Player Matchup

Ganesha
Ganesha
MrWaffle13579
Ganesha
Level 84
God Stats
2W - 3L
1,841 SR
Queue Stats
91W - 102L
1,524 Elo+
Party 1
Yu Huang
Yu Huang
TheLegend27TM
Yu Huang
Level 82
God Stats
1W - 3L
1,730 SR
Queue Stats
190W - 168L
1,511 Elo+
Solo
Kali
Kali
ThoughoutAllTime
Kali
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
296W - 297L
1,505 Elo+
Solo
Ra
Ra
WhyteBoyFresh00
Ra
Level 121
God Stats
2W - 2L
1,249 SR
Queue Stats
367W - 389L
1,539 Elo+
Party 1
Chernobog
Chernobog
milleratito
Chernobog
Level 106
God Stats
12W - 14L
1,496 SR
Queue Stats
328W - 376L
1,470 Elo+
Party 1
Team Averages
Level 104
1,563 SR
1,510 Elo+

VS

Team Averages
Level 137
1,568 SR
1,478 Elo+
Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
CyclingStream
Mercury
Level 112
God Stats
9W - 3L
1,724 SR
Queue Stats
141W - 145L
1,451 Elo+
Solo
King Arthur
King Arthur
MustacheCoaster
King Arthur
Level 148
God Stats
8W - 9L
1,325 SR
Queue Stats
299W - 305L
1,442 Elo+
Party 2
Bacchus
Bacchus
Popolo808King69
Bacchus
Level 158
God Stats
79W - 64L
1,573 SR
Queue Stats
435W - 426L
1,458 Elo+
Party 2
Kukulkan
Kukulkan
xrudsumx
Kukulkan
Level 123
God Stats
25W - 17L
1,718 SR
Queue Stats
455W - 437L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
7
0 / 6 / 0
4,774
434
1,886
9,532
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
TheLegend27TM
Yu Huang
10
1 / 2 / 0
5,670
515
4,175
7,396
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 2 / 0
5,231
476
3,422
8,171
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 1
5,213
474
2,693
5,481
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
milleratito
Chernobog
7
0 / 3 / 0
4,263
388
3,070
7,341
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 0 / 5
6,638
603
6,981
5,072
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
10
3 / 0 / 2
5,995
545
5,069
8,836
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MustacheCoaster
King Arthur
11
1 / 1 / 0
6,339
576
4,546
7,196
4,688
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
4 / 0 / 6
6,755
614
4,105
5,440
6,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
xrudsumx
Kukulkan
12
4 / 1 / 2
6,936
631
4,586
4,277
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
15
15
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
5
5.5
W
Mercury
3
0
2
4
L
Ganesha
0
6
0
0
W
King Arthur
MustacheCoaster
King Arthur
1
1
0
1
W
4
0
6
7
L
Yu Huang
TheLegend27TM
Yu Huang
1
2
0
0.5
L
1
2
0
0.5
L
0
2
1
0.25
L
Chernobog
milleratito
Chernobog
0
3
0
0
W
Kukulkan
xrudsumx
Kukulkan
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,246
Damage
25,287
37,921
Taken
30,821
15,203
Mitigated
17,963
8,808
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,981
5,176
0
2,943
5,072
1,841
1,722
740
4,332
0
64,848
W
Mercury
5,069
3,250
0
1,701
8,836
2,999
0
2,006
6,830
0
42,670
L
Ganesha
1,886
371
82
1,272
9,532
5,303
0
2,566
6,966
17,130
0
W
King Arthur
MustacheCoaster
King Arthur
4,546
589
0
1,250
7,196
4,688
0
3,577
3,619
0
40,068
W
4,105
1,057
287
3,191
5,440
6,584
64
842
4,598
14,686
0
L
Yu Huang
TheLegend27TM
Yu Huang
4,175
716
0
2,612
7,396
3,015
0
526
6,870
36,855
0
L
3,422
2,401
0
1,784
8,171
3,136
0
1,078
7,093
0
30,305
L
2,693
212
50
1,463
5,481
1,857
0
1,625
3,856
38,598
0
L
Chernobog
milleratito
Chernobog
3,070
2,015
0
1,545
7,341
1,892
0
2,896
4,445
0
21,902
W
Kukulkan
xrudsumx
Kukulkan
4,586
630
0
280
4,277
1,851
0
1,589
2,688
54,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,151
Gold Earned
32,663
231
Minions Killed
382
0
Camps Cleared
0
953,187
Distance Traveled
1,138,757
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,638
603
112
10
0
195,432
1
W
Mercury
5,995
545
74
7
0
277,952
4
L
Ganesha
4,774
434
8
1
0
179,960
2
W
King Arthur
6,339
576
80
7
0
223,294
1
W
Bacchus
6,755
614
26
2
0
229,181
4
L
Yu Huang
5,670
515
62
6
0
180,689
1
L
Kali
5,231
476
50
5
0
201,480
2
L
Ra
5,213
474
67
6
0
229,465
4
L
Chernobog
4,263
388
44
4
0
161,593
2
W
Kukulkan
6,936
631
90
8
0
212,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role