Player Matchup

Fenrir
Fenrir
Silver II
DanBilzerian1
Fenrir
Silver II
Level 121
God Stats
0W - 1L
1,301 SR
Queue Stats
3W - 3L
1,462 MMR
Party 2
Xing Tian
Xing Tian
Silver IV
R3lZlimShady
Xing Tian
Silver IV
Level 127
God Stats
0W - 1L
1,689 SR
Queue Stats
5W - 12L
1,213 MMR
Party 2
Raijin
Raijin
Bronze V
Sr Borrachales
Raijin
Bronze V
Level 64
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 5L
1,431 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,432 SR
1,369 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 134
1,365 SR
1,355 MMR
Chaac
Chaac
Bronze V
BloodFire1089
Chaac
Bronze V
Level 155
God Stats
1W - 0L
1,257 SR
Queue Stats
1W - 2L
1,455 MMR
Party 1
Medusa
Medusa
Silver II
amvs101
Medusa
Silver II
Level 106
God Stats
1W - 1L
1,321 SR
Queue Stats
11W - 19L
1,155 MMR
Party 1
Zeus
Zeus
Silver II
msb112__
Zeus
Silver II
Level 140
God Stats
1W - 1L
1,518 SR
Queue Stats
1W - 2L
1,455 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 3
10,757
598
6,217
17,625
11,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
R3lZlimShady
Xing Tian
16
1 / 7 / 5
11,834
657
12,539
30,212
40,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 7 / 2
12,213
679
11,414
18,023
7,965
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
CliodhnaKumbhakarnaMorgan Le FayHeraIzanami

VS

Bans
CernunnosHeimdallrGilgameshAh Muzen CabBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 12
12,648
703
15,782
21,083
26,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
amvs101
Medusa
17
7 / 2 / 12
12,755
709
19,642
13,765
6,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
18
8 / 3 / 10
13,049
725
23,167
13,482
5,923
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
6
Kills
21
21
Deaths
6
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
L
1
7
3
0.36
L
Xing Tian
R3lZlimShady
Xing Tian
1
7
5
0.5
L
4
7
2
0.71
W
Medusa
amvs101
Medusa
7
2
12
6.5
W
Zeus
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,170
Damage
58,591
65,860
Taken
48,330
60,034
Mitigated
38,301
7,594
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,782
4,524
0
6,786
21,083
26,080
82
7,531
13,179
0
47,734
L
6,217
1,336
0
1,660
17,625
11,178
0
7,087
10,272
0
19,296
L
Xing Tian
R3lZlimShady
Xing Tian
12,539
989
0
4,536
30,212
40,891
0
8,868
20,656
40,813
0
L
11,414
967
0
1,398
18,023
7,965
52
7,922
10,066
50,706
0
W
Medusa
amvs101
Medusa
19,642
10,223
50
1,905
13,765
6,298
1,704
8,795
4,810
0
66,282
W
Zeus
23,167
1,434
519
2,935
13,482
5,923
1,006
8,221
5,196
55,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,804
Gold Earned
38,452
171
Minions Killed
220
5
Camps Cleared
10
836,467
Distance Traveled
952,359
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,648
703
60
3
4
332,804
3
L
Fenrir
10,757
598
39
2
1
269,066
6
L
Xing Tian
11,834
657
37
2
2
305,182
4
L
Raijin
12,213
679
95
5
2
262,219
2
W
Medusa
12,755
709
92
5
1
312,789
2
W
Zeus
13,049
725
68
4
5
306,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role