Player Matchup

Hercules
Hercules
ArmoredHedgehog
Hercules
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Bakasura
Bakasura
Gzillakilla
Bakasura
Level 120
God Stats
5W - 5L
1,597 SR
Queue Stats
185W - 139L
1,626 Elo+
Party 3
Nemesis
Nemesis
Riethefri
Nemesis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 1
Neith
Neith
dingerlord69420
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
scottstin
Baron Samedi
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 1
Team Averages
Level 40
1,519 SR
1,525 Elo+

VS

Team Averages
Level 85
1,519 SR
1,524 Elo+
Tsukuyomi
Tsukuyomi
CincoBreezo
Tsukuyomi
Level 89
God Stats
2W - 2L
1,357 SR
Queue Stats
97W - 82L
1,577 Elo+
Party 2
Jing Wei
Jing Wei
MoneyyMakinMooK
Jing Wei
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,530 Elo+
Party 2
Merlin
Merlin
Sirdripper
Merlin
Level 110
God Stats
3W - 4L
1,402 SR
Queue Stats
131W - 129L
1,533 Elo+
Party 2
Achilles
Achilles
TheLeastHelpful
Achilles
Level 117
God Stats
26W - 26L
1,645 SR
Queue Stats
249W - 283L
1,417 Elo+
Solo
Ao Kuang
Ao Kuang
whereUBeenMyG93
Ao Kuang
Level 29
God Stats
2W - 0L
1,689 SR
Queue Stats
20W - 16L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 1 / 3
8,374
441
5,125
8,628
7,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Gzillakilla
Bakasura
19
7 / 1 / 3
11,017
580
10,505
16,651
7,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Riethefri
Nemesis
14
1 / 5 / 1
8,385
441
9,004
20,487
9,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 6 / 2
6,739
355
5,335
10,013
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
scottstin
Baron Samedi
13
2 / 2 / 1
8,066
425
6,837
11,919
7,863
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CincoBreezo
Tsukuyomi
16
3 / 3 / 2
10,107
532
10,330
14,441
7,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
16
5 / 4 / 2
9,894
521
8,128
11,765
4,791
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
Sirdripper
Merlin
15
2 / 2 / 2
9,572
504
9,175
8,400
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
14
2 / 4 / 6
8,472
446
9,398
15,328
8,724
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
17
3 / 0 / 3
10,218
538
11,145
17,639
16,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
12
Kills
15
15
Deaths
13
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
1
3
3.5
W
Tsukuyomi
CincoBreezo
Tsukuyomi
3
3
2
1.33
L
Bakasura
Gzillakilla
Bakasura
7
1
3
8.5
W
Jing Wei
5
4
2
1.5
L
Nemesis
Riethefri
Nemesis
1
5
1
0.3
W
Merlin
Sirdripper
Merlin
2
2
2
1.5
W
Achilles
2
4
6
1.25
L
0
6
2
0.17
L
Baron Samedi
scottstin
Baron Samedi
2
2
1
1.25
W
Ao Kuang
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,806
Damage
48,176
67,698
Taken
67,573
36,145
Mitigated
40,529
16,252
Healing
25,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,125
915
0
1,673
8,628
7,040
326
0
8,628
0
28,413
W
Tsukuyomi
CincoBreezo
Tsukuyomi
10,330
3,793
0
6,852
14,441
7,064
0
1,232
12,425
0
84,201
L
Bakasura
Gzillakilla
Bakasura
10,505
6,644
0
4,558
16,651
7,883
0
3,766
12,885
0
105,174
W
Jing Wei
8,128
5,950
0
3,142
11,765
4,791
1,414
473
10,652
0
90,221
L
Nemesis
Riethefri
Nemesis
9,004
3,508
0
3,983
20,487
9,199
336
10,684
9,803
0
51,492
W
Merlin
Sirdripper
Merlin
9,175
187
0
500
8,400
3,842
676
1,647
6,123
76,339
0
W
Achilles
9,398
2,215
0
4,951
15,328
8,724
224
1,605
13,553
0
41,371
L
5,335
2,499
0
491
10,013
4,160
51
506
9,507
0
33,019
L
Baron Samedi
scottstin
Baron Samedi
6,837
588
1,416
4,131
11,919
7,863
0
5,364
6,555
41,166
0
W
Ao Kuang
11,145
1,841
0
9,994
17,639
16,108
0
1,880
15,479
78,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,581
Gold Earned
48,263
446
Minions Killed
602
0
Camps Cleared
0
1,845,798
Distance Traveled
1,873,580
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,374
441
46
2
0
373,515
5
W
Tsukuyomi
10,107
532
145
8
0
400,442
5
L
Bakasura
11,017
580
178
9
0
488,363
0
W
Jing Wei
9,894
521
142
7
0
358,495
9
L
Nemesis
8,385
441
101
5
0
387,936
3
W
Merlin
9,572
504
139
7
0
337,402
0
W
Achilles
8,472
446
63
3
0
364,967
3
L
Neith
6,739
355
63
3
0
305,585
0
L
Baron Samedi
8,066
425
58
3
0
290,399
1
W
Ao Kuang
10,218
538
113
6
0
412,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role