Player Matchup

Cthulhu
Cthulhu
DND_MIR
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
GamerLoco05
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Camazotz
Camazotz
OmicronWins
Camazotz
Level 67
God Stats
9W - 8L
1,602 SR
Queue Stats
714W - 814L
1,304 Elo+
Solo
Artemis
Artemis
Prince of PR 89
Artemis
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 80L
1,371 Elo+
Solo
Freya
Freya
SyllverEclipzTTV
Freya
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 66
1,520 SR
1,435 Elo+

VS

Team Averages
Level 52
1,398 SR
1,327 Elo+
Anhur
Anhur
Llamathatcameby
Anhur
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 38L
1,325 Elo+
Solo
Artemis
Artemis
MG Logic
Artemis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 53L
1,343 Elo+
Solo
Nu Wa
Nu Wa
S1 Hoon
Nu Wa
Level 106
God Stats
22W - 12L
1,423 SR
Queue Stats
609W - 652L
1,292 Elo+
Solo
Fenrir
Fenrir
SrGoku
Fenrir
Level 21
God Stats
2W - 2L
1,450 SR
Queue Stats
21W - 41L
1,257 Elo+
Solo
Sobek
Sobek
StayTrout
Sobek
Level 47
God Stats
1W - 2L
1,120 SR
Queue Stats
91W - 80L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DND_MIR
Cthulhu
13
1 / 6 / 3
7,470
747
7,873
12,746
19,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
GamerLoco05
Achilles
12
3 / 7 / 3
7,376
738
5,262
14,097
11,574
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
OmicronWins
Camazotz
13
1 / 2 / 2
6,822
682
4,551
11,514
3,719
13
2 / 4 / 3
7,267
727
11,200
11,515
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 6 / 1
6,633
663
3,128
10,976
4,011
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 11
8,811
881
11,155
8,293
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
MG Logic
Artemis
15
4 / 2 / 16
8,498
850
15,363
6,676
3,534
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
S1 Hoon
Nu Wa
16
2 / 1 / 18
8,744
874
14,952
4,887
2,350
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
SrGoku
Fenrir
15
11 / 1 / 9
9,086
909
7,612
7,069
4,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
StayTrout
Sobek
13
2 / 3 / 14
7,751
775
5,995
13,422
14,056
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
93
8
Kills
25
25
Deaths
9
12
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DND_MIR
Cthulhu
1
6
3
0.42
L
Achilles
GamerLoco05
Achilles
3
7
3
0.64
W
6
2
11
5.75
W
Artemis
MG Logic
Artemis
4
2
16
6
L
Camazotz
OmicronWins
Camazotz
1
2
2
1
L
2
4
3
0.88
W
Nu Wa
S1 Hoon
Nu Wa
2
1
18
11
W
Fenrir
SrGoku
Fenrir
11
1
9
15.5
W
Sobek
StayTrout
Sobek
2
3
14
3
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,014
Damage
55,077
60,848
Taken
40,347
42,305
Mitigated
28,811
17,216
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DND_MIR
Cthulhu
7,873
83
1,567
1,438
12,746
19,138
0
3,800
8,785
18,187
0
L
Achilles
GamerLoco05
Achilles
5,262
1,538
346
814
14,097
11,574
0
3,221
10,697
158
9,571
W
11,155
5,821
580
2,577
8,293
4,014
2,393
2,531
5,762
0
18,786
W
Artemis
MG Logic
Artemis
15,363
5,515
867
960
6,676
3,534
337
1,533
5,143
0
23,325
L
Camazotz
OmicronWins
Camazotz
4,551
158
820
5,806
11,514
3,719
0
4,342
7,106
0
20,439
L
11,200
3,414
397
3,367
11,515
3,863
141
4,649
6,866
0
29,430
W
Nu Wa
S1 Hoon
Nu Wa
14,952
7,100
1,269
1,558
4,887
2,350
610
1,522
3,365
34,101
0
W
Fenrir
SrGoku
Fenrir
7,612
771
719
2,693
7,069
4,857
0
1,790
5,279
0
9,452
W
Sobek
StayTrout
Sobek
5,995
386
443
3,070
13,422
14,056
0
3,655
9,767
10,610
0
L
3,128
891
1,049
1,612
10,976
4,011
0
4,935
5,901
5,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,568
Gold Earned
42,890
96
Minions Killed
92
0
Camps Cleared
0
864,462
Distance Traveled
986,062
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,470
747
22
2
0
196,990
0
L
Achilles
7,376
738
7
1
0
186,510
0
W
Anhur
8,811
881
18
2
0
192,287
0
W
Artemis
8,498
850
27
3
0
169,094
3
L
Camazotz
6,822
682
31
3
0
160,367
1
L
Artemis
7,267
727
28
3
0
140,775
1
W
Nu Wa
8,744
874
32
3
0
170,844
3
W
Fenrir
9,086
909
7
1
0
247,008
6
W
Sobek
7,751
775
8
1
0
206,829
1
L
Freya
6,633
663
8
1
0
179,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role