Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Dieguin3000
Shiva
Level 143
God Stats
1W - 0L
1,728 SR
Queue Stats
16W - 16L
1,592 Elo+
Solo
Neith
Neith
GAMBURA
Neith
Level 105
God Stats
3W - 3L
1,744 SR
Queue Stats
239W - 214L
1,556 Elo+
Solo
Zeus
Zeus
JusmyluK97
Zeus
Level 81
God Stats
77W - 53L
1,547 SR
Queue Stats
235W - 238L
1,479 Elo+
Solo
Hel
Hel
Kaedee357
Hel
Level 120
God Stats
5W - 2L
1,500 SR
Queue Stats
34W - 34L
1,698 Elo+
Solo
Team Averages
Level 112
1,604 SR
1,565 Elo+

VS

Team Averages
Level 114
1,499 SR
1,505 Elo+
Sun Wukong
Sun Wukong
FallenCrocus
Sun Wukong
Level 147
God Stats
1W - 5L
1,404 SR
Queue Stats
88W - 100L
1,542 Elo+
Party 1
Nemesis
Nemesis
Nanerpoles
Nemesis
Level 137
God Stats
8W - 5L
1,661 SR
Queue Stats
102W - 96L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
QuesoO
Danzaburou
Level 51
God Stats
0W - 1L
1,355 SR
Queue Stats
76W - 66L
1,522 Elo+
Solo
Kukulkan
Kukulkan
TemDitties69
Kukulkan
Level 109
God Stats
7W - 7L
1,536 SR
Queue Stats
132W - 123L
1,460 Elo+
Solo
Hera
Hera
Vaudy
Hera
Level 126
God Stats
59W - 63L
1,540 SR
Queue Stats
826W - 881L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 0 / 2
11,237
936
2,488
5,842
8,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 2 / 5
11,083
924
15,079
27,526
26,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
GAMBURA
Neith
17
1 / 0 / 5
11,873
989
11,209
9,544
8,275
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 1 / 2
11,831
986
17,312
6,923
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 0 / 3
11,696
975
9,138
9,811
5,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

217

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FallenCrocus
Sun Wukong
17
1 / 0 / 1
11,167
931
8,966
16,399
21,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Nanerpoles
Nemesis
16
0 / 2 / 2
11,510
959
5,799
16,665
12,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
QuesoO
Danzaburou
17
1 / 1 / 1
11,736
978
12,634
10,387
3,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
TemDitties69
Kukulkan
17
0 / 0 / 2
11,386
949
15,072
5,100
2,086
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
Vaudy
Hera
17
1 / 4 / 1
11,259
938
14,259
10,049
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
7
Kills
3
3
Deaths
7
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
2
2
W
0
2
5
1.25
L
Sun Wukong
FallenCrocus
Sun Wukong
1
0
1
1.5
W
Neith
GAMBURA
Neith
1
0
5
3.5
W
3
1
2
4
W
2
0
3
3.5
L
Nemesis
Nanerpoles
Nemesis
0
2
2
0.5
L
Danzaburou
QuesoO
Danzaburou
1
1
1
1.5
L
Kukulkan
TemDitties69
Kukulkan
0
0
2
1
L
Hera
Vaudy
Hera
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,226
Damage
56,730
59,646
Taken
58,600
51,994
Mitigated
43,977
29,492
Healing
10,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,488
627
6,869
974
5,842
8,149
0
3,097
2,745
17,101
0
W
15,079
2,015
748
2,391
27,526
26,105
0
10,805
16,721
0
26,571
L
Sun Wukong
FallenCrocus
Sun Wukong
8,966
1,177
377
2,556
16,399
21,283
0
8,434
7,645
0
22,379
W
Neith
GAMBURA
Neith
11,209
4,843
0
1,746
9,544
8,275
0
5,304
4,240
0
42,477
W
17,312
1,783
0
196
6,923
3,718
0
4,623
2,300
62,043
0
W
9,138
88
10,684
5,884
9,811
5,747
0
5,502
4,309
21,313
0
L
Nemesis
Nanerpoles
Nemesis
5,799
1,745
1,908
3,532
16,665
12,717
0
7,201
8,984
0
21,367
L
Danzaburou
QuesoO
Danzaburou
12,634
2,864
0
1,724
10,387
3,737
0
6,559
3,681
0
40,580
L
Kukulkan
TemDitties69
Kukulkan
15,072
241
0
0
5,100
2,086
0
2,465
2,594
50,501
0
L
Hera
Vaudy
Hera
14,259
2,380
0
0
10,049
4,154
0
4,279
5,698
30,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,720
Gold Earned
57,058
276
Minions Killed
269
7
Camps Cleared
10
1,195,060
Distance Traveled
1,252,022
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,237
936
34
3
0
207,580
0
W
Shiva
11,083
924
27
2
1
246,464
0
L
Sun Wukong
11,167
931
19
2
1
253,616
0
W
Neith
11,873
989
81
7
2
229,317
0
W
Zeus
11,831
986
102
9
2
237,779
2
W
Hel
11,696
975
32
3
2
273,920
0
L
Nemesis
11,510
959
48
4
1
257,631
0
L
Danzaburou
11,736
978
62
5
3
247,480
0
L
Kukulkan
11,386
949
104
9
1
247,413
1
L
Hera
11,259
938
36
3
4
245,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role