Player Matchup

Chang'e
Chang'e
CorrosiveExodus
Chang'e
Level 88
God Stats
0W - 2L
1,284 SR
Queue Stats
13W - 25L
1,331 Elo+
Party 2
Cthulhu
Cthulhu
CrowCommando
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 45L
1,381 Elo+
Party 2
Cernunnos
Cernunnos
devlin311
Cernunnos
Level 85
God Stats
2W - 3L
1,609 SR
Queue Stats
4W - 8L
1,248 Elo+
Party 2
Team Averages
Level 94
1,464 SR
1,320 Elo+

VS

Team Averages
Level 73
1,588 SR
1,424 Elo+
Nemesis
Nemesis
 
Nemesis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Dragon122003
Baron Samedi
Level 88
God Stats
38W - 23L
1,823 SR
Queue Stats
277W - 287L
1,387 Elo+
Party 1
Gilgamesh
Gilgamesh
NW_Shark77
Gilgamesh
Level 48
God Stats
10W - 14L
1,441 SR
Queue Stats
76W - 108L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,504
577
5,258
9,567
3,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
CrowCommando
Cthulhu
12
0 / 3 / 0
8,275
637
10,973
16,162
12,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
devlin311
Cernunnos
11
0 / 0 / 0
7,439
572
10,555
14,072
5,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 0 / 5
8,629
664
11,590
12,726
5,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Dragon122003
Baron Samedi
15
5 / 0 / 2
9,555
735
14,839
8,330
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
NW_Shark77
Gilgamesh
14
1 / 0 / 5
8,531
656
6,790
13,417
9,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
5
3.5
L
0
4
0
0
L
Cthulhu
CrowCommando
Cthulhu
0
3
0
0
W
Baron Samedi
Dragon122003
Baron Samedi
5
0
2
6
W
Gilgamesh
NW_Shark77
Gilgamesh
1
0
5
3.5
L
Cernunnos
devlin311
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,786
Damage
33,219
39,801
Taken
34,473
21,641
Mitigated
21,650
11,776
Healing
11,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,590
5,036
0
3,777
12,726
5,975
316
5,092
7,634
0
43,322
L
5,258
146
3,922
3,928
9,567
3,201
0
3,657
5,910
25,338
0
L
Cthulhu
CrowCommando
Cthulhu
10,973
701
1,059
2,021
16,162
12,985
0
6,519
9,643
26,239
0
W
Baron Samedi
Dragon122003
Baron Samedi
14,839
1,783
1,935
4,794
8,330
6,122
70
4,925
3,405
49,444
0
W
Gilgamesh
NW_Shark77
Gilgamesh
6,790
1,342
198
1,160
13,417
9,553
63
6,447
6,970
0
17,164
L
Cernunnos
devlin311
Cernunnos
10,555
3,736
0
846
14,072
5,455
90
5,044
9,028
0
27,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,218
Gold Earned
26,715
110
Minions Killed
150
3
Camps Cleared
8
756,520
Distance Traveled
809,041
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,629
664
57
4
4
295,473
5
L
Chang'e
7,504
577
38
3
1
247,214
4
L
Cthulhu
8,275
637
32
2
0
262,475
3
W
Baron Samedi
9,555
735
72
6
3
247,561
0
W
Gilgamesh
8,531
656
21
2
1
266,007
0
L
Cernunnos
7,439
572
40
3
2
246,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role