Player Matchup

Anubis
Anubis
EZ SUBI
Anubis
Level 62
God Stats
87W - 85L
1,487 SR
Queue Stats
90W - 88L
1,355 Elo+
Solo
Nike
Nike
Lonertingz
Nike
Level 120
God Stats
7W - 12L
1,243 SR
Queue Stats
181W - 202L
1,357 Elo+
Solo
Chernobog
Chernobog
MorTe_CurrambA10
Chernobog
Level 68
God Stats
6W - 3L
1,535 SR
Queue Stats
111W - 120L
1,308 Elo+
Party 2
Loki
Loki
MorTe_GreeD49
Loki
Level 80
God Stats
9W - 3L
1,570 SR
Queue Stats
123W - 119L
1,312 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PeachAura970834
Cu Chulainn
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
237W - 248L
1,340 Elo+
Solo
Team Averages
Level 80
1,467 SR
1,334 Elo+

VS

Team Averages
Level 84
1,483 SR
1,362 Elo+
Medusa
Medusa
Domsand204
Medusa
Level 80
God Stats
0W - 5L
1,371 SR
Queue Stats
83W - 96L
1,350 Elo+
Solo
Nemesis
Nemesis
ElevenFrost
Nemesis
Level 79
God Stats
10W - 10L
1,500 SR
Queue Stats
169W - 149L
1,375 Elo+
Solo
Fafnir
Fafnir
Roch23
Fafnir
Level 54
God Stats
6W - 9L
1,605 SR
Queue Stats
260W - 291L
1,361 Elo+
Party 1
The Morrigan
The Morrigan
Snipen Rey
The Morrigan
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 261L
1,377 Elo+
Party 1
Susano
Susano
luevano_369
Susano
Level 54
God Stats
18W - 31L
1,440 SR
Queue Stats
182W - 184L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EZ SUBI
Anubis
13
3 / 3 / 0
8,130
508
8,761
10,249
4,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
7 / 2 / 1
9,434
590
9,505
11,837
7,506
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
14
2 / 1 / 6
8,516
532
7,044
6,809
2,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 2 / 6
8,589
537
5,277
12,114
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
PeachAura970834
Cu Chulainn
14
3 / 2 / 2
8,621
539
9,107
16,917
16,066
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Domsand204
Medusa
11
3 / 3 / 1
6,865
429
6,715
10,093
3,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ElevenFrost
Nemesis
15
4 / 4 / 0
8,343
521
9,023
14,428
9,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fafnir
Roch23
Fafnir
11
0 / 3 / 3
7,288
456
1,173
9,266
5,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
Snipen Rey
The Morrigan
11
2 / 2 / 0
6,981
436
5,746
9,029
2,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
11
1 / 5 / 2
6,875
430
7,508
13,952
4,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
17
Kills
10
10
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
Domsand204
Medusa
3
3
1
1.17
W
Anubis
EZ SUBI
Anubis
3
3
0
1
L
Nemesis
ElevenFrost
Nemesis
4
4
0
1
W
7
2
1
3.75
W
Chernobog
2
1
6
5
W
2
2
6
2.5
W
Cu Chulainn
PeachAura970834
Cu Chulainn
3
2
2
2
L
Fafnir
Roch23
Fafnir
0
3
3
0.5
L
The Morrigan
Snipen Rey
The Morrigan
2
2
0
1
L
Susano
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,694
Damage
30,165
57,926
Taken
56,768
36,278
Mitigated
26,620
16,027
Healing
16,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Domsand204
Medusa
6,715
3,764
0
1,935
10,093
3,849
360
824
9,269
0
42,714
W
Anubis
EZ SUBI
Anubis
8,761
465
10
4,751
10,249
4,798
1,059
3,328
6,921
59,756
0
L
Nemesis
ElevenFrost
Nemesis
9,023
3,902
0
5,688
14,428
9,399
0
36
14,392
0
53,894
W
9,505
2,120
315
1,164
11,837
7,506
205
1,545
10,292
2,271
45,830
W
Chernobog
7,044
4,117
0
2,820
6,809
2,935
2,067
171
6,638
0
49,250
W
5,277
1,217
0
3,796
12,114
4,973
402
1,171
10,943
0
70,124
W
Cu Chulainn
PeachAura970834
Cu Chulainn
9,107
1,733
0
3,171
16,917
16,066
24
68
16,849
0
55,928
L
Fafnir
Roch23
Fafnir
1,173
354
1,720
3,605
9,266
5,786
16
284
8,982
18,122
0
L
The Morrigan
Snipen Rey
The Morrigan
5,746
1,153
0
4
9,029
2,958
0
3,942
5,087
38,519
636
L
Susano
7,508
2,199
65
2,993
13,952
4,628
166
3,863
10,089
0
42,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,290
Gold Earned
36,352
444
Minions Killed
323
0
Camps Cleared
0
1,482,234
Distance Traveled
1,463,931
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,865
429
77
5
0
266,912
5
W
Anubis
8,130
508
74
5
0
270,987
0
L
Nemesis
8,343
521
84
5
0
284,012
1
W
Nike
9,434
590
75
5
0
324,481
0
W
Chernobog
8,516
532
85
5
0
258,108
0
W
Loki
8,589
537
115
7
0
366,861
4
W
Cu Chulainn
8,621
539
95
6
0
261,797
2
L
Fafnir
7,288
456
27
2
0
290,099
5
L
The Morrigan
6,981
436
62
4
0
285,791
7
L
Susano
6,875
430
73
5
0
337,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role