Player Matchup

Baron Samedi
Baron Samedi
CBunt
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 0L
1,729 Elo+
Party 1
Da Ji
Da Ji
Hutchÿ
Da Ji
Level 147
God Stats
3W - 4L
1,640 SR
Queue Stats
128W - 76L
1,622 Elo+
Party 1
Charybdis
Charybdis
Nullusunus
Charybdis
Level 143
God Stats
17W - 7L
1,735 SR
Queue Stats
434W - 111L
1,859 Elo+
Party 1
Cabrakan
Cabrakan
TheClapparatus
Cabrakan
Level 155
God Stats
3W - 1L
1,779 SR
Queue Stats
208W - 102L
1,784 Elo+
Party 1
Ah Puch
Ah Puch
dexxton
Ah Puch
Level 125
God Stats
3W - 1L
1,741 SR
Queue Stats
178W - 132L
1,618 Elo+
Party 1
Team Averages
Level 119
1,679 SR
1,722 Elo+

VS

Team Averages
Level 48
1,526 SR
1,378 Elo+
Arachne
Arachne
BIGGDAWG234
Arachne
Level 44
God Stats
13W - 21L
1,394 SR
Queue Stats
20W - 33L
1,410 Elo+
Party 3
Ra
Ra
Darkblazingstar
Ra
Level 40
God Stats
9W - 15L
1,326 SR
Queue Stats
55W - 79L
1,368 Elo+
Party 2
Zeus
Zeus
HeroShadeLink
Zeus
Level 105
God Stats
46W - 49L
1,520 SR
Queue Stats
65W - 89L
1,374 Elo+
Party 2
Apollo
Apollo
Sinderion
Apollo
Level 27
God Stats
4W - 6L
1,607 SR
Queue Stats
16W - 25L
1,373 Elo+
Party 3
Bellona
Bellona
thegreatsheer
Bellona
Level 22
God Stats
2W - 1L
1,785 SR
Queue Stats
45W - 66L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CBunt
Baron Samedi
16
0 / 0 / 15
9,629
963
3,922
3,554
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Hutchÿ
Da Ji
17
10 / 1 / 14
11,699
1,170
17,675
7,295
5,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
Nullusunus
Charybdis
17
9 / 0 / 18
11,796
1,180
22,009
7,754
5,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
17
4 / 1 / 22
11,628
1,163
7,493
12,191
22,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
dexxton
Ah Puch
17
6 / 0 / 18
11,916
1,192
20,483
3,774
2,395
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

361

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BIGGDAWG234
Arachne
14
1 / 8 / 0
9,119
912
3,841
18,131
7,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 3 / 1
8,592
859
4,218
5,549
2,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 4 / 1
9,401
940
9,750
10,285
3,570
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apollo
Sinderion
Apollo
14
0 / 8 / 2
9,386
939
5,643
22,456
8,692
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
14
0 / 6 / 1
9,080
908
3,038
19,281
19,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
7
29
Kills
2
2
Deaths
29
87
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
BIGGDAWG234
Arachne
1
8
0
0.13
W
Baron Samedi
CBunt
Baron Samedi
0
0
15
7.5
L
0
3
1
0.17
L
1
4
1
0.38
W
Da Ji
Hutchÿ
Da Ji
10
1
14
17
W
Charybdis
Nullusunus
Charybdis
9
0
18
18
L
Apollo
Sinderion
Apollo
0
8
2
0.13
W
Cabrakan
4
1
22
15
W
Ah Puch
dexxton
Ah Puch
6
0
18
15
L
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,582
Damage
26,490
34,568
Taken
75,702
38,045
Mitigated
40,570
10,781
Healing
2,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BIGGDAWG234
Arachne
3,841
3,122
0
751
18,131
7,290
0
9,895
8,236
0
11,499
W
Baron Samedi
CBunt
Baron Samedi
3,922
570
1,427
704
3,554
2,459
0
1,843
1,711
21,515
0
L
4,218
27
381
147
5,549
2,010
0
2,871
2,678
11,638
0
L
9,750
255
68
121
10,285
3,570
0
3,670
6,615
22,819
0
W
Da Ji
Hutchÿ
Da Ji
17,675
6,701
0
1,385
7,295
5,334
0
3,122
4,173
0
29,293
W
Charybdis
Nullusunus
Charybdis
22,009
15,865
0
4,034
7,754
5,264
0
3,226
4,528
0
60,036
L
Apollo
Sinderion
Apollo
5,643
3,721
0
320
22,456
8,692
0
7,344
15,112
0
22,749
W
Cabrakan
7,493
1,406
0
1,244
12,191
22,593
0
3,657
7,928
10,747
0
W
Ah Puch
dexxton
Ah Puch
20,483
916
116
1,871
3,774
2,395
0
2,120
1,654
42,346
0
L
Bellona
3,038
412
692
426
19,281
19,008
0
8,118
11,163
0
9,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,668
Gold Earned
45,578
236
Minions Killed
123
9
Camps Cleared
3
845,862
Distance Traveled
725,613
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,119
912
20
2
1
156,565
0
W
Baron Samedi
9,629
963
54
5
0
161,116
0
L
Ra
8,592
859
9
1
0
158,121
0
L
Zeus
9,401
940
27
3
2
105,244
0
W
Da Ji
11,699
1,170
20
2
5
180,826
0
W
Charybdis
11,796
1,180
105
11
2
187,447
2
L
Apollo
9,386
939
55
6
0
147,398
0
W
Cabrakan
11,628
1,163
6
1
0
143,146
2
W
Ah Puch
11,916
1,192
51
5
2
173,327
1
L
Bellona
9,080
908
12
1
0
158,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role