Player Matchup

Sylvanus
Sylvanus
Deadpixel901
Sylvanus
Level 122
God Stats
1W - 1L
1,323 SR
Queue Stats
34W - 32L
1,489 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HotTaco34
Cu Chulainn
Level 65
God Stats
12W - 10L
1,729 SR
Queue Stats
201W - 192L
1,514 Elo+
Party 3
Ra
Ra
Murphdragon10
Ra
Level 87
God Stats
17W - 15L
1,517 SR
Queue Stats
290W - 277L
1,531 Elo+
Party 3
Kali
Kali
Shak0131
Kali
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 22L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
shokoNy
Danzaburou
Level 143
God Stats
8W - 9L
1,648 SR
Queue Stats
296W - 285L
1,531 Elo+
Solo
Team Averages
Level 103
1,543 SR
1,505 Elo+

VS

Team Averages
Level 126
1,497 SR
1,518 Elo+
Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
 
Bacchus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
DVDA 2K
Ah Muzen Cab
Level 103
God Stats
1W - 2L
1,752 SR
Queue Stats
11W - 19L
1,402 Elo+
Party 1
Mercury
Mercury
Darkshawn
Mercury
Level 109
God Stats
1W - 3L
1,474 SR
Queue Stats
66W - 56L
1,533 Elo+
Solo
Ymir
Ymir
NickedMyBalls
Ymir
Level 126
God Stats
0W - 3L
1,259 SR
Queue Stats
36W - 19L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Deadpixel901
Sylvanus
16
5 / 1 / 9
11,157
507
12,722
19,075
27,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
HotTaco34
Cu Chulainn
19
2 / 0 / 3
11,932
542
11,720
21,294
30,336
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 4 / 8
11,097
504
12,790
12,118
6,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
19
13 / 6 / 5
13,137
597
19,915
23,355
14,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
shokoNy
Danzaburou
17
1 / 2 / 5
11,219
510
10,559
16,046
7,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
1 / 2 / 2
10,750
489
9,714
16,399
7,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
 
Bacchus
15
5 / 5 / 3
10,517
478
9,096
18,509
26,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
DVDA 2K
Ah Muzen Cab
19
3 / 3 / 0
11,669
530
12,908
14,695
7,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Darkshawn
Mercury
15
0 / 6 / 6
9,758
444
8,770
21,558
9,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 9 / 4
10,067
458
16,102
24,483
12,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
25
Kills
13
13
Deaths
25
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
2
1
L
Bacchus
 
Bacchus
5
5
3
1.3
L
Ah Muzen Cab
DVDA 2K
Ah Muzen Cab
3
3
0
1
L
Mercury
Darkshawn
Mercury
0
6
6
0.5
W
Sylvanus
Deadpixel901
Sylvanus
5
1
9
9.5
W
Cu Chulainn
HotTaco34
Cu Chulainn
2
0
3
3.5
W
4
4
8
2
L
4
9
4
0.67
W
Kali
13
6
5
2.58
W
Danzaburou
shokoNy
Danzaburou
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,706
Damage
56,590
91,888
Taken
95,644
86,942
Mitigated
64,275
27,868
Healing
22,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,714
5,570
0
7,808
16,399
7,629
1,242
3,117
13,256
0
103,847
L
Bacchus
 
Bacchus
9,096
1,301
0
1,566
18,509
26,717
160
5,342
12,974
29,181
0
L
Ah Muzen Cab
DVDA 2K
Ah Muzen Cab
12,908
4,885
0
6,949
14,695
7,686
0
1,176
13,515
0
99,693
L
Mercury
Darkshawn
Mercury
8,770
2,753
0
1,310
21,558
9,407
0
4,083
17,321
0
81,665
W
Sylvanus
Deadpixel901
Sylvanus
12,722
4,267
1,915
6,076
19,075
27,709
587
8,280
10,589
37,640
0
W
Cu Chulainn
HotTaco34
Cu Chulainn
11,720
1,177
0
2,715
21,294
30,336
1,065
1,437
19,802
0
97,677
W
12,790
1,001
889
2,371
12,118
6,445
861
7,093
4,557
81,598
0
L
16,102
3,534
0
4,528
24,483
12,836
546
11,527
12,434
66,794
0
W
Kali
19,915
13,147
0
7,550
23,355
14,536
0
4,651
18,532
0
90,566
W
Danzaburou
shokoNy
Danzaburou
10,559
6,113
0
6,352
16,046
7,916
5,377
2,861
13,061
0
99,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,542
Gold Earned
52,761
653
Minions Killed
578
0
Camps Cleared
0
2,098,614
Distance Traveled
1,973,760
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,750
489
166
8
0
384,573
11
L
Bacchus
10,517
478
44
2
0
429,446
8
L
Ah Muzen Cab
11,669
530
161
7
0
391,753
3
L
Mercury
9,758
444
108
5
0
424,032
7
W
Sylvanus
11,157
507
28
1
0
422,004
7
W
Cu Chulainn
11,932
542
199
9
0
440,194
2
W
Ra
11,097
504
127
6
0
410,499
5
L
Ymir
10,067
458
99
5
0
343,956
3
W
Kali
13,137
597
131
6
0
431,551
0
W
Danzaburou
11,219
510
168
8
0
394,366
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role