Ah Puch
3,361
560
25
4
0
98,650
2
L
Kukulkan
2,637
440
0
0
0
0
0
W
Sol
3,674
612
44
7
0
117,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role