Player Matchup

Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
J3Washington
Sylvanus
Level 127
God Stats
6W - 0L
1,730 SR
Queue Stats
198W - 155L
1,501 Elo+
Party 3
Fenrir
Fenrir
Superpsych18
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,333 Elo+
Party 2
Hades
Hades
iikalao
Hades
Level 53
God Stats
7W - 11L
1,681 SR
Queue Stats
377W - 365L
1,420 Elo+
Party 2
Mulan
Mulan
poisonsamich
Mulan
Level 109
God Stats
45W - 24L
1,513 SR
Queue Stats
105W - 87L
1,457 Elo+
Party 3
Team Averages
Level 100
1,585 SR
1,442 Elo+

VS

Team Averages
Level 139
1,484 SR
1,469 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Chiggs 117
Ravana
Level 154
God Stats
14W - 14L
1,463 SR
Queue Stats
108W - 138L
1,400 Elo+
Party 1
Apollo
Apollo
Gelus722
Apollo
Level 120
God Stats
15W - 9L
1,533 SR
Queue Stats
88W - 77L
1,507 Elo+
Solo
Amaterasu
Amaterasu
SpawnOfHades13
Amaterasu
Level 120
God Stats
14W - 12L
1,393 SR
Queue Stats
631W - 661L
1,531 Elo+
Solo
Olorun
Olorun
spartenezio
Olorun
Level 144
God Stats
2W - 2L
1,530 SR
Queue Stats
177W - 195L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 1 / 0
4,017
574
1,714
2,069
819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
J3Washington
Sylvanus
8
1 / 0 / 1
4,572
653
1,893
3,481
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
6
1 / 0 / 0
4,128
590
643
3,662
1,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
iikalao
Hades
8
0 / 0 / 2
4,501
643
1,809
3,750
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 0
5,070
724
1,158
1,075
513
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
7
0 / 0 / 1
3,707
530
837
4,229
2,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Chiggs 117
Ravana
6
1 / 1 / 0
4,222
603
1,829
5,077
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Gelus722
Apollo
1
0 / 0 / 0
1,395
199
0
0
0
Amaterasu
SpawnOfHades13
Amaterasu
9
0 / 0 / 0
4,846
692
210
3,260
2,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
8
0 / 1 / 0
4,784
683
1,713
3,166
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
1
1
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
0
0
L
Xing Tian
 
Xing Tian
0
0
1
0.5
L
Ravana
Chiggs 117
Ravana
1
1
0
1
L
Apollo
Gelus722
Apollo
0
0
0
0
W
Sylvanus
J3Washington
Sylvanus
1
0
1
1.5
L
Amaterasu
SpawnOfHades13
Amaterasu
0
0
0
0
W
Fenrir
1
0
0
1
W
Hades
iikalao
Hades
0
0
2
1
W
0
0
0
0
L
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,217
Damage
4,589
14,037
Taken
15,732
6,513
Mitigated
7,636
4,791
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,714
610
0
373
2,069
819
353
398
1,671
0
22,850
L
Xing Tian
 
Xing Tian
837
122
0
687
4,229
2,247
0
720
3,509
12,165
0
L
Ravana
Chiggs 117
Ravana
1,829
623
0
2,336
5,077
1,776
0
1,030
4,047
0
20,622
L
Apollo
Gelus722
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
J3Washington
Sylvanus
1,893
622
213
924
3,481
2,248
1,011
439
3,042
17,668
5,399
L
Amaterasu
SpawnOfHades13
Amaterasu
210
52
0
1,228
3,260
2,382
0
0
3,260
0
30,475
W
Fenrir
643
274
146
940
3,662
1,123
0
116
3,546
0
15,924
W
Hades
iikalao
Hades
1,809
170
111
1,861
3,750
1,810
0
1,597
2,153
23,667
0
W
1,158
319
0
223
1,075
513
0
0
1,075
0
27,783
L
Olorun
1,713
1,106
0
1,369
3,166
1,231
0
1,790
1,376
30,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,288
Gold Earned
18,954
241
Minions Killed
195
0
Camps Cleared
0
662,919
Distance Traveled
530,499
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,017
574
31
4
0
123,676
1
L
Xing Tian
3,707
530
13
2
0
131,435
0
L
Ravana
4,222
603
47
7
0
149,312
1
L
Apollo
1,395
199
0
0
0
0
0
W
Sylvanus
4,572
653
53
8
0
121,580
3
L
Amaterasu
4,846
692
75
11
0
128,051
4
W
Fenrir
4,128
590
33
5
0
151,970
1
W
Hades
4,501
643
49
7
0
132,416
1
W
Mulan
5,070
724
75
11
0
133,277
4
L
Olorun
4,784
683
60
9
0
121,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role