Player Matchup

Ne Zha
Ne Zha
AquaDile
Ne Zha
Level 142
God Stats
17W - 8L
1,783 SR
Queue Stats
778W - 686L
1,693 Elo+
Solo
Chaac
Chaac
BussyMang
Chaac
Level 105
God Stats
28W - 5L
1,733 SR
Queue Stats
423W - 186L
1,773 Elo+
Party 2
Ganesha
Ganesha
FatTubaBeat
Ganesha
Level 109
God Stats
34W - 24L
1,733 SR
Queue Stats
436W - 190L
1,782 Elo+
Party 2
Danzaburou
Danzaburou
Illíad
Danzaburou
Level 126
God Stats
31W - 8L
1,864 SR
Queue Stats
483W - 206L
1,761 Elo+
Party 2
Discordia
Discordia
LivingReality32
Discordia
Level 128
God Stats
15W - 11L
1,510 SR
Queue Stats
685W - 720L
1,579 Elo+
Solo
Team Averages
Level 122
1,724 SR
1,718 Elo+

VS

Team Averages
Level 139
1,676 SR
1,788 Elo+
Zhong Kui
Zhong Kui
KamiZonbi
Zhong Kui
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,789 Elo+
Party 1
Aphrodite
Aphrodite
MyBussy
Aphrodite
Level 155
God Stats
6W - 1L
1,926 SR
Queue Stats
97W - 49L
1,821 Elo+
Party 1
Bakasura
Bakasura
breedableEboy
Bakasura
Level 153
God Stats
0W - 2L
1,358 SR
Queue Stats
83W - 50L
1,732 Elo+
Party 1
Vamana
Vamana
oTemplar
Vamana
Level 159
God Stats
0W - 2L
1,794 SR
Queue Stats
29W - 26L
1,964 Elo+
Party 1
Jing Wei
Jing Wei
かぐやの世界蛇
Jing Wei
Level 89
God Stats
25W - 15L
1,800 SR
Queue Stats
973W - 978L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AquaDile
Ne Zha
20
19 / 4 / 13
18,772
1,251
40,378
28,591
14,387
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chaac
BussyMang
Chaac
20
9 / 4 / 18
16,529
1,102
18,191
40,241
51,772
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
FatTubaBeat
Ganesha
20
0 / 4 / 35
17,860
1,191
23,561
30,456
31,271
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Illíad
Danzaburou
20
4 / 3 / 23
16,292
1,086
38,027
21,355
10,501
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Discordia
LivingReality32
Discordia
20
7 / 5 / 21
16,347
1,090
34,401
18,806
8,148
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

64

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KamiZonbi
Zhong Kui
20
5 / 7 / 7
15,579
1,039
27,137
30,572
20,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
MyBussy
Aphrodite
20
1 / 8 / 12
14,988
999
20,295
29,525
34,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
breedableEboy
Bakasura
20
7 / 12 / 11
16,472
1,098
29,668
36,710
15,185
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Vamana
oTemplar
Vamana
20
3 / 7 / 11
16,673
1,112
30,638
43,821
39,360
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 5 / 8
17,148
1,143
26,236
20,953
8,572
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
69
39
Kills
20
20
Deaths
39
110
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AquaDile
Ne Zha
19
4
13
6.38
W
Chaac
BussyMang
Chaac
9
4
18
4.5
W
Ganesha
FatTubaBeat
Ganesha
0
4
35
4.38
W
Danzaburou
Illíad
Danzaburou
4
3
23
5.17
L
Zhong Kui
KamiZonbi
Zhong Kui
5
7
7
1.21
W
Discordia
LivingReality32
Discordia
7
5
21
3.5
L
Aphrodite
MyBussy
Aphrodite
1
8
12
0.88
L
Bakasura
breedableEboy
Bakasura
7
12
11
1.04
L
Vamana
oTemplar
Vamana
3
7
11
1.21
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,558
Damage
133,974
139,449
Taken
161,581
116,079
Mitigated
118,700
28,160
Healing
37,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AquaDile
Ne Zha
40,378
14,897
0
6,054
28,591
14,387
0
13,088
14,611
0
68,128
W
Chaac
BussyMang
Chaac
18,191
4,031
0
10,513
40,241
51,772
0
14,797
23,508
3,656
26,561
W
Ganesha
FatTubaBeat
Ganesha
23,561
635
591
7,858
30,456
31,271
0
9,701
18,109
44,989
0
W
Danzaburou
Illíad
Danzaburou
38,027
16,430
0
3,144
21,355
10,501
0
6,071
14,457
0
82,913
L
Zhong Kui
KamiZonbi
Zhong Kui
27,137
1,358
0
5,019
30,572
20,797
0
9,881
20,364
47,601
0
W
Discordia
LivingReality32
Discordia
34,401
740
0
0
18,806
8,148
0
4,956
13,543
57,812
0
L
Aphrodite
MyBussy
Aphrodite
20,295
1,249
9,839
10,058
29,525
34,786
0
13,047
15,983
41,927
0
L
Bakasura
breedableEboy
Bakasura
29,668
15,302
0
1,952
36,710
15,185
0
10,638
25,782
0
36,057
L
Vamana
oTemplar
Vamana
30,638
13,590
2,215
8,133
43,821
39,360
0
19,093
23,977
2,728
43,536
L
26,236
23,713
0
0
20,953
8,572
0
7,626
13,278
0
90,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,800
Gold Earned
80,860
307
Minions Killed
319
13
Camps Cleared
11
1,576,694
Distance Traveled
1,644,921
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
18,772
1,251
72
5
2
311,376
0
W
Chaac
16,529
1,102
54
4
2
325,560
0
W
Ganesha
17,860
1,191
16
1
0
318,529
1
W
Danzaburou
16,292
1,086
113
8
4
311,593
1
L
Zhong Kui
15,579
1,039
44
3
0
303,211
0
W
Discordia
16,347
1,090
52
3
5
309,636
2
L
Aphrodite
14,988
999
66
4
2
319,892
0
L
Bakasura
16,472
1,098
47
3
1
331,927
0
L
Vamana
16,673
1,112
20
1
2
345,814
1
L
Jing Wei
17,148
1,143
142
9
6
344,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role