Player Matchup

Xing Tian
Xing Tian
Diamond V
 
Xing Tian
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond III
DK Ru6X
Ullr
Diamond III
Level 155
God Stats
20W - 23L
1,803 SR
Queue Stats
273W - 251L
2,119 MMR
Solo
Osiris
Osiris
Diamond III
WooliestLamb8
Osiris
Diamond III
Level 160
God Stats
0W - 1L
1,659 SR
Queue Stats
144W - 127L
2,204 MMR
Party 1
Poseidon
Poseidon
Platinum I
blue_tiger321
Poseidon
Platinum I
Level 129
God Stats
3W - 2L
1,705 SR
Queue Stats
177W - 173L
2,066 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
o0theshade0o
Erlang Shen
Diamond V
Level 158
God Stats
0W - 2L
1,299 SR
Queue Stats
138W - 123L
2,110 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,593 SR
2,000 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,597 SR
1,851 MMR
Sol
Sol
Diamond V
 
Sol
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
 
Baron Samedi
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond IV
CrazyKickaz
Khepri
Diamond IV
Level 157
God Stats
7W - 7L
1,367 SR
Queue Stats
373W - 350L
2,098 MMR
Party 2
Apollo
Apollo
Platinum II
PKS Beyond
Apollo
Platinum II
Level 122
God Stats
1W - 0L
1,565 SR
Queue Stats
97W - 89L
1,950 MMR
Solo
Mercury
Mercury
Diamond III
TheeJaeger
Mercury
Diamond III
Level 157
God Stats
25W - 19L
2,054 SR
Queue Stats
230W - 235L
2,207 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
0 / 0 / 2
7,966
498
4,473
14,871
11,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ullr
DK Ru6X
Ullr
16
3 / 3 / 0
9,733
608
6,668
10,858
4,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 0
7,627
477
4,977
15,647
11,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
blue_tiger321
Poseidon
13
2 / 3 / 0
8,238
515
7,026
8,441
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
o0theshade0o
Erlang Shen
13
1 / 4 / 1
8,487
530
10,675
17,814
11,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
KaliJing WeiBakasuraLokiArachne

VS

Bans
CliodhnaAtlasPersephoneGebKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 1 / 2
10,048
628
11,022
10,465
5,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
 
Baron Samedi
15
4 / 0 / 3
9,549
597
9,627
10,568
8,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
12
1 / 1 / 8
8,145
509
4,062
10,722
8,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
PKS Beyond
Apollo
15
1 / 2 / 2
9,272
580
8,738
10,741
4,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
TheeJaeger
Mercury
15
3 / 2 / 7
8,922
558
11,192
14,947
6,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
6
Kills
15
15
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
0
2
1
W
Sol
 
Sol
6
1
2
7
W
Baron Samedi
 
Baron Samedi
4
0
3
5.5
W
Khepri
1
1
8
5
L
Ullr
DK Ru6X
Ullr
3
3
0
1
W
Apollo
PKS Beyond
Apollo
1
2
2
1
W
Mercury
TheeJaeger
Mercury
3
2
7
3.25
L
0
5
0
0
L
Poseidon
blue_tiger321
Poseidon
2
3
0
0.67
L
Erlang Shen
o0theshade0o
Erlang Shen
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,819
Damage
44,641
67,631
Taken
57,443
43,236
Mitigated
33,172
16,163
Healing
22,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,473
455
2,295
2,759
14,871
11,999
0
4,973
9,898
30,214
0
W
Sol
 
Sol
11,022
3,650
0
6,469
10,465
5,486
2,318
4,019
6,446
84,332
9,399
W
Baron Samedi
 
Baron Samedi
9,627
1,094
693
5,849
10,568
8,231
50
1,532
9,036
63,910
0
W
Khepri
4,062
793
0
2,416
10,722
8,523
0
3,404
7,318
18,499
0
L
Ullr
DK Ru6X
Ullr
6,668
2,979
0
1,192
10,858
4,910
0
1,469
9,389
0
98,898
W
Apollo
PKS Beyond
Apollo
8,738
5,392
0
4,192
10,741
4,243
711
754
9,987
0
83,824
W
Mercury
TheeJaeger
Mercury
11,192
6,434
0
2,953
14,947
6,689
0
1,790
13,157
0
89,258
L
4,977
1,958
0
5,160
15,647
11,228
0
8,073
7,574
0
49,582
L
Poseidon
blue_tiger321
Poseidon
7,026
630
0
1,290
8,441
3,716
389
4,756
3,685
66,145
0
L
Erlang Shen
o0theshade0o
Erlang Shen
10,675
6,700
0
3,467
17,814
11,383
0
5,649
12,165
0
73,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,051
Gold Earned
45,936
549
Minions Killed
539
0
Camps Cleared
0
1,559,787
Distance Traveled
1,630,895
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,966
498
44
3
0
329,597
7
W
Sol
10,048
628
141
9
0
296,496
2
W
Baron Samedi
9,549
597
115
7
0
306,860
3
W
Khepri
8,145
509
18
1
0
346,762
3
L
Ullr
9,733
608
171
11
0
286,906
0
W
Apollo
9,272
580
152
10
0
291,583
7
W
Mercury
8,922
558
113
7
0
389,194
3
L
Osiris
7,627
477
89
6
0
307,493
6
L
Poseidon
8,238
515
127
8
0
291,629
3
L
Erlang Shen
8,487
530
118
7
0
344,162
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role