Player Matchup

Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BENALIS 5467
Janus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 1
Medusa
Medusa
Sinfulpuppies
Medusa
Level 118
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 2L
1,315 Elo+
Party 1
Team Averages
Level 118
1,567 SR
1,341 Elo+

VS

Team Averages
Level 105
1,559 SR
1,434 Elo+
Achilles
Achilles
Hayduk4
Achilles
Level 68
God Stats
2W - 7L
1,375 SR
Queue Stats
14W - 29L
1,321 Elo+
Solo
Baron Samedi
Baron Samedi
LordHokageSama1
Baron Samedi
Level 129
God Stats
9W - 6L
1,638 SR
Queue Stats
94W - 119L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
PineappleField
Danzaburou
Level 119
God Stats
23W - 13L
1,663 SR
Queue Stats
76W - 94L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 4 / 2
8,145
679
7,655
9,707
4,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 5 / 2
7,263
605
10,382
9,372
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 2 / 2
7,887
657
7,686
9,003
4,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hayduk4
Achilles
14
3 / 2 / 6
8,626
719
5,366
12,483
7,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
LordHokageSama1
Baron Samedi
13
4 / 2 / 5
8,768
731
9,284
11,988
6,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PineappleField
Danzaburou
14
3 / 2 / 7
9,109
759
7,445
10,225
5,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
10
11
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
4
2
1
L
1
5
2
0.4
W
Achilles
Hayduk4
Achilles
3
2
6
3
W
Baron Samedi
LordHokageSama1
Baron Samedi
4
2
5
3.25
W
Danzaburou
PineappleField
Danzaburou
3
2
7
3.25
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,723
Damage
22,095
28,082
Taken
34,696
12,571
Mitigated
19,533
3,826
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,655
979
0
981
9,707
4,772
0
3,343
6,364
0
20,242
L
10,382
486
0
1,275
9,372
3,780
36
4,038
5,334
26,594
0
W
Achilles
Hayduk4
Achilles
5,366
1,223
0
2,249
12,483
7,893
505
4,698
7,668
0
15,951
W
Baron Samedi
LordHokageSama1
Baron Samedi
9,284
368
2,954
4,607
11,988
6,529
39
3,838
7,909
30,938
0
W
Danzaburou
PineappleField
Danzaburou
7,445
2,273
0
2,116
10,225
5,111
1,009
2,687
7,314
0
35,164
L
7,686
2,479
0
1,570
9,003
4,019
399
2,718
6,285
0
26,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,295
Gold Earned
26,503
120
Minions Killed
142
4
Camps Cleared
7
655,951
Distance Traveled
633,134
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,145
679
31
3
1
223,273
6
L
Janus
7,263
605
40
3
2
186,616
5
W
Achilles
8,626
719
21
2
0
240,792
0
W
Baron Samedi
8,768
731
55
5
4
191,633
4
W
Danzaburou
9,109
759
66
6
3
200,709
4
L
Medusa
7,887
657
49
4
1
246,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role