Player Matchup

King Arthur
King Arthur
DameMasPapii
King Arthur
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 6L
1,500 Elo+
Party 3
Fenrir
Fenrir
Ho3vonne
Fenrir
Level 30
God Stats
1W - 0L
1,688 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
SanitySacrifice
Chiron
Level 47
God Stats
2W - 3L
1,407 SR
Queue Stats
2W - 5L
1,355 Elo+
Party 3
Sol
Sol
The Divine Bird
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
instabeenkillin
Bacchus
Level 44
God Stats
1W - 0L
1,736 SR
Queue Stats
6W - 4L
1,576 Elo+
Party 3
Team Averages
Level 39
1,566 SR
1,486 Elo+

VS

Team Averages
Level 77
1,648 SR
1,571 Elo+
Tyr
Tyr
 
Tyr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DoubleO_Phantom
Ymir
Level 140
God Stats
0W - 2L
1,708 SR
Queue Stats
185W - 183L
1,547 Elo+
Party 1
Kali
Kali
Equ1_noxx
Kali
Level 15
God Stats
10W - 8L
1,500 SR
Queue Stats
410W - 422L
1,524 Elo+
Party 1
Eset
Eset
Ranqom12324
Eset
Level 60
God Stats
5W - 3L
1,781 SR
Queue Stats
531W - 286L
1,657 Elo+
Party 2
Izanami
Izanami
Vacioh
Izanami
Level 29
God Stats
41W - 11L
1,751 SR
Queue Stats
300W - 192L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DameMasPapii
King Arthur
16
7 / 0 / 1
10,226
682
15,422
14,486
15,145
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Ho3vonne
Fenrir
12
1 / 4 / 6
7,546
503
7,416
13,231
6,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 0 / 0
8,895
593
1,614
8,054
3,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
2 / 0 / 5
8,005
534
10,956
7,927
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 2 / 1
7,612
507
1,625
9,045
8,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 5 / 1
6,798
453
6,675
16,425
9,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 2 / 3
7,209
481
4,165
11,926
10,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
10
0 / 2 / 1
6,302
420
1,762
11,152
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 3 / 1
7,387
492
6,335
11,064
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Vacioh
Izanami
14
0 / 0 / 2
8,018
535
4,941
7,372
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
12
Kills
6
6
Deaths
12
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
5
1
0.1
W
King Arthur
DameMasPapii
King Arthur
7
0
1
7.5
L
3
2
3
2.25
L
Kali
0
2
1
0.25
W
Fenrir
Ho3vonne
Fenrir
1
4
6
1
L
3
3
1
1.17
W
0
0
0
0
W
2
0
5
4.5
L
Izanami
Vacioh
Izanami
0
0
2
1
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,033
Damage
23,878
52,743
Taken
57,939
36,262
Mitigated
33,091
14,603
Healing
16,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,675
1,711
0
6,033
16,425
9,931
0
551
15,874
0
46,129
W
King Arthur
DameMasPapii
King Arthur
15,422
3,255
0
2,418
14,486
15,145
78
2,794
11,692
0
90,232
L
4,165
1,217
499
2,291
11,926
10,912
0
5,266
6,660
16,877
0
L
Kali
1,762
662
0
1,319
11,152
4,478
0
1,379
9,773
0
40,578
W
Fenrir
Ho3vonne
Fenrir
7,416
1,344
0
2,112
13,231
6,440
357
3,334
9,897
0
46,594
L
6,335
1,113
874
2,287
11,064
4,657
0
3,935
7,129
59,407
0
W
1,614
490
257
3,613
8,054
3,213
1,092
169
7,885
0
84,142
W
10,956
5,222
0
4,884
7,927
2,793
1,577
1,933
5,994
69,606
0
L
Izanami
Vacioh
Izanami
4,941
3,234
0
2,839
7,372
3,113
552
1,450
5,922
0
79,279
W
1,625
380
0
1,319
9,045
8,671
142
2,270
6,775
14,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,284
Gold Earned
35,714
524
Minions Killed
401
0
Camps Cleared
0
1,462,955
Distance Traveled
1,550,492
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,798
453
71
5
0
272,423
5
W
King Arthur
10,226
682
162
11
0
299,941
7
L
Ymir
7,209
481
15
1
0
305,489
3
L
Kali
6,302
420
64
4
0
369,609
2
W
Fenrir
7,546
503
57
4
0
322,999
3
L
Eset
7,387
492
112
7
0
298,732
3
W
Chiron
8,895
593
155
10
0
265,186
0
W
Sol
8,005
534
125
8
0
288,968
4
L
Izanami
8,018
535
139
9
0
304,239
0
W
Bacchus
7,612
507
25
2
0
285,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role