Player Matchup

Tsukuyomi
Tsukuyomi
CanYouPlsFkinNot
Tsukuyomi
Level 43
God Stats
1W - 2L
1,519 SR
Queue Stats
24W - 12L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Kreven-06
Cthulhu
Level 19
God Stats
13W - 12L
1,496 SR
Queue Stats
43W - 45L
1,433 Elo+
Party 2
Fenrir
Fenrir
McTendizz
Fenrir
Level 18
God Stats
6W - 0L
1,762 SR
Queue Stats
36W - 32L
1,479 Elo+
Party 2
Bellona
Bellona
Soul_Weiss2021
Bellona
Level 65
God Stats
4W - 2L
1,713 SR
Queue Stats
17W - 22L
1,452 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ValexMonster
Morgan Le Fay
Level 129
God Stats
4W - 4L
1,448 SR
Queue Stats
99W - 102L
1,401 Elo+
Solo
Team Averages
Level 55
1,588 SR
1,453 Elo+

VS

Team Averages
Level 27
1,397 SR
1,250 Elo+
Poseidon
Poseidon
DjFox301_furry
Poseidon
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 22L
1,069 Elo+
Party 3
Baron Samedi
Baron Samedi
EnderVenom97
Baron Samedi
Level 49
God Stats
26W - 22L
1,201 SR
Queue Stats
341W - 405L
1,355 Elo+
Party 3
Heimdallr
Heimdallr
IIRugby17II
Heimdallr
Level 17
God Stats
6W - 7L
1,513 SR
Queue Stats
11W - 14L
1,298 Elo+
Party 1
Hades
Hades
LayeredAcorn600
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,157 Elo+
Party 1
Tyr
Tyr
MandingaBell76
Tyr
Level 53
God Stats
1W - 4L
1,270 SR
Queue Stats
85W - 90L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
25 / 0 / 17
14,850
1,350
45,602
6,345
3,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Kreven-06
Cthulhu
19
8 / 0 / 28
12,461
1,133
13,031
7,739
10,568
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
McTendizz
Fenrir
18
7 / 1 / 23
12,062
1,097
13,643
10,605
6,894
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 0 / 30
11,433
1,039
15,886
14,973
16,535
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ValexMonster
Morgan Le Fay
20
4 / 0 / 30
12,533
1,139
20,102
5,295
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

294

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
1 / 8 / 0
10,434
949
4,316
16,395
5,100
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
EnderVenom97
Baron Samedi
15
0 / 5 / 1
10,022
911
6,139
13,756
7,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
IIRugby17II
Heimdallr
15
0 / 8 / 0
9,466
861
7,151
26,812
13,176
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 13 / 1
9,728
884
7,551
28,273
13,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 12 / 1
10,390
945
8,948
32,960
34,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
4
46
Kills
1
1
Deaths
46
128
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
25
0
17
33.5
L
Poseidon
1
8
0
0.13
L
Baron Samedi
EnderVenom97
Baron Samedi
0
5
1
0.1
L
Heimdallr
IIRugby17II
Heimdallr
0
8
0
0
W
Cthulhu
Kreven-06
Cthulhu
8
0
28
22
L
0
13
1
0.04
L
0
12
1
0.04
W
Fenrir
McTendizz
Fenrir
7
1
23
18.5
W
2
0
30
17
W
Morgan Le Fay
ValexMonster
Morgan Le Fay
4
0
30
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,264
Damage
34,105
44,957
Taken
118,196
41,536
Mitigated
73,465
9,381
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
45,602
21,791
0
1,646
6,345
3,856
0
2,082
4,263
0
73,715
L
Poseidon
4,316
386
0
0
16,395
5,100
0
5,096
11,299
20,563
0
L
Baron Samedi
EnderVenom97
Baron Samedi
6,139
82
1,570
1,219
13,756
7,718
0
5,233
8,523
41,268
0
L
Heimdallr
IIRugby17II
Heimdallr
7,151
3,597
0
233
26,812
13,176
0
5,989
20,823
0
19,950
W
Cthulhu
Kreven-06
Cthulhu
13,031
931
1,663
1,435
7,739
10,568
0
2,804
4,935
20,034
0
L
7,551
761
356
1,529
28,273
13,247
0
7,560
20,713
18,841
0
L
8,948
1,236
0
1,252
32,960
34,224
0
9,255
23,705
0
19,735
W
Fenrir
McTendizz
Fenrir
13,643
3,811
0
1,412
10,605
6,894
0
4,490
5,245
0
22,538
W
15,886
7,581
0
447
14,973
16,535
0
5,917
7,297
0
20,953
W
Morgan Le Fay
ValexMonster
Morgan Le Fay
20,102
3,222
0
2,778
5,295
3,683
0
2,713
2,582
58,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,339
Gold Earned
50,040
209
Minions Killed
180
14
Camps Cleared
3
1,168,206
Distance Traveled
862,624
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,850
1,350
62
6
6
230,960
1
L
Poseidon
10,434
949
41
4
0
155,790
0
L
Baron Samedi
10,022
911
74
7
0
146,951
1
L
Heimdallr
9,466
861
24
2
2
164,979
0
W
Cthulhu
12,461
1,133
24
2
0
247,430
1
L
Hades
9,728
884
15
1
1
181,708
0
L
Tyr
10,390
945
26
2
0
213,196
0
W
Fenrir
12,062
1,097
11
1
5
242,959
2
W
Bellona
11,433
1,039
11
1
2
225,706
0
W
Morgan Le Fay
12,533
1,139
101
9
1
221,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role