Player Matchup

Ravana
Ravana
Elite_-Nala-MVP
Ravana
Level 159
God Stats
17W - 17L
1,531 SR
Queue Stats
492W - 467L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Highh_Tides
Guan Yu
Level 153
God Stats
11W - 7L
1,624 SR
Queue Stats
706W - 594L
1,535 Elo+
Party 1
Agni
Agni
I_steal_Cable
Agni
Level 159
God Stats
20W - 15L
1,720 SR
Queue Stats
455W - 427L
1,600 Elo+
Party 1
Loki
Loki
LoneWolfKing078
Loki
Level 160
God Stats
93W - 71L
1,525 SR
Queue Stats
1,366W - 1,285L
1,531 Elo+
Party 1
Freya
Freya
ThunderKnight51
Freya
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 66L
1,554 Elo+
Solo
Team Averages
Level 147
1,580 SR
1,544 Elo+

VS

Team Averages
Level 122
1,474 SR
1,538 Elo+
Heimdallr
Heimdallr
AlanRavenator
Heimdallr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 33L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
RedGuyDaiki
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 44L
1,452 Elo+
Party 2
Ne Zha
Ne Zha
Rip-Alt
Ne Zha
Level 122
God Stats
9W - 7L
1,505 SR
Queue Stats
114W - 97L
1,558 Elo+
Solo
Achilles
Achilles
Santiplayer
Achilles
Level 146
God Stats
19W - 16L
1,602 SR
Queue Stats
254W - 214L
1,610 Elo+
Party 2
Hel
Hel
TexasDragon3379
Hel
Level 129
God Stats
0W - 1L
1,262 SR
Queue Stats
4W - 4L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 1
8,911
637
11,416
8,719
7,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
Highh_Tides
Guan Yu
11
1 / 1 / 7
6,418
458
3,482
9,174
5,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
5 / 1 / 5
7,978
570
7,835
6,468
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 2 / 8
7,723
552
9,241
9,328
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
2 / 0 / 5
7,004
500
4,552
8,262
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlanRavenator
Heimdallr
13
2 / 3 / 1
7,556
540
5,317
7,951
3,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
RedGuyDaiki
Cthulhu
10
0 / 2 / 1
6,040
431
5,047
12,270
9,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
Rip-Alt
Ne Zha
11
1 / 4 / 2
6,465
462
6,116
14,100
4,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Santiplayer
Achilles
12
1 / 6 / 0
7,207
515
4,186
12,491
12,251
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 5 / 0
6,618
473
3,729
10,619
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
20
Kills
5
5
Deaths
20
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AlanRavenator
Heimdallr
2
3
1
0.83
W
7
1
1
7.5
W
Guan Yu
Highh_Tides
Guan Yu
1
1
7
4.5
W
5
1
5
7.5
W
5
2
8
4.5
L
Cthulhu
RedGuyDaiki
Cthulhu
0
2
1
0.25
L
Ne Zha
Rip-Alt
Ne Zha
1
4
2
0.5
L
Achilles
Santiplayer
Achilles
1
6
0
0.17
L
1
5
0
0.2
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,526
Damage
24,395
41,951
Taken
57,431
22,414
Mitigated
32,912
16,909
Healing
10,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AlanRavenator
Heimdallr
5,317
2,466
0
1,000
7,951
3,003
0
2,237
5,714
0
56,802
W
11,416
5,741
0
2,125
8,719
7,894
564
492
8,227
0
59,552
W
Guan Yu
Highh_Tides
Guan Yu
3,482
837
2,027
3,296
9,174
5,334
0
2,745
6,429
0
23,069
W
7,835
538
0
1,906
6,468
2,579
0
2,749
3,719
60,456
0
W
9,241
2,601
0
2,982
9,328
3,366
0
1,584
7,744
0
49,420
L
Cthulhu
RedGuyDaiki
Cthulhu
5,047
1,057
0
1,752
12,270
9,376
0
4,658
7,612
23,085
0
L
Ne Zha
Rip-Alt
Ne Zha
6,116
2,521
0
1,509
14,100
4,703
0
2,673
11,427
0
52,360
L
Achilles
Santiplayer
Achilles
4,186
1,446
0
844
12,491
12,251
0
0
12,491
0
46,850
L
3,729
214
1,827
3,864
10,619
3,579
0
2,819
7,800
54,867
0
W
4,552
1,692
0
4,573
8,262
3,241
0
1,735
6,527
45,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,034
Gold Earned
33,886
351
Minions Killed
418
0
Camps Cleared
0
1,423,334
Distance Traveled
1,289,674
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,556
540
95
7
0
215,221
2
W
Ravana
8,911
637
94
7
0
264,454
1
W
Guan Yu
6,418
458
37
3
0
278,588
3
W
Agni
7,978
570
86
6
0
280,286
2
W
Loki
7,723
552
66
5
0
337,320
3
L
Cthulhu
6,040
431
29
2
0
285,992
2
L
Ne Zha
6,465
462
79
6
0
287,373
2
L
Achilles
7,207
515
104
7
0
230,097
2
L
Hel
6,618
473
111
8
0
270,991
5
W
Freya
7,004
500
68
5
0
262,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role